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Comic Book News Marvel

Guardians of the Galaxy #21 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Brad Walker

Colorist: Wil Quintana

Cover Artist: Brad Wilkins

Warning: Contains Spoilers

 

It was fitting that this issue was released on the eve of Christmas Eve because it certainly felt like a wonderful early Christmas present.

There’s a lot to love about Issue #21 of Guardians of the Galaxy. First, I must once again heap praise upon master storytellers DnA. Only in their hands could a character with as many intrinsic flaws as Moondragon actually carry a story this complex. Amazingly, for the first time ever I found Moondragon interesting, sympathetic, and relevant. I found myself actually starting to like her and beginning to honestly care about what’s happening to her. It was also nice to see her hold her own in a fight against a vastly more powerful foe.

Walker’s fine renderings go a long way in re-making Moondragon from an arrogant, self-centered, occasional pseudo-villainess into a more heroic character that might actually develop a fan following. Not only does Walker capture Moondragon’s beauty much better than most other artists have in the past; but he also takes the time to make her facial expressions mirror the various internal and external conflicts and turmoil with which she is contending.

I’ll admit that I was at first nervous about Moondragon joining the team and being the pseudo-narrator and focus character of this arc as in the 36 years that I’ve been reading stories featuring the character I’ve always considered her a “story killer.” My fears have been allayed. She strengthens this arc. One thing though – the big goofy earrings have got to go. I don’t know any soldier or law enforcement officer who would engage in hand-to-hand combat wearing something like those big earrings that could easily be grabbed by an opponent and used to inflict disabling pain (and wasn’t this exact scenario portrayed in a fight scene in the otherwise eminently forgettable Aeon Flux movie?). Even setting aside the practical considerations, the big earrings detract from her looks. Let’s just drop them and focus on the lithe sexy bald chic look such as was so perfectly captured by the Ilia character in Star Trek: The Motion Picture.

Star-Lord’s portrayal is also noteworthy. DnA nicely capture a Peter Quill who is rapidly “fraying around the edges” from the multiple sources of stress coming at him from every angle as well as the inner demons which have always driven him. Thus, vulnerable both psychologically (from recent and historical events) and physically (having been de-powered some time ago) – Quill is easily the most “human” of the cast of characters and therefore the most intrinsically relatable to the readership. I’ve often wondered why DnA have chosen to keep Quill de-powered. I suppose the “human-ness” that I’ve just referenced is at least one reason – but I don’t think a power tweak would make him less relatable and I confess that in 2010 I’d be happy to see Ship find him and return his healing factor, partial invulnerability, and flight powers at the very least. The other Starlord, Singin Quarrel, can keep the Element Gun as I never cared for that poorly conceived weapon. A projectile weapon is the proper side arm for the Peter Quill Star-Lord.

The final breakout character of this issue was Drax the Destroyer. I’ve been a Drax fan for 36 years (yeah I’m old). My favorite incarnation was the original Thanos-obsessed, purple-cape-wearing, skull-cap-sporting, cosmic powered version. My least favorite incarnation was, of course, the poorly conceived brain-damaged pseudo-comedic version from the Infinity Watch era that was thankfully put out of its misery in the pre-Annihilation Drax mini-series (leading to creation of the modern incarnation).

I do like the modern portrayal even though it’s perhaps occasionally a bit too Wolverine-ish for my tastes. I was glad to see Drax get some character development time in this issue. Too often he’s been portrayed as merely the bad-ass guy who shows up and kills all the villains in the room. Don’t get me wrong, I like bad-ass guys (and girls – see the uncensored Kick-Ass trailer featuring Hit-Girl) who show up and kill everyone in the room – I just prefer them to have a better motivation than “because I can.”

The UCT Matriarch really did a number on Drax with the psychological manipulation trick; but that should trigger character development such as we have never before seen from Drax. As a side note, I’m looking forward to seeing how Drax will exact revenge against her. As another side note – what’s with Drax’s alien-looking facial appearance? I prefer the more human facial characteristics such as depicted in his Annihilation appearances.

