The question that’s hung over Grand Theft Auto VI for years finally has an answer.
Rockstar Games has confirmed that GTA 6 will cost $79.99 for the Standard Edition and $99.99 for the Ultimate Edition, settling the price just hours before pre-orders open June 25 at midnight local time on PlayStation 5 and Xbox Series X|S.
The game launches November 19, with a PC version to follow at an unspecified later date.
For years the doomsday number was $100 for the base game. That didn’t happen, but the figure Rockstar landed on tells its own story.

GTA 6 Standard vs Ultimate Edition
The $79.99 Standard Edition is the full game.
The $99.99 Ultimate Edition adds an exclusive batch of in-game extras, with premium vehicles, weapons, apparel, and other content woven through Jason and Lucia’s story.
Rockstar’s pitch is that the bonuses enhance the campaign rather than gate anything essential, so Standard buyers aren’t locked out of the core experience.
If you’re undecided, there’s no need to commit to the pricier tier up front: Rockstar will sell a separate Ultimate Edition Upgrade later, letting Standard owners add the premium content whenever they want.
Every pre-order — and any purchase made before November 20 — also comes with the free Vintage Vice City Pack, a nod to 2002’s GTA: Vice City. Digital pre-orders throw in a month of Rockstar’s GTA+ subscription on top.

The “Physical” Copy Has No Disc
Here’s the catch buyers should read twice.
The so-called physical version of GTA 6 doesn’t contain a disc; it’s just a download code in a box.
Those boxes ship early, on November 12, so digital and “physical” buyers alike can preload ahead of the November 19 launch. In practice, the only difference between the digital and boxed versions is the box itself.
It’s also worth noting what isn’t here: Rockstar is describing GTA 6 as a “single-player experience,” which strongly suggests there will be no new version of GTA Online at launch.
And despite years of collector speculation, only two editions were announced, Standard and Ultimate.
That mirrors how GTA 5 rolled out before its Special and Collector’s Editions arrived months later, so a premium physical set may yet surface closer to release. For now, it doesn’t exist.

$80 Is the New Normal — and That’s the Real Story
Strip away the relief that GTA 6 didn’t hit $100, and what’s left is the quiet confirmation that $80 is now the floor for a major AAA release.
Take-Two CEO Strauss Zelnick spent months insisting the eventual price would be “reasonable” and that the company aims to deliver more value than it charges.
Eighty dollars is the number that “reasonable” turned out to mean — and as the months of price hedging always hinted, the industry’s most-anticipated game was never going to be the one to hold the line at $70.
The bigger picture is the model itself: an $80 entry point, a $100 upsell, no disc, and a boxed edition that’s really just a download code.
You’re not buying a thing you own, you’re buying a license.
GTA 6 will sell tens of millions of copies regardless, which is exactly why every other publisher will be watching.
If the biggest game on the planet can make $80 stick and ditch the disc entirely, that becomes the template the rest of the industry reaches for. The fear was never really about one game’s price tag. It’s about what that price tag makes normal.
Pre-orders open June 25. For everything else announced alongside the price, see our breakdown of the GTA 6 pre-order date and official cover art reveal.
