Guardians of the Galaxy

Guardians Of The Galaxy

Join Star-Lord, Gamora, Rocket, Groot, and Drax as they protect the universe in the action-packed adventures of the Guardians of the Galaxy. Explore articles covering the latest news, movie reviews, character profiles, and comic book stories. From their MCU escapades to their comic origins, discover everything about these misfit heroes as they save the cosmos, one battle at a time.

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Comic Book News Marvel

Guardians of the Galaxy #18 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Wesley Craig

Colorist: Nathan Fairbairn

Cover Artist: Pasqual Ferry

Warning: Contains Spoilers

 

I really like it that DnA are mining the Marvel vaults for cosmic characters that have lain dormant for far too long. This issue gives us original Guardians of the Galaxy, Killraven, and Hollywood (a future, aged version of Wonder Man). What more need I say? With a lineup like that, you know you’re in for a helluva ride and, as always, DnA do not disappoint.

To recap, #18 picks up where Star-Lord’s portion of the team (Mantis, Bug, Cosmo, Flagg) left off in #16. It seems that Star-Lord’s team is lost in time and space, being randomly thrown from one alternate reality to the next (kind of like the old Time Tunnel series); but always ending up in a reality on the date Friday January 13th, 3009. The effect also has them aging at different rates with Star-Lord being an old man, Bug now a teenager, Cosmo a puppy, and Mantis an infant. Strangely, Flagg is immune from the aging effect but seems to be fading away into insubstantiality. The team arrives in a future version of NYC where a team consisting of Killraven, Hollywood, Charlie 27, Starhawk, and Nikki (calling themselves the Guardians of the Galaxy) are in the midst of battle with the “Martians” of Killraven’s time. Our Guardians aid the alternate Guardians in their fight; overcoming the Martians. Starhawk reveals that Star-Lord’s team must find a way back to their reality and time or they will cease to exist. Both teams decide to raid the ruins of Avengers Mansion so Killraven’s team may use the weapons stored there against the Martians and so Star-Lord’s team may use Doom’s time machine to get home. Just as the team fights their way into the mansion’s weapon’s cache; time-space shifts again and Star-Lord’s team is whisked away to another reality before they can use the time machine. They end up in a reality controlled by The Magus and are immediately attacked by operatives of the UCT.

DnA are to be commended once again for a story that delivers drama, excitement, and a flat out fun time. I appreciate their ability to take an enormous cast of disparate B and C list characters from Marvel’s dim and distant cosmic past; and develop them into complex characters that we care about by putting them in an A list story. Just goes to show you that the old adage, “there are no bad characters,” is true. It all boils down to the writing; and DnA are a powerhouse of a writing team.

I really enjoyed seeing Killraven again after such a long absence. Having always been a Wonder Man fan, I was also excited to see Hollywood in this book. I hope DnA find a way to bring these two back for some more adventures with the new Guardians. The developing friendship between alternate Charlie 27’s and Flagg has been a fun element across this story arc as well. Speaking of Flagg, I am wondering what DnA have planned for him. He’s been the “duck out of water” character since he was introduced to the team; but he now seems poised to take on a much more important role. I hope he isn’t being written out of the book as I’ve started to like this character being part of the team.

Some think that the magic of this book rests solely on the shoulders of Rocket Raccoon and Groot. Issue #18 should lay that theory to rest. The magic of this book is in the interaction of the ensemble – which is amply demonstrated in this issue where Rocket and Groot are absent.

This story begins the process of bringing the two halves of the current Guardians back together into what will no doubt be a major throwdown with The Magus. I hear another long absent cosmic alumnus will be making an appearance in this book quite soon – namely Kang. I’ll be anxiously awaiting Kang’s return and wondering who will be brought back next from Marvel’s past to mix it up with the team – John Carter? The Micronauts? Rom Spaceknight? Whoever DnA bring back, I’m sure they’ll give us a memorable story.

