Halo Canceled At Paramount+
Production team is shopping the series elsewhere and looking for a new home.
Production team is shopping the series elsewhere and looking for a new home.
Master Chief John-117 leads his team of elite Spartans against the alien threat known as the Covenant.
Hit Series to Debut First Two Episodes on February 8
The series takes place in the universe that first debuted in 2001 with the launch of Xbox’s first ‘Halo’ game.
The new “Halo” series debuts Thursday, Mar. 24 exclusively on Paramount Plus, followed by new episodes every Thursday.
ViacomCBS is rebranding to become Paramount Global, which reflects the Paramount brand and Paramount Plus, as Viacom CBS is the parent company. The announcement came with today’s latest investor day where announcements were made about a slew of Paramount projects, including that all new Paramount theatrical releases will head straight to Paramount Plus after their
The Halo TV series trailer has dropped for the Paramount Plus streaming network which gets released on March 24. Watch below. Dramatizing an epic 26th-century conflict between humanity and an alien threat known as the Covenant, Halo the series will weave deeply drawn personal stories with action, adventure and a richly imagined vision of the
During the twentieth anniversary of Xbox, the Paramount Plus streaming service released the first teaser for its upcoming live-action Halo series that debuts in 2022. Details include the series stars Pablo Schreiber as Master Chief, Spartan-117, where the series is described as an epic 26th-century conflict between humanity and an alien threat known as the Covenant while weaving
Paramount Plus unveils its price subscriptions and the massive amount of content for its new streaming service featuring a catalog of more than 30,000 episodes, 2,500 movie titles, and over 1,000 live sporting events, plus around-the-clock news coverage, which includes Transformers, Star Trek, Mission Impossible, A Quiet Place, and more. ViacomCBS updated investors on Thursday
Check out the launch trailer for Halo Wars 2, which becomes available later this month. Info: This February, real-time strategy makes an explosive return to the Halo Universe with Halo Wars 2. Lead armies of Spartans and other Halo fighting forces like Warthogs, Scorpions and exciting new units in a brutal war against a terrifying
A new trailer has been released for Halo Wars 2 with "Atriox." Info: His name is Atriox, a Brute enslaved by the Covenant who eventually rose up against his masters and became a legend. His rebellion inspired the birth of The Banished, a savage army of mercenaries and killers now on the brink of acquiring
Watch the opening cinematic for Halo 5: Guardians above featuring Spartan Locke and the rest of Fireteam Osiris.
In the cinematic, the group receives UNSC orders to recover a high value target and deploy to take on Covenant and Promethean forces in a fierce action sequence – the start to the most ambitious, robust and epic Halo campaign experience yet.
Halo 5: Guardians is available exclusively on Xbox One on October 27.
About:
A mysterious and unstoppable force threatens the galaxy, the Master Chief is missing and his loyalty questioned. Experience the most dramatic Halo story to date in a 4-player cooperative epic that spans three worlds. Challenge friends and rivals in new multiplayer modes: Warzone, massive 24-player battles, and Arena, pure 4-vs-4 competitive combat.
Features:
An intense new story on a galactic scale: Play as the Master Chief and Spartan Locke as the hunt plays out across three new worlds.
Your team is your weapon: Choose how to achieve objectives while playing solo with AI teammates or with friends in a 4-player cooperative experience using your Xbox Live 14-day Gold trial.1
Warzone: New, massive-scale multiplayer mode that supports 24-player battles with both friendly and enemy AI dropping in. It’s nonstop action when you confront Spartans, Covenant, and Forerunners while trying to complete a variety of objectives.
Arena: Halo’s established legacy of pure, skill-based 4-vs-4 competitive combat.
New rewards system: Earn Requisition Points throughout the multiplayer experience, redeemable for REQ packs that deliver new gear, weapons, vehicles, and more.
Extensive Multiplayer Content: Receive more than 15 new free maps and earn fresh, new content like weapons and gear, each month after launch.1
1Offer cannot be transferred, redeemed for cash, or combined with any other offer. Offer is not valid on prior Xbox Live Gold membership purchases.
After 14-day trial, online multiplayer features require Xbox Live Gold membership (sold separately). Monthly Updates from December 2015 through June 2016. Download from Xbox Live; ISP fees apply. Dates and content subject to change.
In addition to Halo Wars 2, Microsoft has released a new gameplay trailer for Halo 5 at Gamescom.
Halo 5 Multiplayer Trailer [Gamescom]. Xbox One Exclusive. Experience the most dramatic evoltion in Halo multiplayer. Challenge friends and rivals in new multiplayer modes: Warzone, massive 24-player battles, and Arena, pure 4-vs-4 competitive combat.
