Robert Kirkman

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Movie News

Walking Dead’s Robert Kirkman Joins Transformers Movie Universe Team

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Hasbro and Paramount recently confirmed plans for a big Transformers shared movie universe similar to what Marvel has done with their Avengers movies.

Now the writing team has become known that will steer the Transformers franchise for Paramount.

Deadline reports Robert Kirkman, creator of The Walking Dead, will join Iron Man writers Art Marcum and Matt Holloway, Pacific Rim 2 and The Avengers scribe Zak Penn, and Jeff Pinkner of Amazing Spider-Man 2, Lost, Fringe and Alias

Michael Bay, Steven Spielberg and Lorenzo di Bonaventura are onboard as the “brain trust” along with Akiva Goldsman who will oversee the Transformers universe projects.

The reports notes the Transformers movie universe is a major priority for Paramount’s Marc Evans, President, Motion Picture Group at Paramount Pictures.

Previously released details mentioned plans for the fifth Transformers movie to be released in 2017 with it speculated to be a multi-part movie leading to spinoffs.

As noted, Transformers: Age Of Extinction grossed nearly $1.1 billion when it was released last summer and became the top-grossing release ever in China.

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Comic Book News

Review: Invincible #118

Now here’s a true cosmic comic book.

This issue marks a major change in direction for the Invincible storyline with Mark and Even immigrating to Telescria to begin a new life with their new baby.  This story chronicles their first day on the planet and their catching up with old friends and relatives.  Oliver, now grown, makes a surprise visit and it’s always good to see Alan.

Their new life is not without peril and heartache, though, as you’ll see with Mark’s PTSD symptoms in dealing with his recent rape and with the totally unexpected final page cliffhanger.

Kirkman and Ottley are a writer-artist dream team.  Mark’s story remains as compelling today after 118 issues as it was in Issue #1.  It just goes to show you that Kirkman can break the mold and allow a character to grow, change, and mature over time – and still keep readers interested.  Kirkman can also tell a true cosmic story aimed at adults where the space setting is central.  There is humor, but he doesn’t make his cosmic stories into a farce.  The humor flows naturally.  Marvel could learn a lot by emulating him.

Ottley’s art remains as amazing as ever.  I look forward to his work and can’t wait to see what he renders every issue.

This issue is priced at only .25 cents as it’s aimed at bringing new readers aboard for this new phase of Mark’s life.  So check it out.  Good cosmic comics need to be rewarded and trust me, you’ll be hooked by this one.

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TV News

Walking Dead Spinoff Title Revealed

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Earlier today saw news that the first trailer for The Walking Dead spinoff will air Sunday on the 90-minute Season 5 finale episode.

Now creator Robert Kirkman has tweeted out the official title.

The Walking Dead spinoff is titled: “Fear The Walking Dead.”

The series will be set in LA focusing on new characters and storylines featuring six one-hour episodes and premiering on AMC this Summer, with the second season due out in 2016.

Fear The Walking Dead stars Cliff Curtis, Kim Dickens, Frank Dillane and AlyciaDebnam Carey. 

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TV News

Jon Hamm Open To Playing Negan In The Walking Dead (Video)

Some are speculating the mysterious “W” carved into the skulls of The Walking Dead zombies may be the work of the comics villain, Negan.

Previously TWD creator Robert Kirkman stated he thought Jon Hamm wouldn’t be a bad choice to play the character.

Hamm is finished with Mad Men, another AMC series, so maybe he has some time on his schedule for The Walking Dead.

MTV caught up with the actor and asked him about it, which he seems pretty open to.

The Walking Dead airs Sundays at 9pm ET.

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Comic Book News

Invincible #118 Only 25 Cents Today

Just a friendly reminder that Invincible #118, from Robert Kirkman, Ryan Ottley and Image Comics, is only 25 cents today at your local comic shop and is actually free via digital download.

You can download the free issue via ImageComics.com.

Info:

Story By: Robert Kirkman
Art By: Ryan Ottley
Art By: Cliff Rathburn
Art By: Jean Francois Beaulieu
Cover By: Ryan Ottley
Cover By: Cliff Rathburn
Cover By: Jean Francois Beaulieu
Cover Price: $0.25
Digital Price: FREE
Diamond ID: JAN150582
Published: March 25, 2015

ONLY TWENTY-FIVE CENTS! FREE IN DIGITAL!

Invincible and Atom Eve set off on the adventure of a lifetime: PARENTHOOD! They’ve taken to the stars and left their troubles on Earth behind them. As things take a drastic turn for our heroes, you’ll find yourself asking…is this book still about superheroes?