Of course, Rocket Raccoon and Groot contribute to the humor of the series with assistance from Bug and Jack Flag – all without going overboard to the point that it interferes with the gravity of the situations in which the team finds themselves. I really hope 2010 brings us at least one Rocket-centric and one Groot-centric plot thread as these two intriguing characters are just aching for further development. Rocket has been stellar in his role as Peter’s second in command; but I want to get to know him a little better – learn more about his background and his motivations. Likewise, I want to know why Groot sticks around on Knowhere rather than making efforts to rebuild his Kingdom. While I’m on the subject of anthropomorphic characters, I’ll just come right out and say it. I MISS COSMO!!! Please DnA, bring Cosmo back in 2010 (and while you’re at it – bring back the easy on the eyes Gamora and Mantis).

As in most good science-fiction/science-fantasy, relevant and topical socio-political-religious issues are addressed. Governmental cowardice on the part of Knowhere’s ruling council, government sanctioned treachery on the part of Knowhere’s official super-powered peacekeepers – The Luminals, and the religious fanaticism of The Universal Church of Truth are all touched upon. The consequences of these issues are presented without heavy-handedness or descent into preachiness; and without DnA necessarily taking a side. In other words, DnA use the situation to provoke thought about these complex issues – letting the reader draw their own conclusions. Thought provocation – now that’s a rare commodity in what passes for news programming and popular entertainment these days.

Walker’s photo-realistic style art is among the best I’ve seen in the business. I always look forward to opening up an issue of Guardians of the Galaxy and enjoying the eye candy when I see Walker’s name on the cover. Quintana’s coloring makes the art pop off the page and command your attention – adding another layer of depth to the comics reading experience. Wilkens’ cover art is successful in being both attractive and in accomplishing the difficult task of a one-frame capture of the action characteristic of each issue of Guardians of the Galaxy – providing the initial temptation for potential readers to pick this book off the shelf and for long time readers to continue buying it. That’s the acid test for the quality of a cover in my comics worldview.

In closing, I’d like to thank Dan Abnett, Andy Lanning, Brad Walker, Wil Quintana, Bill Rosemann, Joe Quesada, and all the other Marvel Artistic and Editorial staff who have worked hard to bring we fans each wonderful issue of Guardians of the Galaxy throughout 2009. Thanks especially to the loyal fans who buy each issue of Guardians of the Galaxy so Marvel can keep these incredible adventures coming to us each month. Guardians of the Galaxy doesn’t just set the storytelling and art bar for Cosmic comics; it sets the bar for all comics. Let’s all continue to work together to make 2010 an even better year for Marvel Cosmic. Merry Christmas and Happy New Year to the Marvel Staff and the Cosmic Fans.
 

Article by: Bill Meneese

 

 

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Comic Book News Marvel

Guardians of the Galaxy #20 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Brad Walker

Colorist: Wil Quintana

Cover Artist: Alex Garner

Warning: Contains Spoilers

 

Awesome. Amazingly, jaw-droppingly awesome. I felt as though I had just finished reading a chapter from a dramatic, exciting, well-constructed novel.

Issue #20 is both an aftermath story for the previous arc and a prologue for the next arc. Transitional issues of a series are often times among the weaker stories in a series; but in the highly talented hands of writers Abnett and Lanning, Issue #20 is one of the dramatically strongest of the series thus far.

We are treated to an issue filled with a blend of action-adventure, plot advancement, and a unique form of character development through the eyes of the newest telepath addition to the team, Moondragon. Moondragon “gets in the heads” of several of the characters to explore their motivations and their struggle to cope with the deaths of so many teammates last issue. There are some particularly somber and touching scenes featuring Starlord and Rocket where their pain is evident both in their words and their faces.

Speaking of Moondragon, I have to say that I was a bit concerned with her addition to the team at first. I’ve never really liked that character. To me, she always sucks all the air out of any storyline where she appears. Not so this time out. I was pleasantly surprised all the way around. She really worked in this storyline both as an individual and as part of the team. In fact, this storyline wouldn’t have worked as well as it did without her and her private struggle to cope with the loss of Phyla.

The tenuous political standing of the Guardians on Knowhere station is also explored a bit more; with fan favorites, The Luminals, guest starring as foils to Starlord’s plans. It is during this sequence that we get another tantalizing clue as to who is in the cocoon being held by the Universal Church of Truth.

My personal favorite visual scene takes place in Starlin’s bar. Rocket on a booster seat and Groot with a giant-sized umbrella drink being absorbed through his roots will hold a special place in my visual memory for a long time.

Speaking of visuals, let me rave about the art. First off, Garner’s cover art was well-constructed, eye catching, and intriguing. It almost looked like a poster for a SF horror film. It would tempt me to buy this book when it caught my eye on the shelf; and that’s the yardstick I always use to judge a cover.