A mysterious and unstoppable force threatens the galaxy, the Master Chief is missing and his loyalty questioned. Experience the most dramatic Halo story to date in a 4-player cooperative epic that spans three worlds. Challenge friends and rivals in new multiplayer modes: Warzone, massive 24-player battles, and Arena, pure 4-vs-4 competitive combat.
Halo 5 will be available October 27th.
In addition to the new Halo 5 trailer, Microsoft released a trailer for Halo Wars 2 at Gamescom, which can be viewed above.
Halo Wars 2 is an exciting new strategy game packed with fast-paced action, massive battles, and an all-new Halo story, coming to Xbox One and Windows 10 in fall of 2016.
The original Halo Wars is described as follows:
Halo Wars is the best selling real-time strategy game on any current generation console.
Set in the year 2525, “Halo Wars” takes players on a perilous journey through the famed “Halo” universe. As players take the command seat in the early, epic battles between the UNSC and Covenant, they will begin to unravel events 20 years before “Halo: Combat Evolved” that shaped the franchise into what it is today.
You are a member of the crew aboard the Spirit of Fire, a Phoenix-class colony ship converted for UNSC military use. Your ship has journeyed to the planet Harvest, where you’ve stumbled upon a mysterious ancient artifact. But what you are about to encounter will open the floodgates to conflict unlike anything you have ever seen. The sinister Covenant, an alien coalition set on obliterating humanity, has attacked Harvest, and an age of epic warfare is about to begin.
In this stunning prequel to the Halo series, you will have the opportunity to experience the early battles between the UNSC and the Covenant that set the stage for the far-reaching conflict that defines the Halo saga. Halo Wars exposes you to an all-new dimension of the legendary conflict with groundbreaking strategic gameplay that places you in command of an arsenal of UNSC units. Crush the Covenant forces with your tactical brilliance and superior command, and turn the tide of battle with incredible Leaders possessing elite skills. Join up to five friends for thrilling new gameplay via the New Xbox Experience as you command either the UNSC or Covenant forces, pitting Warthogs and Scorpions against Grunts, Elites, Ghosts and Scarabs in battles that will define an age.
Check out over 6 minutes from Halo: 5 Guardians released in the above trailer at E3.
Updated: with “Warzone” trailer below.
Halo 5 E3 Campaign Demo. XBOX ONE EXCLUSIVE. Revealed at E3 2015, this Halo 5 Guardians campaign debut shows Spartan Locke and Fireteam Osiris in the mission “Battle of Sunaion,” as they pursue the Master Chief and Blue Team on the planet Sanghelios. The campaign in Halo 5: Guardians will feature seamless drop-in/out online cooperative gameplay on dedicated servers, enormous, complex levels designed to support more enemies and bigger firefights, enhanced immersive audio and sound, sophisticated teammate AI, and much more, all at 60 fps. Halo 5 Guardians is available October 27, 2015.
When colony worlds are unexpectedly attacked, all hope of continued peace is destroyed. But when humanity’s greatest hero goes missing, it’s up to a new Spartan to hunt down the Master Chief. Do you have what it takes to solve a mystery that threatens the entire galaxy?
Step into the role of an all-new Spartan in Halo 5: Guardians. Take on the task of searching for the legendary Master Chief after he mysteriously goes missing, while a dangerous menace threatens the galaxy. Immerse yourself in the action-packed storyline with gorgeous visuals running at 60 fps. Prepare for thrilling multiplayer gameplay with the multiplayer suite, which includes the all-new Arena Multiplayer mode. Are you ready to experience the next evolution of Halo combat?
Halo 5: Guardians Warzone Trailer:
Revealed at E3, this all new multiplayer mode is a brand-new multiplayer experience more ambitious than anything ever introduced in Halo, combining the best elements of Halo gameplay into one, gigantic multiplayer mode.
Having already racked up more than one million views on YouTube in less than a day, check out “Halo vs. Call of Duty” above from the RackaRacka YouTube channel who was also responsible for the Marvel Vs. DC Avengers Battle. Check that out below as well.
Master Chief takes on a couple of Call of Duty noobs and a juggernaut in a battle to the death!
Check out two epic videos from the Emerald City Comic-Con featuring different cosplayers.
The beatdownboogie YouTube channel put these together.
There are some really cool costumes ranging from Halo to Destiny to Iron Man, Thor, Marvel, Star Wars, Zelda, Warcraft and lots more.