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Movie News

Robert Kirkman Blasts DC’s Approach To Batman Vs Superman & Justice League

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We just heard Patton Oswalt’s rant about the DC Movies, now it’s creator of The Walking Dead Robert Kirkman’s turn.

Kirkman appeared on a panel titled “Creative Activism” at the South by Southwest conference in Austin earlier on Saturday where he talked about the difference between Marvel’s approach to The Avengers and DC’s with Batman Vs. Superman and Justice League.

“I’m going to get in trouble here … Anyone would be foolish to think that Marvel hasn’t done something extremely special. I think of Iron Man ending with with a surprise cameo from Samuel L. Jackson [mentioning] The Avengers – you were like, ‘What?! How did that happen?!’ People forget that was a surprise. Everything that came out of that was very organic and very exciting. I think [DC] announcing you’re going to do a Justice League movie after a Superman movie, that was neat and had some awesome things in it, but it wasn’t like amazing or groundbreaking – I shouldn’t have said that. It was an awesome movie, I like it. [The plan] just seems derivative, so it puts them in a backseat position to Marvel. It’s not organic so there’s going to be so much scrutiny on Batman vs. Superman when it comes out. It’s got an uphill battle. If they hadn’t told anybody if the Justice League were going to appearing in that, and they were forming that, it would have been surprising and exciting and weird. People are forgetting how important the surprise is. But, you know, Aquaman looks awesome and I’m sure it will be great.”

(via EW)

“Batman v Superman: Dawn of Justice” has a March 25, 2016 release starring Ben Affleck as Batman, Henry Cavill as Superman, Gal Gadot as Wonder Woman, Amy Adams as Lois Lane, Laurence Fishburne as Perry White, Diane Lane as Martha Kent, Jeremy Irons as Alfred, Jesse Eisenberg as Lex Luthor, Ray Fisher as Cyborg with Callan Mulvey, Holly Hunter and Tao Okamoto in new character roles for the film. Justice League is to follow directed by Zack Snyder as well.

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Comic Book News

Review: The Walking Dead #137

Robert Kirkman has taken us on many trips throughout the series of The Walking Dead. Some have been overtly brutal, encompassing the horror that man can bestow upon one another in heartless, meaningless ways. Some have been more introverted, focusing on the development of the characters as they soul search their way through their world, becoming better or worse for it. He has dealt with death and birth consistently, shocking readers with every turn. This week’s issue will shock you like you have never been shocked before, and I guarantee it will get fans more in a frenzy than the newest episode on AMC!

As Kirkman’s two year jump ahead in time has left several changes and characters (where is Michonne!) up for question, there is one thing that is obvious, little Carl is no longer little! He has not only become a legend in the world of TWD, but he has also become a young man that is trying to find his own place in that world. He is not under the watchful eye of his father anymore and his decisions, like most adolescents, may not always be the best choice. As fans lost their minds after last month’s tale where Carl gave the captive, Lydia, his father’s hat, the most revered item in all of TWD fandom; so too will they be in an uproar over the choice he makes in this issue. It is one that will forever change, not only Carl, but the dynamic of the entire storyline. It puts the tale into a domino effect that will encompass everything.

The second story thread deals with Maggie and the aftermath of Carl’s vicious beating of two boys that attacked him and Sofia. As leader of the Hilltop, Carl’s actions have made her a target and puts her leadership into question. A coup has been brewing but due to Maggie’s focus on interrogating the imprisoned, Lydia, to find out more about the Whisperers, it has gone unnoticed by the rank and file. Underhandedness ensues and by issues end, the future of the Hilltop is in question. 

Another fantastic issue that delves deep into the trappings of youthful foolishness and the ramifications it has. We have all made bad choices due to the fluttering of the heart but in the world of TWD, adolescent fervor can lead to a most deadly outcome! Fantastic issue!

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Comic Book News

Review: The Walking Dead #128

After the shocking time jump last issue, Robert Kirkman lulls us in to a sense of security with a tale that lets readers reconnect with their favorite characters.

This issue is the poster child for “slow burn” storytelling but the manner in which Kirkman tells the tale makes the reader feel comfortable with the fact it isn’t about shock and awe. This is a great “breather” issue in which we get to learn more about Carl, Eugene, Rick, Andrea and the small new cast of characters introduced last issue. Kirkman delves deeper into the inner workings of how Rick’s community works, from bread making to a more precise ammunition crafting process, and we get to see just how far Kirkman’s world has changed. 

