Helldivers 2 Devs Respond to Backlash, Promise Fixes and Transparency

Helldivers 2 Devs Respond to Backlash, Promise Fixes and Transparency

Arrowhead has broken its silence following heavy backlash to Helldivers 2.

In a post shared to X, the studio admitted recent updates “haven’t hit the mark” and outlined both short- and long-term plans to address the wave of performance complaints.

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Acknowledging the Problems

The developers recognized the widespread frustration from players, citing performance drops, crashes, freezes, and persistent audio bugs as the top issues. Arrowhead also conceded that poor communication made matters worse.

“You’ve been loud, clear, and absolutely right to expect better. We also recognise that our recent updates haven’t hit the mark, and our silence hasn’t helped. That’s on us,” states the tweet.

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Incoming Update

A patch is slated for mid-October that targets some of the most disruptive problems:

  • Key crash fixes
  • Restoration of missing weapon and sidearm audio
  • Minor performance upgrades
  • Bug fixes including Charger footsteps and weapon audio cutting out mid-mission
  • Removal of cave landing drops
  • A new balance pass led by Arrowhead designers Niklas and Lennart

While these fixes won’t solve the deeper technical problems, the studio says they should deliver noticeable improvements.

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Long-Term Development Plan

Arrowhead stressed that the larger performance concerns can’t be solved with quick patches, describing them as issues that require “solder, not duct tape.” A broader roadmap is in development to address these long-term problems.

The team also committed to more consistent communication moving forward, promising weekly posts to update players on progress and development priorities.

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Balancing Content and Stability

Arrowhead highlighted how the recent Xbox launch, Halo: ODST Legendary Warbond, and the Into the Unjust update brought in new players and veterans alike, but admitted it’s now time to “double down on fixes, polish, and better communication.”

Arrowhead closed the message thanking players for sticking with the game: “For Super Earth!”

Here is the full message:

Greetings Helldivers,

We know many of you have been experiencing issues including performance drops, stability hiccups, freezes, and the annoying audio bugs.

We’ve seen the feedback across Discord, forums, Reddit and our dashboards. You’ve been loud, clear, and absolutely right to expect better. We also recognise that our recent updates haven’t hit the mark, and our silence hasn’t helped. That’s on us. We read all of it and we are hard at work creating a roadmap to address this.

Starting with the good news: there is an incoming update (mid October-ish) where we’ll start chipping away at:

-Some key crash fixes
-Fixed the Primary weapon/Side-arm audio that stops during a mission
-Minor performance improvements
-Long overdue bug fixes, like Charger footstep sounds (pretty useful) or weapon audio stopping mid mission
-No more landing on caves
-A Balance Pass (we’re unleashing Niklas & Lennart)

For some of the bigger performances pieces unfortunately we can’t wave a ‘short-turnaround-magic-wand’, nor would a 60 day patch fix them fully (rather it would be duct tape where we need to solder); so we’re working on a bigger development plan as to how we can address some of the larger concerns. Short term, we think the above will make a noticeable improvement, and beyond that we’ll keep working on the top issues you keep raising.

In the future, we’re planning more transparency and more talk! We’re looking to share more about the processes, performance and how we got here, plus further improvements and evolution. For starters expect another post next week to kick that off.

Between the Xbox launch, the Halo: ODST Legendary Warbond, the free Into the Unjust update, and other surprises, we’ve welcomed a ton of new players, brought back veterans, and delivered a lot of content. Now, it’s time to double down on fixes, polish, and better communication.

TL;DR
We hear you, we want things to be in a better state, we are taking it very seriously, we will continue working and sharing.

Thanks for sticking with us!
For Super Earth!
The Arrowhead Dev Team

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