The Emerald City Comic-Con takes place annually in Seattle Washington.
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While speaking about the Halo series, Mike Colter lets it be known the new Luke Cage Marvel Netflix series is being aimed at adults.
“It’s geared towards an adult audience, which is something that will be different from the Marvel Cinematic Universe that you’ve seen before on the big screen,” Mike Colter told IGN.
Colter, who plays Locke in the Halo: Nightfall series, continues with mention how excited he is to play the role.
“I’m excited about playing the character because I’ve read the comic books,” Colter said. “They’re very detailed, gritty; the world they’ve written in the comic books is very clear. Marvel does a fantastic job about bringing human stories – because you’re telling big stories with a heart at the center of it – and that’s what connects all of the characters to our audience members. Audience members have to feel connected with these characters, to make them relate to the character’s situations and that’s what you see with all of the Marvel characters.”
Colter will first be appearing in the Jessica Jones series before Luke Cage launches, and Colter says he is happy with what he sees.
“What I’m most excited about is touching on what makes him tick. It feels good to get a character that has such a story, background, and history,” Colter offered. “And when I look at the scripts, I’m really pleased with it because it’s a slow-burn; there’s nothing happening really fast that gets ahead of itself. I’m really with where they’re taking it and how they’re developing the characters, because it’s really cool and it’s geared towards an adult audience, which is something that will be different from the Marvel Cinematic Universe you’ve seen before on the big screen.”
Colter also offers the following about the series approach, which will be different than some of the Marvel movies.
“We have a more gritty, focused story on our heroes and characters that live in New York City, but it’s geared towards a more adult audience and I think that’s the thing about the series that will be different.”
Daredevil premiers on April 10th which launches the Marvel Netflix shows.
2012 Spike TV VGA Fallout
By: Lawrence Napoli
Jesus, Mary and Joseph, what did Spike TV do now?
[[wysiwyg_imageupload:4553:]]Last year, my underlings at Cosmic Book News and I discussed several failings regarding the 2011 VGA’s and the kind of improvements that were needed to make this televised event simply better. This year, we prefaced December 7th with a 3 part podcast that raised several concerns regarding the games that were represented, the categories themselves and which games we thought should be recognized as the best.
After watching last night’s show I was left befuddled, in the middle of the arid wasteland, alone with my thoughts, completely convinced that I was living in another world in the year 2012 where I played video games that no one else apparently played and experienced things that no one else did.
Then I had my moment of clarity and realized that once again, the Spike TV VGA award show reaffirmed its static role in the videogame industry as a dedicated marketing tool and nothing more. As such, the following truths reveal themselves to be self evident and unwavering:
1) The show is barely an awards show and merely a lengthy, cross promotional commercial.
2) The show does not provide an adequate venue for the industry professionals that make games.
3) The show is more interested in looking ahead than appreciating the present.
4) The winners determined have less to do with quality and more to do with economic power plays that fabricate trends and enhance already popular ones.
[[wysiwyg_imageupload:4557:]]The Host
Samuel L. Jackson’s return as the host of Spike TV’s VGA award show is most welcome in light of past curiosities such as Zach Levi and Doogie Howser, er . . . Neil Patrick Harris. The man conveys equal parts confidence and eccentricity and this show needs his type of energy. I enjoyed his frequent cursing (would have loved to actually hear it). I enjoyed the fun a 64 year old man clearly demonstrated in being the temporary focal point for an industry he may or may not have genuine interest in. Either way, he’s an excellent actor and an exceptional host. Kudos, Samuel L! The audio clips of your most iconic dialogue in films set the tone for a very entertaining evening and those in attendance were truly privileged.
The Musical Performances
There was a lot to talk about in regards to the music of the 2012 VGA’s. It all starts with the orchestra that was featured multiple times (as well as that hot, blonde 1st violinist in the leather dress) that played a musical homage to all of the game of the year nominees. They even had the girl who sang the vocals for the Dishonored theme, which was a neat add-on. Then there was DJ Wolfgang Gartner who kept the tech, pop, beats pumping throughout the show which was very acceptable, but by no means exceptional. I enjoyed Gustavo Santaolalla’s live performance presenting another introductory trailer for The Last of Us which is set to be released May 7th 2013. I also got into Linkin Park’s performance of Castle of Glass, the theme for Medal of Honor: Warfighter. I honestly don’t care if Linkin Park isn’t what they used to be as a band, but their performance was solid. Finally, Tenacious D gave the show a nice bookend with their signature 80s rock sound. I’ve never been the biggest Jack Black fan in the world, but he’s a decent showman.