Walker’s interior art was magnificent. I was excited to have him back on this book and he did not even come close to disappointing. Every page was eye candy. Walker brings back the intricacy, depth, and all around eye pleasing beauty of the characters and the settings that has been missing for the last several issues. He even made me see Moondragon’s beauty for the first time as normally she does nothing for me. I was struck by his ability to capture the emotions of the characters in their postures and facial expressions. He also perfectly captured the weird and wonderful environment of the fault and its denizens. I hope Walker stays on this book forever. To round out the visual extravaganza, Quintana perfectly captures the mood of each scene with his coloring and shading. Comics art and coloring don’t get much better than this.

If you’re not buying this book, you’re missing out on one of the best comics being published by any publisher bar none. It is truly head and shoulders above most of the stuff that makes it to the shelves – including the best sellers. The dynamic writing duo of DnA paired with the incredible artistic talent of Brad Walker make this book a top quality must read every month. I know it sounds fan-boyish, but I’ll admit that I generally read it for the first time in my car on the parking lot of my local comics shop because I can’t wait until I get home to see what DnA and Walker have created. Seriously, if you ignore everything else I say, take my word on this one. Buy Guardians of the Galaxy. In fact, buy two copies and put one in the hands of a friend who is not currently reading the book. It will leave both of you happy; and you’ll make a friend for life.

Article by: Bill Meneese

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Comic Book News Marvel

Guardians of the Galaxy #19 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Wesley Craig

Colorist: Nathan Fairbairn

Cover Artist: Alex Garner

Warning: Contains Spoilers

 

One of the many strengths of Guardians of the Galaxy is that it is never predictable. The cynical point of view as expressed by a reviewer at another website is that Marvel allows DnA to take chances with GotG characters because nobody is going to buy action figures or other merchandise in their likenesses. In other words, the cynical point of view is that Marvel doesn’t really care about this book or these characters. I disagree. I think Marvel knows they have a hot property here and they are encouraging DnA to push the boundaries. Issue #19 certainly takes big chances with the characters and with the future of the series. It remains to be seen if the big chances will result in a big payoff or a big bust. That’s just the nature of gambling.

I must say that when I first read #19 I had a lot of mixed feelings about the direction of the story line. I read it a second time; then a third time just before I sat down to write this review. The third reading was the charm in the sense that by then I could move beyond the purely visceral emotional reaction of anger at seeing so many of my favorite characters from one of my favorite books so brutally and needlessly slaughtered – and focus on the actual story being told. The story DnA have woven involves the (seeming) resolution of several plot threads stretching as far back as Conquest; and incorporates the classic heroic themes of courage and self-sacrifice in the face of apparently insurmountable odds. Through the use of the time paradox plot device, they also ask the questions: If you could go back in time to a specific pivotal moment in your life and change things – would you? Would it even make a real difference and would the unintended consequences be acceptable? Would it be worth it – especially if it involved sacrificing the lives of your friends? Would you sacrifice your friends and yourself to save the universe? DnA then explore the often crushing responsibilities of leadership via Starlord’s terrible and fateful dilemma at the end of the story. Would you have wanted to be the trigger man in that situation? That wasn’t really Magus he shot. That was Warlock. It’s kind of like the old question: “If you could go back in time and shoot Hitler when he was a child, would you do it?”

So, the good news is that the chances taken with the characters “worked” on a purely dramatic level. That’s the upside of the gamble. Now, what about the downside?

Well, on the downside, a whole bunch of fan favorite characters are (apparently) dead – and this in a book with sales numbers such that it can’t afford to be losing readers (many of whom are angry about the deaths and threatening to drop the book). Now, if you read the blogs you’re already seeing predictions about how long these characters will stay dead because after all, we’ve all seen Warlock and Gamora (doesn’t she have a healing factor anyway?) killed before – only to be resurrected – though I would point out that it was often years later before they were brought back to life.

Others have pointed out that it’s unlikely that, as death’s avatar, Phyla will stay dead. Likewise we’ve seen Mantis brought back to life as recently as the Conquest mini-series. We’ve also seen Captain Victory’s demise from containment suit breach before – only to have him come back to life.