The subtleties Kirkman weaves into his characters is what drives this issue. Carl’s new hobby/career choice is something I would have never expected from the hard nosed, lethal weapon he was prior to the time jump but it is something that makes me enjoy his character so much more! Eugene’s relationship, or lack there of, with Rosita is equally as shocking and forces Eugene from a character that I never thought I would care for into one I desperately need to know about. Even the diminutive rant from Neegan brought a well earned smile to my face when I thought I could only like him as an extremely over the top maniac. But that is what Kirkman does! He can shock you with big, overwhelming storylines that make you squirm in your seat but he can also write smaller character pieces that draw you to his characters in a way few books can. 

So, if you are looking for “walkers” just turn to the middle of the book, but if you are looking for something that has a little more meat on it’s bones, start at the beginning and enjoy until the very end!

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Comic Book News

Review: The Walking Dead #127

Warning: Spoilers Dead Ahead!

 

After the controversial ending of Robert Kirkman’s twelve part event, “All Out War,” wrapped up last issue, he sends us all two years into the future and starts “A New Beginning.”

I am not going to lie, seeing characters that I have been following since the very beginning thrust two years into the future was a little jarring. Some of their physical appearances have changed so much it was hard to find their “voice” as I read along, especially Rick’s!

Most comic stories that make dramatic jumps in time are merely for gimmick reasons. It is to foreshadow things to come, bring back a dead character or, worst case scenario, work around a horrible plot that failed commercially. This is not the case with The Walking Dead. Robert Kirkman has progressed the story two years without upsetting the overall tale of the story in any way. It is directly related to the events that happened in “AOW” and even if you haven’t been following TWD for very long, you can follow and enjoy this tale without missing anything. It is crafted to be the perfect stepping stone for those that have never ventured into the world Kirkman has created and still will enthrall ravenous fans with every page!

Kirkman has been promising “BIG” changes to the world of TWD this year and we can finally see what he means with this issue. It is no longer about a group of survivors struggling through the world searching for a safe place to stay and some scraps to eat. Kirkman has officially changed the entire scope of his book to include the rebuilding of civilization itself. There are communities, families, trading, farms, schools and careers all being built and it gives the book an air of hope that has never been felt before. Kirkman adds so many new layers to characters this issue as well. Rick has become the older, wiser leader that exudes strength and hope through his community and has acquired a new way of utilizing both hands! Andrea has grown as the more physical leader of the group and as Rick’s “right hand woman,” makes sure that all is well with construction and roamer corralling. She has also become “mom” to Carl as well. Carl has emerged as the budding teenager, seeking to become his own man, and has begun to ask certain questions a father may find uncomfortable answering. Whom he asks instead, is a great ending that is both shocking and fitting and is sure to be all the buzz at the water cooler tomorrow.

With the introduction of new characters, the future exploration of fan favorites and a new logo to top it all off, this issue was perfect on all levels. It was fascinating to see how the characters progressed not only by themselves but as a community as well. Some may complain about the two year jump and that they want to see how the characters got to this organized world. I say reading two years worth of planting seeds and training people to ride horses does not keep readers interested in your book. 

This was an overall great great book for fans and new comers alike, a book that will re-energize Kirkman’s entire franchise!

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Comic Book News

Review: The Walking Dead #126

Warning: Spoilers Dead Ahead!

 

The pace has been fast and unrelenting, but Robert Kirkman’s twelve chapter tale, “All Out War,” has wrapped up and it may leave some readers scratching their heads.

With all great stories, there comes a time when the characters we know and love, evolve beyond the meager confines they began with. They stretch and grow and become multifaceted, pushing readers to evolve with them and to see if the reader’s empathy can withstand the change.

Without a doubt, there will be fans debating the final outcome of Kirkman’s tale with a multitude of pros and cons. This issue was brutal for some of the characters – poor Rick – and life changing for others – poor Negan – but all in all, it wrapped up a fantastic tale in a way that fans won’t see coming. I for one, think that it was a great move not to have the finale wrap up with a slaughter of poignant characters just to bring a moment of shock and awe. Some may complain that the ends didn’t justify the means, and they may be right to a point, but the end Kirkman gave makes way for so much more.

After last issues shocking conclusion, Rick stabbing Negan in the neck, fans were pouncing on the chance to see either Rick or Negan, or both, die in this issue. Sadly, none of that occurs, but with the lack of death comes an even bigger story that will broaden the world of The Walking Dead far beyond mere slaughter. Kirkman gives Rick a chance to become a true leader of a people far greater than he has ever known before. He takes Rick out of the confines of just a guy trying to hack his way through the world and sets him up to become a patriarch of a new world — a better world, where the concept of “us” versus “them” can be boiled down to the lowest denominator of “living” versus “dead.” 