[[wysiwyg_imageupload:4563:]]The Celebrities
Right off the bat we are all greeted by 3 cast members of The Walking Dead TV show: Steven Yeunn (Glenn), Norman Reedus (Daryl) and Danai Gurira (Michonne) make the presentation for the Best Shooter Category. I didn’t care for Zach Levi and his weird haircut making some color commentary (and promoting his nerd website) with Alison Haislip. Zach needs to stay away from this show. Jessica Alba presenting the world premier of Dark Souls 2 was funny due to every male in attendance achieving simultaneous erections, but odd because it had no connection to her little intro story concerning her “love” of Super Mario Bros. Marlon Wayans shows up to shamelessly promote his dumber than Scary Movie, scary movie who simply presents (Rasta) Snoop Dogg who talks about how much he loves Tekken Tag Tournament and then introduces Assassin’s Creed 3’s Tyranny of King Washington expansion. Before Tenacious D got to playing music, they presented the first ever Game of the Decade recipient which I completely disagreed with, but we’ll get into that later. Yet another curious celebrity cameo was Zoe Saldana (Star Trek Into Darkness) presenting Game of the Year (which I also disagreed with) who claimed it took some extra effort for her to be at the awards, but wouldn’t miss it for the world. Overall, the celebrities seemed out of place and for the awkwardness to end, they’d be better off staying home in the future.
[[wysiwyg_imageupload:4556:]]The Good
The best thing I saw all night was the world premier of The Phantom Pain by Moby Dick Studios, a Swedish company that no one has apparently ever heard of before. It featured a haunting trailer of a man attempting to escape a hospital that was besieged by murderous soldiers as well as some supernatural force which had many speculating as to what this game could be. The internet has recently provided a possible explanation via conspiratorial links to Hideo Kojima and Konami in order to shroud what this game may really be: Metal Gear Solid 5.
Possible link #1) Later in the show, cameras cut to Kojima’s table, making note of the 25th anniversary of the Metal Gear franchise. Link #2) Moby Dick’s CEO is listed as Joakim Mogren. “Joakim” is an anagram for “Kojima.” Link #3) “Mogren” contains the word “ogre” as in Kojima’s secret “Project Ogre” which Kojima himself refutes having anything to do with Metal Gear Solid: Ground Zeroes, further suggesting that Project Ogre is, in fact, Metal Gear Solid 5. Link #4) The main character bears a striking resemblance to Solid/Old Snake or Naked Snake/Big Boss. Link #5) Several on the internet suggest the man on fire shown in the hallway is Colonel Volgin from MGS3 and Psycho Mantis from MGS1 is seen briefly towards the end of the trailer. Whatever the rumor and speculation concerning The Phantom Pain suggests, the trailer looked amazing, mysterious, suspenseful and everything gamers want to see in new projects.
Other show highlights involved the video skits that put Samuel L. Jackson’s likeness in various video game videos. They were all quite funny featuring Sam’s affinity for the F-word, but my favorite was the digital composite of Sammy in The Walking Dead: The Game graphics. I also enjoyed the overall flow and format of the show despite the fact they make precious few “award presentations.” I also want to make note of the really cool commercial for the game Metro: Last Light which presented it in a very dramatic fashion, but almost zero game footage to prove it.
[[wysiwyg_imageupload:4558:]]The Bad
Here’s the short list:
1) Anything that continues to make South Park into a game, 2) Zach Levi’s hair, 3) the world premier of Castlevania Lords of Shadow 2 — Castlevania in the world of today? 4) Marlon Wayans, 5) too many Playstation All Stars commercials, 6) the “new” voice of Lara Croft making an appearance without much of an English accent despite her claiming to be very British, and 7) Ken Levine pushing the release of BioShock Infinite (which looks AMAZING!) further into 2013.
The Ugly
The results, ‘nuff said! And now we roll up the sleeves:
Best Shooter: Borderlands 2?– I never agreed with this game being in this category in the first place. If Borderlands 2 was subjected to Goldeneye’s award system, it would win the “Where’s the hit detection” award every time it is turned on. Don’t get me wrong, I really enjoyed Borderlands 2 and it is worthy of winning Best Multiplayer, but come on! Shooting needs more precision than that.
Character of the Year: Claptrap?– Ok so I guess this was a bit of a fan favorite and Claptrap is hysterical, but I bring this result up to make a further point regarding Borderlands 2 as a production. What does it say about your game when none of your main characters get considered for this category and the annoying comic relief gets the victory representing all characters for the year of 2012?