I think the most jarring death for me and for most of the fans was that of Cosmo. I know I certainly had a dismayed WTF moment when that happened akin to what I might have experienced, if while watching classic TV, I witnessed Timmy suddenly whip out a gun and shoot Lassie in the head. From reading the blogs, I don’t think I was alone in that reaction. I mean – people really like dogs – especially Labradors – and especially anthropomorphized dogs (as just about every dog owner anthropomorphizes their beloved pet). Also, lots of people (mistakenly IMO) believe the true strength of Guardians of the Galaxy rests on the anthropomorphic characters of Rocket, Groot, and Cosmo – and those folks are really pissed right about now at having lost one of the triumvirate of anthropomorphics. I’ve seen some bloggers and dog lovers threatening to drop the book because of Cosmo’s death.

Giving everything above due consideration, I have to wonder if making a dramatic point by killing half the cast was really worth it if a substantial number of paying customers were alienated or offended to the point that they drop the book. Couldn’t everyone have just been knocked out or wounded? For that matter, why didn’t Starlord just use the cosmic cube to resurrect everyone and erase the Magus from Warlock’s reality? If the issue is paring down a cast of characters that has become too large and unwieldy, couldn’t some members have just been rotated off for awhile like they do in the ever changing roster of any of the Avengers titles? If someone absolutely had to die to give the story gravitas; couldn’t DnA have just killed Warlock? After all, there’s (apparently) another Warlock waiting in a cocoon; so the Warlock fans wouldn’t have been too upset.

Speaking of gravitas, let’s talk about Craig’s much debated art. From the blogosphere, it appears to me that about half of the fans like Craig’s art and about half of the fans don’t like Craig’s art for Guardians of the Galaxy. In contrast, the Guardians of the Galaxy oriented renderings of Walker, Pelltier, and Alves are consistently liked by the majority of the fans. The issue is not about Craig’s talent as an artist. He clearly is a talented artist. The issue is whether or not his cartoonish style serves the story well or detracts from the story. The general consensus for at least half the fans seems to be that Craig’s art detracts from the gravity of the subject matter. I ask the question: Can this book afford to be displeasing half the fans with art that they don’t like? I think the answer is no. Personally, I prefer the more photo-realistic take of some of the other artists listed above for books that are addressing more mature subject matter. If I’m paying $2.99 or more for a comic book that I’m done reading in five minutes; I expect to open the book and see beautiful people depicted. If I want to see ugly cartoonish people, I don’t have to pay. I can drive 5 blocks down the street to the Super-Wal-Mart, walk through the store, and see as many ugly cartoonish people as I like free of cost.

Turning to some art I did like, Garner’s cover art for #19 was very well done. I think it is among the best of the series thus far.

Back to the writing for a moment, did anyone else feel like the story got too rushed toward the end? I would have liked to have seen the destruction of the Universal Church of Truth rather than just read about it. Also, where are the bodies of the lost comrades and where are their weapons (Gamora’s Sword, Phyla’s Sword, Major Victory’s shield)? Left behind? For that matter, where is the cosmic cube? Too much was crammed into those last panels and I didn’t like the seeming finality of the end of the storyline. It felt like I was reading the last issue of a series rather than the most recent issue of an ongoing. I fear that this approach has given some of the wavering fans a convenient jumping off point.

In the final analysis, Guardians of the Galaxy #19 had its good points and its questionable points. #19’s storyline is a huge gamble on the part of DnA; and the stakes are the book’s survivability in an increasingly competitive market. Of course it remains to be seen if the gamble paid off in terms of improving sales and garnering new readership; or if it drove established readers away. I’m hoping the gamble paid off because I want to see Guardians of the Galaxy have a long, bright future. I’m staying onboard for the duration of this book and I urge all the other fans to be patient and let DnA work more of their magic.

Innovative, exhilarating, unpredictable, and just downright fun; Guardians of the Galaxy gives us a rollercoaster ride through the cosmos each month. I can’t wait to see what happens in issue #20.

Article by: Bill Meneese

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Comic Book News Marvel

Guardians of the Galaxy #18 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Wesley Craig

Colorist: Nathan Fairbairn

Cover Artist: Pasqual Ferry

Warning: Contains Spoilers

 

I really like it that DnA are mining the Marvel vaults for cosmic characters that have lain dormant for far too long. This issue gives us original Guardians of the Galaxy, Killraven, and Hollywood (a future, aged version of Wonder Man). What more need I say? With a lineup like that, you know you’re in for a helluva ride and, as always, DnA do not disappoint.