Ferry once again delivers magnificent cover art for #18. It really is one of my favorite covers for the series thus far. Fairbairn’s colors are nicely done – being the perfect complement to Craig’s art. As to Craig’s art – I will say that I liked his art this time quite a bit better than I liked his previous work on this series. I don’t know if he’s growing into the look of this title or if I’m just getting used to the jarring stylistic differences between Craig and Walker. In either case, I still prefer the more realistic take of Walker on this book. Craig is obviously a talented artist, but the more “Saturday morning cartoonish” style of his art is just not right for this particular book.

Guardians of the Galaxy consistently delivers the perfect balance of action, adventure, humor, drama, excitement, and unpredictability. Bar none, Guardians of the Galaxy is one of Marvel’s finest books; and if you’re not reading it – call your local comics shop right now and add it to your pull list. You’ll be glad you did.

Article by: Bill Meneese

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Comic Book News Marvel

Guardians of the Galaxy #17 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Brad Walker

Colorist: Jay David Ramos

Cover Artist: Daniel Acuna

 

Warning: Contains Spoilers

 

It’s like a Christmas morning experience once per month on the day Marvel releases each new issue of Guardians of the Galaxy. I can’t wait to open each issue and savor the surprises contained within. No character is safe and anything can happen in this book – as was proved over and over again in Issue #17.

To recap, Warlock receives Starlord’s message from the future; but before he can act, the T-Bomb is detonated, tearing a hole in space-time which is quickly dubbed “The Fault.” Gamora and Warlock depart to try to repair The Fault; while Rocket, Groot, and the rest of the team transport to Attitlan to make sure the Inhumans don’t detonate any more T-Bombs. The Guardians arrive on Attitlan and the recriminations fly, leading to a scuffle; but the argument/scuffle are cut short when Attitlan is attacked by a large creature emerging from The Fault. The Inhumans and the Guardians join forces to stop the creature; but the Inhumans are also in a race against time to stop Attitlan from falling into The Fault. Maximus and Groot devise a plan to save the city. Their plan works and Martyr departs to aid Warlock and Gamora in their efforts to repair The Fault. Warlock succeeds in freezing the advance of The Fault. In a surprise move, Martyr then stabs him through the chest to fulfill her pact with Oblivion. Gamora kills Martyr in reprisal and rushes to assist Warlock. Warlock regains consciousness; but immediately transforms into The Magus! The Magus snaps Gamora’s neck and throws her into The Fault.

This is going to be a tough review because there’s nothing wrong with this issue of the series. I do want to mention several things I really liked. To begin with, the team has really come together as a powerful, effective, and well functioning strike force. Unfortunately, this occurs just in time for the team to be fractured into several units and for two founding members to be (apparently) killed. I do hope that the deaths of Martyr and Gamora will somehow be reversed by the conditions of The Fault; as Gamora is a favorite character (especially now that she is fully healed and has her hair back); and Martyr was just beginning to become interesting.

As usual, Rocket and Groot steal the show. Smart-assy hilarity spews from Rocket nearly every time he opens his mouth. The great thing about Rocket is that he is able to get away with all the humor without becoming a buffoonish character that nobody takes seriously. Rocket may be small in stature; but he is great in leadership – and a fighter I’d be happy to have at my side in a serious scrape. DnA finally explain why Groot went from haughtily loquacious in past characterizations to the rapidly losing its humorous appeal single-phrased “I am Groot.” It turns out that Groot is not only still loquacious – but also a towering genius at physics; and Maximus can understand all the nuances of meaning in what others hear as Groot merely repeating his name. It was nice to see Groot broken out of his role as the dumb lumbering powerhouse of the team – and using his until now hidden great intellect to save the day rather than just smashing everything that crosses his path. I hope a method is found to better communicate with Groot as it would be fun to see this aspect of the character further developed.