Kirkman has laid out a grander scheme for things to come; one still filled with action and intensity, but also with a broader purpose than “just getting by.” It is a new era for Kirkman and his band of misfit survivors, one that will have fans crying foul for not killing Negan, but also will have them chomping at the bit to see what comes next!

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Comic Book News

Review: The Walking Dead #124

Building off of the characters big push on Sunday’s episode of AMC’s The Walking Dead, Eugene finally takes center stage this issue — with astounding results! Kirkman has been gradually making this mediocre character into something multi-faceted in the last few issues, but this is where he truly shines. Kirkman puts Eugene in a situation where he NEEDS to become a leader without hesitation, a life or death moment that portrays him with confidence akin to Rick. A moment that has completely changed the character from “brilliant oaf” to “brilliant leader” in an instant, and I can’t thank Kirkman enough for it!

Robert Kirkman wastes no time with this “feverishly” paced issue that leads to the most dire of consequences for many key characters. Besides Eugene’s transformation, we see the battle rage on between Neegan’s forces and the residents of the Hilltop. We also see the results of the wound Rick received from last issue, and NO, I will not reveal it’s end result — unless I already have in this review! 

Even though this issue is a must have for every Walking Dead fan, Kirkman’s layout and pacing is too rushed in this issue. Everything after the opening sequence seems forced upon you and it never becomes truly fleshed out, leaving too many simple questions unanswered. Questions like, “If it’s too dark to see anything, how did Dwight attack Rick?” and, “If Dwight and Neegan were together when he attacked Rick, why are they not when they follow him?” It’s the simple things that build a story and keep it cohesive, unfortunately, this issue lost some of that in order to quicken the tale to fit within it’s 12 issue parameter. But, I can see past the rushed feel of the story for the overall end result. The “big reveal” may not come as a shock but it is still shocking none the less, and it is those great build up pieces that will keep fans clamoring for more regardless of how quickly the story pushes on!

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Comic Book News

Review: The Walking Dead #122

A “slow burn” tale awaits you this week as Robert Kirkman continues to build to the deafening crescendo of the, “All Out War,” story arc.

Kirkman is known for his “ebb and flow” style of storytelling and this week is all about strengthening the bonds between the main characters to further the tale along. Taking place mostly at the Hilltop, Kirkman narrows his story to just a chosen few, but he exponentially builds upon their layers of characterization with brief insights between the larger scope of the tale. We are privy to some tender moments between Andrea and Rick, we see a confession from Ezekiel to Michonne, a rather sad exchange with Heath and a doctor and the burden placed on Maggie’s shoulders by here decision from last issue.

These short insights into the individual worlds of the characters drives the overall story, one laced with the converging of peoples against a common enemy and rife with despair for what is to come. But, as well written as those small pieces may be, the revelations about the character of Jesus and Neegan’s new choice of weapon, is what fans will be clamoring about around the water cooler tomorrow! I won’t mention the one secret about Jesus( I’m sure there will be plenty of people sounding off on the message boards about it!) but I will reveal that we are finally given his real name! But I have to say, I’ll still call him Jesus! I also won’t reveal Neegan’s new choice of weapon although it is organic in nature, and no, it’s not a zombie bomb!

Horrible things await our heroes in this continuing story arc and I could not be more on the edge of my seat! Secrets tend to hurt those they are being kept from, by the sheer amount of secrets revealed in this issue alone, everyone will be feeling the pain! 

Only two weeks until the next issue!

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Comic Book News

Review: The Walking Dead #121

Robert Kirkman is the master of “ebb and flow” storytelling!

In the wake of last issues all out barrage on Rick’s quaint little community, Kirkman takes the time to reflect on the changes thrust upon his characters. He sets up some well crafted character driven moments that show how much damage has been bestowed upon them both physically and emotionally, while delving ever deeper into Neegan’s bipolar threats. I don’t care what critics say, the character of Neegan is so much fun to read that it’s almost mesmerizing! One moment you are shocked by the string of vulgarity that flow from his lips, the next you are lulled into a false sense of security as he ensures you he would never hurt a fly and then — BANG — he bashes in your best friend’s head with a barbed wire baseball bat! Insane? Too over the top? Of course! But, there is also an intriguing factor woven into the character, a synergy of opposites that transcends past the level of shock to create a character that is both comedic and horrifying! 