Best Individual Sports Game: SSX?– Do we even need stupid categories like this?
Best PS3 and Xbox Games: Journey and Halo 4? – The biggest “no duh” moments of the evening and totally worth mentioning only in passing.
Best PC Game: XCOM: Enemy Unknown? – I’m pretty sure Guild Wars 2 is amazing and XCOM is just pretty fun. I have no explanation for this.
Studio of the Year: TellTale Games?– No.
[[wysiwyg_imageupload:4559:]]Game of the Decade: Half-Life 2?– Entertainment Weekly compiled a list of 10 games since 2002 which were deemed worthy of the title “Game of the Decade.” Unfortunately we don’t exactly know what this means because it clearly doesn’t mean “the best.” Such a title implies the best incorporation of all elements of a video game that creates a truly seminal work of art. Wii Sports (2006) was on this list because it sold a hell of a lot of copies considering its simplicity both as individual software and with every Wii bundle that is currently collecting dust in your grandmother’s basement. Legend of Zelda: The Wind Waker (2002) was considered because someone really fell in love with cell-shading Link (FYI, I didn’t). World of Warcraft (2004) was considered because it is the biggest money making juggernaut (from a purely software perspective) of all time. Shadow of the Colossus (2005) was on the list for its “alternative art” status. BioShock (2007) was considered because of its twisted take on art design, its kick-ass gameplay and giving shooters more intelligence. Batman: Arkham City (2011) was considered for being the best video game adaptation of all time. Red Dead Redemption (2010) was here simply for being the best offering Rockstar could muster up. Portal (2007) was here to fill out another “different type of game” slot. Mass Effect 2 (2010) SHOULD have won because its combination of graphics, gameplay, narrative, characters and scale redefine what it means to be a videogame and is on the short-short list of best games ever.
But, Half-Life 2 won because a lot of nerds out there sleep next to a blow up doll of Gordon Freeman.
[[wysiwyg_imageupload:4560:]]Game of the Year: The Walking Dead: The Game?– Thank you Robert Kirkman.; AMC and TellTale Games have relevance thanks to adapting your comic book. And make no mistake! 2012 is the year of TWD; good or bad, right or wrong and it is that shear fact alone that explains how this game took home the title of Game of the Year for 2012. If you require an explanation, I refer you to my review of TWD’s final chapter and thoughts concerning the game overall right here. Despite the insane ridicule suffered by Mass Effect 3, it is a superior game in EVERY respect. Of course, I could say the exact same for Assassin’s Creed III and Dishonored (both of which I am enjoying very much right now). The only Game of the Year contender I haven’t experienced is Journey, but simple games like that are lucky to have been made, let alone win for GOTY. This was simply the wrong choice and I loved The Walking Dead: The Game. But it is an extremely flawed game and to a large extent, doesn’t fully qualify as a game in the first place.
So who were the losers of the 2012 VGA’s?
Assassin’s Creed III and Ubisoft got absolutely zero love from Spike TV this year. This is quite stunning considering the quality of the game and the dedication of the company, but I somehow feel this is backlash for producing annual titles for a series that I affectionately refer to as suffering “The Madden Effect.” Madden comes out every year, they charge $60 bucks for it and how much of a “new game” are you really getting for your money? The Madden Effect has already taken a hold of Call of Duty. Apparently Assassin’s Creed needs to go into hibernation for a while to get back some respect.
[[wysiwyg_imageupload:4562:]]Who were the “winners” of the 2012 VGA’s?
The Walking Dead and TellTale Games are the obvious choices besides winning Game and Studio of the Year they also took home Best Adapted Game, Best Downloadable Game and Best Performance by a Human Female (Melissa Hutchinson as Clementine). The real winner, however, is Robert Kirkman because his children’s children can easily afford to eat as well as he clearly does without concern for health risks because they are now (or will soon be) super rich thanks to The Walking Dead. I’m happy for Kirkman because the success of the comic book is warranted.; however, I give one warning to heed in regards to selling his license out as shamelessly as the local hooker. TWD: The Game is already showing a lesser polish to its product and the more hands that are stretched out, begging for a piece of TWD, the greater the chance for dilution pissing the brand away. I realize Kirkman’s comic series is soon coming to a close, so I guess it’s cool to take whatever money he can grab now and run, but that doesn’t mean TWD will be truly dead. If someone pays Kirkman more than enough money, you bet your ass he’d come up with more TWD stories. The fans love TWD specifically because its tone is the polar opposite of the concept of “selling out.” Please don’t break our hearts Robert. It’s ok if you feel the need to kill off Carl.