That final sequence with Warlock transforming into The Magus was not entirely unexpected. Nevertheless, it adds a fine new twist to The Guardians’ storyline and I look forward to seeing where DnA take us next.

I heartily welcome Walker’s return to the fold as artist this month. He’s really made this book his own; and I hope he stays on as artist for a good long time. Ramos’ colors are commendable as well. Acuna’s cover art for Guardians of the Galaxy is quite good, but he’s spoiled me with his more exciting cover art on the last three issues of Nova. Specifically, the action portrait shot of Warlock, Black Bolt, Gamora, and Medusa is technically well executed; but not particularly interesting, exciting, or an attention grabber. I just don’t think it’s going to motivate any first time reader to pick this book off the shelf to check it out.

In short, DnA deliver to us once again a nice hot cup of outstanding cosmic para-military action-adventure. The Guardians of the Galaxy are truly the “Cosmic Avengers” that many have been asking for over the past several years; and I don’t understand why Avengers fans aren’t flocking to this book. Add this one to your pull list folks. It deserves a prominent place there for the foreseeable future.

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Comic Book News Marvel

Guardians of the Galaxy #16 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Wesley Craig

Colorist: Nathan Fairbairn

Cover Artist: Pasqual Ferry

Warning: Contains Spoilers

 

Original Guardians of the Galaxy, contemporary Guardians of the Galaxy, Badoon, Celestials, Avenger’s Mansion, Dr. Doom’s Time Machine, and fan favorite Cosmo saving the day! Man – I’m telling you – this issue has it all in terms of story! DnA manage to once again amaze readers by deftly delivering an engaging and exciting tale built around an enormous and disparate cast of characters.

Picking up where last issue left off, Starhawk uses Dr. Doom’s Time Machine to abduct Starlord, Cosmo, Mantis, Bug, and Jack Flag; spiriting them away to a time 1000 years into the future where the Badoon rule what is left of space-time – an area the size of the solar system kept intact by an enormous engine composed of Celestials and built around the sun. Upon arrival, the original Guardians attack the contemporary Guardians for an interesting and fun throw down. When both teams call a time out, it is learned that the universe has collapsed due to Black Bolt’s detonation of a doomsday bomb during the WOK conflict. To save themselves, the Badoon used a Cosmic Cube to enslave the Celestials and keep the collapse of the universe at bay with the Celestials’ powers. The Guardians fight their way through Badoon resistance and destroy the Celestial engine, causing the last of space-time to collapse; but not before Cosmo gets a message through to Adam Warlock. The message is simple: Stop Black Bolt.

I want to compliment Pasqual Ferry. I really enjoyed his cover art featuring the original Guardians of the Galaxy. Unfortunately, the interior art leaves much to be desired. Craig is a good artist and his style was tolerable for issues #11 and #12 as they took place in an abstract realm of the universe. However, his style is just not right for this book at this time. It looks rushed and Saturday morning cartoon-ish. This style would be fine for some books; but frankly it detracts from GoTG and makes the action sequences and the overall reading experience less enjoyable. If I have one overall criticism of GoTG it’s that the art has been inconsistent across the entire run of the series to date. This book needs a regular artist like Walker, Alves, or Devito. Here’s hoping that Walker is back soon and is hired to be the regular artist for this title.

DnA weave a fine tale for the first meeting of the entire original GoTG team with the contemporary team. They also up the stakes for the Guardian’s involvement in WOK, making it critical that they intervene to stop the war before the war results in the collapse of space-time that Warlock has been warning about since issue #1. I was happy to see Cosmo playing a critical role in events for the first time in this series. He is one of the stand-out characters and really hasn’t gotten enough face time in the series until this issue. The other little moments in the issue where the original characters get to know the contemporary characters were also nicely done.

GoTG is one of Marvel’s best titles month after month. I really hope WOK gives it a much needed boost in sales so that it stays around a good long time.