To recap, #18 picks up where Star-Lord’s portion of the team (Mantis, Bug, Cosmo, Flagg) left off in #16. It seems that Star-Lord’s team is lost in time and space, being randomly thrown from one alternate reality to the next (kind of like the old Time Tunnel series); but always ending up in a reality on the date Friday January 13th, 3009. The effect also has them aging at different rates with Star-Lord being an old man, Bug now a teenager, Cosmo a puppy, and Mantis an infant. Strangely, Flagg is immune from the aging effect but seems to be fading away into insubstantiality. The team arrives in a future version of NYC where a team consisting of Killraven, Hollywood, Charlie 27, Starhawk, and Nikki (calling themselves the Guardians of the Galaxy) are in the midst of battle with the “Martians” of Killraven’s time. Our Guardians aid the alternate Guardians in their fight; overcoming the Martians. Starhawk reveals that Star-Lord’s team must find a way back to their reality and time or they will cease to exist. Both teams decide to raid the ruins of Avengers Mansion so Killraven’s team may use the weapons stored there against the Martians and so Star-Lord’s team may use Doom’s time machine to get home. Just as the team fights their way into the mansion’s weapon’s cache; time-space shifts again and Star-Lord’s team is whisked away to another reality before they can use the time machine. They end up in a reality controlled by The Magus and are immediately attacked by operatives of the UCT.

DnA are to be commended once again for a story that delivers drama, excitement, and a flat out fun time. I appreciate their ability to take an enormous cast of disparate B and C list characters from Marvel’s dim and distant cosmic past; and develop them into complex characters that we care about by putting them in an A list story. Just goes to show you that the old adage, “there are no bad characters,” is true. It all boils down to the writing; and DnA are a powerhouse of a writing team.

I really enjoyed seeing Killraven again after such a long absence. Having always been a Wonder Man fan, I was also excited to see Hollywood in this book. I hope DnA find a way to bring these two back for some more adventures with the new Guardians. The developing friendship between alternate Charlie 27’s and Flagg has been a fun element across this story arc as well. Speaking of Flagg, I am wondering what DnA have planned for him. He’s been the “duck out of water” character since he was introduced to the team; but he now seems poised to take on a much more important role. I hope he isn’t being written out of the book as I’ve started to like this character being part of the team.

Some think that the magic of this book rests solely on the shoulders of Rocket Raccoon and Groot. Issue #18 should lay that theory to rest. The magic of this book is in the interaction of the ensemble – which is amply demonstrated in this issue where Rocket and Groot are absent.

This story begins the process of bringing the two halves of the current Guardians back together into what will no doubt be a major throwdown with The Magus. I hear another long absent cosmic alumnus will be making an appearance in this book quite soon – namely Kang. I’ll be anxiously awaiting Kang’s return and wondering who will be brought back next from Marvel’s past to mix it up with the team – John Carter? The Micronauts? Rom Spaceknight? Whoever DnA bring back, I’m sure they’ll give us a memorable story.

Ferry once again delivers magnificent cover art for #18. It really is one of my favorite covers for the series thus far. Fairbairn’s colors are nicely done – being the perfect complement to Craig’s art. As to Craig’s art – I will say that I liked his art this time quite a bit better than I liked his previous work on this series. I don’t know if he’s growing into the look of this title or if I’m just getting used to the jarring stylistic differences between Craig and Walker. In either case, I still prefer the more realistic take of Walker on this book. Craig is obviously a talented artist, but the more “Saturday morning cartoonish” style of his art is just not right for this particular book.

Guardians of the Galaxy consistently delivers the perfect balance of action, adventure, humor, drama, excitement, and unpredictability. Bar none, Guardians of the Galaxy is one of Marvel’s finest books; and if you’re not reading it – call your local comics shop right now and add it to your pull list. You’ll be glad you did.

Article by: Bill Meneese

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Comic Book News Marvel

Guardians of the Galaxy #17 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Brad Walker

Colorist: Jay David Ramos

Cover Artist: Daniel Acuna

 

Warning: Contains Spoilers

 

It’s like a Christmas morning experience once per month on the day Marvel releases each new issue of Guardians of the Galaxy. I can’t wait to open each issue and savor the surprises contained within. No character is safe and anything can happen in this book – as was proved over and over again in Issue #17.