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Comic Book News

Guardians of the Galaxy #15 Review

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Writers: Dan Abnett and Andy Lanning

Artist: Brad Walker

Colorist: Jay David Ramos

Cover Artist: Salvador Larroca

Warning: Contains Spoilers

 

Once again Abnett and Lanning show us why Guardians of the Galaxy is one of the best books Marvel puts on the shelves each month. I just can’t understand why this book is only a mediocre seller. It really is much better than most of Marvel’s top sellers.

The story picks up at the start of the melee that was set up at the end of issue #14 with the Guardians facing off against the Inhuman Royal Family and the Shi’ar Imperial Guard. The Inhumans rescue Crystal from Phyla’s attempt to use her as a hostage; but not before Starlord and Mantis reveal to Crystal the damage the War of Kings is doing to the space-time continuum. Lockjaw transports the Inhumans back to Hala; leaving the Imperial Guard and the Guardians locked in mortal combat. The Guardians use the diversion of the Inhumans departure to split into three smaller teams to more effectively engage the Imperial Guard. Gamora and Phyla are on one team while Starlord, Cosmo, Flagg, Bug, and Mantis are on another. Rocket, Groot, Drax and Captain Victory teleport in to make up the third team. Warlock goes solo to confront the Shi’ar magic user. Meanwhile, Starhawk manipulates Moondragon into setting her free. Warlock once again transforms into The Magus persona and kills the Shi’ar pursuing him. Starhawk abducts Starlord’s team. The other Guardians teams defeat or evade their pursuers; and then converge on the Continuum Cortex to drive the Imperial Guard off of Knowhere. As the remaining Guardians debrief; they are disturbed by a totally unexpected event – the severed head of the Celestial that is Knowhere suddenly comes back to life; and it’s looking for Warlock.

I thoroughly enjoyed #15 and I was impressed by DnA’s ability to tell such a fast-paced and engaging story using such a large and disparate cast of characters. It would be easy for some of these characters to get lost in the shuffle or for them to be given short shrift; but DnA gave each of them something important to do.

My favorite sequence in this issue is the first one where the Guardians are caught in the middle between the Inhumans and the Imperial Guard. My only complaint is that this sequence ended too quickly. I would have preferred to see some more action with all three teams fighting each other in a free for all. As it was, the Inhumans quit the field all too quickly.

Warlock’s sequence was intriguing. His abrupt transformations into the murderously psychotic Magus are jarring. The question in my mind is: are DnA feeding us a red herring? Is it really The Magus we’ve been dealing with since Annihilation? Who is in the cocoon being protected by the Universal Church of Truth?

Starhawk’s abduction of Starlord’s team is intriguing as well. Where did she take them? Interestingly, Cosmo was with them and I’m looking forward to hopefully seeing him in on the direct action.

The sequence where all the remaining Guardians converge on the Continuum Cortex and drive out the Imperial Guard was very satisfying. I always enjoy it when the Imperial Guard get their asses handed to them – and they made it clear that they were humiliated by being defeated by the Guardians.

The final sequence where the Celestial came back to life was a real shocker. I didn’t see that one coming and I can’t wait to see what DnA have in store for us with this development next issue.

I am a fan of Walker’s art. He consistently scores a home run with all the complex scenes and different characters being portrayed in the typical action packed GoTG story. Ramos’ colors perfectly complimented Walker’s art. I didn’t find the Larroca cover very satisfying though – and that’s disappointing because a cover featuring Cosmo and Rocket if done better would have been an instant favorite for me as I am so fond of those two characters.

I know this will come as a surprise to those of you who respond to my critiques in the forum, but try as I might, I really couldn’t find much to nit-pick about this issue. The story was engaging and plausible, the action was exciting, and the interior art was good. Quite simply, GoTG #15 was a thoroughly satisfying read and it remains one of Marvel’s consistently best offerings month after month. Here’s hoping GoTG has a long and glorious future.

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