To recap, Warlock receives Starlord’s message from the future; but before he can act, the T-Bomb is detonated, tearing a hole in space-time which is quickly dubbed “The Fault.” Gamora and Warlock depart to try to repair The Fault; while Rocket, Groot, and the rest of the team transport to Attitlan to make sure the Inhumans don’t detonate any more T-Bombs. The Guardians arrive on Attitlan and the recriminations fly, leading to a scuffle; but the argument/scuffle are cut short when Attitlan is attacked by a large creature emerging from The Fault. The Inhumans and the Guardians join forces to stop the creature; but the Inhumans are also in a race against time to stop Attitlan from falling into The Fault. Maximus and Groot devise a plan to save the city. Their plan works and Martyr departs to aid Warlock and Gamora in their efforts to repair The Fault. Warlock succeeds in freezing the advance of The Fault. In a surprise move, Martyr then stabs him through the chest to fulfill her pact with Oblivion. Gamora kills Martyr in reprisal and rushes to assist Warlock. Warlock regains consciousness; but immediately transforms into The Magus! The Magus snaps Gamora’s neck and throws her into The Fault.

This is going to be a tough review because there’s nothing wrong with this issue of the series. I do want to mention several things I really liked. To begin with, the team has really come together as a powerful, effective, and well functioning strike force. Unfortunately, this occurs just in time for the team to be fractured into several units and for two founding members to be (apparently) killed. I do hope that the deaths of Martyr and Gamora will somehow be reversed by the conditions of The Fault; as Gamora is a favorite character (especially now that she is fully healed and has her hair back); and Martyr was just beginning to become interesting.

As usual, Rocket and Groot steal the show. Smart-assy hilarity spews from Rocket nearly every time he opens his mouth. The great thing about Rocket is that he is able to get away with all the humor without becoming a buffoonish character that nobody takes seriously. Rocket may be small in stature; but he is great in leadership – and a fighter I’d be happy to have at my side in a serious scrape. DnA finally explain why Groot went from haughtily loquacious in past characterizations to the rapidly losing its humorous appeal single-phrased “I am Groot.” It turns out that Groot is not only still loquacious – but also a towering genius at physics; and Maximus can understand all the nuances of meaning in what others hear as Groot merely repeating his name. It was nice to see Groot broken out of his role as the dumb lumbering powerhouse of the team – and using his until now hidden great intellect to save the day rather than just smashing everything that crosses his path. I hope a method is found to better communicate with Groot as it would be fun to see this aspect of the character further developed.

That final sequence with Warlock transforming into The Magus was not entirely unexpected. Nevertheless, it adds a fine new twist to The Guardians’ storyline and I look forward to seeing where DnA take us next.

I heartily welcome Walker’s return to the fold as artist this month. He’s really made this book his own; and I hope he stays on as artist for a good long time. Ramos’ colors are commendable as well. Acuna’s cover art for Guardians of the Galaxy is quite good, but he’s spoiled me with his more exciting cover art on the last three issues of Nova. Specifically, the action portrait shot of Warlock, Black Bolt, Gamora, and Medusa is technically well executed; but not particularly interesting, exciting, or an attention grabber. I just don’t think it’s going to motivate any first time reader to pick this book off the shelf to check it out.

In short, DnA deliver to us once again a nice hot cup of outstanding cosmic para-military action-adventure. The Guardians of the Galaxy are truly the “Cosmic Avengers” that many have been asking for over the past several years; and I don’t understand why Avengers fans aren’t flocking to this book. Add this one to your pull list folks. It deserves a prominent place there for the foreseeable future.

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Comic Book News Marvel

Guardians of the Galaxy #16 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Wesley Craig

Colorist: Nathan Fairbairn

Cover Artist: Pasqual Ferry

Warning: Contains Spoilers

 

Original Guardians of the Galaxy, contemporary Guardians of the Galaxy, Badoon, Celestials, Avenger’s Mansion, Dr. Doom’s Time Machine, and fan favorite Cosmo saving the day! Man – I’m telling you – this issue has it all in terms of story! DnA manage to once again amaze readers by deftly delivering an engaging and exciting tale built around an enormous and disparate cast of characters.

Picking up where last issue left off, Starhawk uses Dr. Doom’s Time Machine to abduct Starlord, Cosmo, Mantis, Bug, and Jack Flag; spiriting them away to a time 1000 years into the future where the Badoon rule what is left of space-time – an area the size of the solar system kept intact by an enormous engine composed of Celestials and built around the sun. Upon arrival, the original Guardians attack the contemporary Guardians for an interesting and fun throw down. When both teams call a time out, it is learned that the universe has collapsed due to Black Bolt’s detonation of a doomsday bomb during the WOK conflict. To save themselves, the Badoon used a Cosmic Cube to enslave the Celestials and keep the collapse of the universe at bay with the Celestials’ powers. The Guardians fight their way through Badoon resistance and destroy the Celestial engine, causing the last of space-time to collapse; but not before Cosmo gets a message through to Adam Warlock. The message is simple: Stop Black Bolt.

I want to compliment Pasqual Ferry. I really enjoyed his cover art featuring the original Guardians of the Galaxy. Unfortunately, the interior art leaves much to be desired. Craig is a good artist and his style was tolerable for issues #11 and #12 as they took place in an abstract realm of the universe. However, his style is just not right for this book at this time. It looks rushed and Saturday morning cartoon-ish. This style would be fine for some books; but frankly it detracts from GoTG and makes the action sequences and the overall reading experience less enjoyable. If I have one overall criticism of GoTG it’s that the art has been inconsistent across the entire run of the series to date. This book needs a regular artist like Walker, Alves, or Devito. Here’s hoping that Walker is back soon and is hired to be the regular artist for this title.

DnA weave a fine tale for the first meeting of the entire original GoTG team with the contemporary team. They also up the stakes for the Guardian’s involvement in WOK, making it critical that they intervene to stop the war before the war results in the collapse of space-time that Warlock has been warning about since issue #1. I was happy to see Cosmo playing a critical role in events for the first time in this series. He is one of the stand-out characters and really hasn’t gotten enough face time in the series until this issue. The other little moments in the issue where the original characters get to know the contemporary characters were also nicely done.

GoTG is one of Marvel’s best titles month after month. I really hope WOK gives it a much needed boost in sales so that it stays around a good long time.

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Comic Book News Marvel

Review: Nova #26 (Marvel Comics)

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Written By: Dan Abnett
Andy Lanning

Artist: Andrea DiVito

Colorist: Bruno Hang

Cover Artist: Daniel Acuna

Warning: Contains Spoilers

 

A Nova landmark was reached today. With the publication of issue #26, the current ongoing Nova series holds the distinction of being the longest running Nova series in the character’s 33 year history. It is a proud day for all Nova fans; and one I daresay many of us probably thought we might never see given the publication history of the previous three ongoing series, the longest running of which was The Man Called Nova which ran for 25 issues. I am happy to report that #26 is a satisfying issue that does the Nova legend proud.

Issue #26 begins with a Corps cohort surrounded, under Shi’ar fire, and desperately requesting emergency extraction. To the Cohort’s surprise, Nova Prime Rider shows up and saves the day by killing the attacking Imperial Guardsmen and destroying the attacking Shi’ar battleship. The cohort returns to Nu-Xandar where Rich announces that they are to be debriefed, de-powered, and discharged home. Some protest and Rich allows them to remain in the Corps – at least temporarily. Rich’s brother, Robbie, is MIA and his locator system has been disabled. Rich, accompanied by Irani and Morrow, leaves Nu-Xandar for Nil-Rast as Nil-Rast was Robbie’s last known location. Worldmind Ko-Rel reminds Rich that Nil-Rast was where she was murdered. Upon landing, Rich and company are attacked by the Inhuman Elite led by Triton. Ra-Venn is fighting along side the Inhumans, and, recognizing Rich, orders the Inhumans to stand down. Rich is taken to a gravely injured Qubit who cannot tell him Robbie’s fate. Triton then shows Rich thousands of Nova Corpsmen helmets – the evidence of Strontian’s war crimes. The story then shifts to the throne room of the besieged planet, Kree-Lar, where Ravenous is conferring with his Chancellor as the Shi’ar attack. The Annihilation forces are holding their own against the Shi’ar and are confident of a victory. Without warning, Strontian appears on a mission to kill Ravenous. She nearly completes her mission before she is pinned to the ground by gravimetric force. Robbie Rider has arrived to arrest Strontian for committing war crimes.

There’s a lot to like about #26. The first sequence where Rich rescues the Corps is my favorite sequence from this issue. In a matter of seconds he kills the attacking Imperial Guard and, almost as an afterthought, destroys a Shi’ar battleship – dramatically re-establishing himself as The Nova Prime through physical action as he says, “Hello you Shi’ar sons of schlags. Do I have your attention? Good. I am Richard Rider, The Nova Prime, and you have killed far, far too many of my Centurions.” When I read that sequence, I was jubilant – thinking to myself: It’s about damn time. Finally, the Rich Rider from Annihilation is back! In this sequence we saw Rich Rider calm, confident, mature, effective – a clear-headed, battle-hardened battlefield leader and warrior. This is the Annihilation Nova characterization that gained a new generation of fans and re-inspired us old geezers who’ve been fans since the original series began 33 years ago. This style of characterization of Nova has been seen only intermittently since Annihilation; and I fervently hope that we continue to see more of it.

The Nu-Xandar sequences were entertaining; but I was left with lots of questions. Why is Rich so determined to dismantle the Corps? Soldiers do die on the battlefield – but that’s no reason not to have an army. I agree that everyone who was unwillingly conscripted should be allowed to return to their home if they so desire; but what about those who continue to want to serve? It seems to me that they could be of tremendous help to Rich in terms of re-establishing order in the local group – especially in the aftermath of War of Kings. I also found it difficult to believe that the Worldmind couldn’t track down Robbie Rider. Finally, there’s Ko-Rel’s attitude. I mentioned in the review of #25 that, while the addition of Ko-Rel’s personality template for the Worldmind was a brilliant dramatic idea, it was unrealistic and perhaps even a dangerous solution given her mixed loyalties. In this issue she came across as….well….uh….bitchy. I’ll reserve judgment for now, but I’m hoping this is a plot device lifted from any Hugh Grant romantic comedy you care to name where the girl doesn’t like the guy at first but eventually discovers he’s not so bad and becomes more cordially disposed toward him. I don’t want to pay to see Rich become involved in the equivalent of a bad marriage. That just wouldn’t be fun or entertaining – and it would ruin the “buddy” adventure relationship with the Worldmind that has worked so well up to this point. I do derive some small comfort knowing that at least if the series embarks on a bad marriage sub-plot; Rich has an advantage the rest of us don’t have. When he’s had enough, he can just hit the re-boot button and select a new Worldmind personality while staying in the “relationship!”

The Nil-Rast sequence was really well done – but it did seem to me that there were perhaps some possible inconsistencies that need resolving. For instance, how is it that Centurions’ shields can stand up to Echo Weapons but not to Shi’ar battleship weapons? I would think the Echo Weapons would be more powerful. Rich’s growing cosmic reputation really paid off for him in this sequence, causing the Inhumans to stand down once they realized with whom they were dealing. Seeing the inner workings of Qubit was a highlight of this sequence as was Rich’s reaction when he learned of the atrocity committed against his Centurions by Strontian.

The final sequence with Strontian and Ravenous was entertaining; but again I thought there were some possible inconsistencies. I thought Ravenous was supposed to be as powerful as a Herald. If so, it seems to me he would have been able to hold his own against Strontian. I also want to see the last scene better explained. Did Robbie pin or capture Strontian with some sort of gravity trap? Is it like I’ve always said – he who controls gravitons wins? Will Strontian merely stand up and hand Robbie his ass next issue? How did Robbie get to Kree-Lar in the first place given that the Centurions at the beginning of this sequence could not generate stargates by themselves? For that matter, if it was that easy to pin Strontian, why didn’t Tarcel use the same technique on Gladiator?

Turning to art, Acuna’s cover art was enjoyable in that it expressed the spirit of this issue though it did not reflect the content of this issue. That is, Rich didn’t get to punch out Gladiator. I enjoyed this cover more than most of Acuna’s recent efforts. The 80’s “Dirty Dancing” variant cover was more pleasing artistically; though it neither reflected the content or the spirit of issue #26. DeVito’s interior art is magnificent as usual. The helmet stars are still not consistent though – with the Worlmind being portrayed with a six-point star; and Morrow with an 8 point star in one panel. Hang’s colors are outstanding as usual.

In short, #26 is record setting in Nova history; and it begins a new arc with Rich Rider hopefully re-gaining some of his Annihilation characterization for good. It is a fun read that ties in to War of Kings. Next issue, #27, looks to be gearing up for show down between Rich and Strontian. Now that’s a fight I don’t want to miss! If you’ve not read #26 yet, rush out and buy it. You’ll be glad you did.

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