This issue lays the groundwork for what is to come in the future of The Walking Dead universe. Some have fallen, others have had their desire for battle washed away and others still, face an uncertain future in the hands of Neegan. It is a time to regroup, a time to mourn those that have been lost and most of all, a time to move on. Fans of the AMC television show never got the true importance of this object, but the comic fans will give a slow nod of remembrance as Rick finally “hangs up the phone.”

Great issue!

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Comic Book News

Review: The Walking Dead #120

We are only halfway through Robert Kirkman’s latest storyline, “All Out War,” and the casualties are already piled high!

This latest issue sets the stage for the future of the Alexandria residents, or what little future they may have left. Riddled with action, this issue is brimming with intensity from the opening sequence all the way to the final page, with enough shocking moments in between to keep you on the edge of your seat!

Kirkman shows us the final fate of Holly, Neegan’s retaliation on Rick and the rest of the residents of Alexandria and the return of a fan favorite character that will have TWD fans cheering! This particular piece to the bigger story, is sprinkled with some miniscule character development, not including Neegan’s fascinating discussion to his favorite weapon, Lucille, but chock full of jaw dropping moments that will leave any reader clamoring for more. I found myself muttering a hushed, “No,” throughout most of the tale, a tribute to Kirkman’s raw talent for weaving these characters into the hearts and minds of the reader more and more with every passing issue. He has created characters that are relatable, but most of all, breakable. In a genre where character death is a dime a dozen and six months is the normal window until said character returns form the grave, Kirkman’s characters are finite and mean so much more to the reader because of that fact. This is the end for some but just the beginning for others!

Chaos tears through the very fabric of Rick’s life and there is no end in sight to Neegan’s lust for revenge. This issue is the beginning of the end of another chapter in the world of TWD, but at least it is going out with a resounding BANG!

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Comic Book News

Review: The Walking Dead #116

After a lackluster 10th Anniversary issue last month, Robert Kirkman redeems himself with an explosion of action and an ending that leaves the reader with both unease and excitement!

This issue, part 2 of the 12 part storyline “All Out War,” gives the reader exactly what they should expect as a swathe of chaos rocks the TWD universe when Rick and Neegan square off against each other. Fans of the hit AMC TV series of the same name, will see some familiar things in this issue but, this time, it is Rick that drops the “zombie bomb!”

Laced with minimal characterization, this issue is all about the action we have all been so patiently waiting for. The first punch in this battle has been thrown, but fans may not want what they have been wishing for by tales end. There is a seething, eerie feeling that will perch in the front of your mind regarding a character that has not been seen in awhile. A fate awaits them that may be worse than death, one that will make any reader cringe as Neegan’s smile stretches across his face. 

But, that is why we love TWD! It is the moments that touch us in some profound way that keep us coming back for more and if the last page doesn’t whet your appetite for what comes next — you must be dead inside!

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Comic Book News

Review: The Walking Dead #115

It has been ten years since Robert Kirkman pitched a deceptive idea to the heads of Image comics, one that would eventually make him into a multi-media juggernaut! Ten years of pushing the envelope and evoking feelings in fans that has caused them to have emotional ties to his characters, something that is rarely seen outside of the confines of characters developed by the “Big Two.” 

Today, the “Ten Year Anniversary” issue was released, but I wish that the tale given had as much pomp and circumstance as the promotions have been given. Not that it wasn’t a well crafted tale, it was, but it was merely nothing more than stage rehearsal for the big event.

Issue #115 is rich with Kirkman’s patented “check-in” style of writing prior to some serious shake-ups. We see Rick and Andrea discussing the decision of war, we see Michonne and Ezekiel discussing their potential, we see Andrea and Carl discussing who is in charge when Rick is gone. We “see” the build up, we are given the usual ominous undertones that Kirkman perfectly laces within his tales, but that is all we “see.” 

Coming off of an intense past few issues where your heart was racing through the entire tale, this one read like a checklist of sorts. Taking stock of weapons? CHECK. Touching base with all major characters? CHECK. Rick makes angry face at Neegan? CHECK. I understand that this is the “calm before the storm” but for the ten year anniversary issue I was expecting something on a grander scale.

Collect the covers, there are enough of them, enjoy the story but don’t expect too much and you will be fine. Save all that anticipation for the Season 4 debut this weekend and hopefully it will resonate more.

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Comic Book News

Review: The Walking Dead #111

As a tribunal converges in The Kingdom, Neegan pays a visit to our hero’s community in look for his monthly “tribute” unbeknownst to Rick! What happens when that “tribute” is not ready? All I’ll say is that you have to have “guts” to survive in the world of The Walking Dead!

Robert Kirkman continues to set the stage for an ultimate showdown between Neegan and Rick’s factions, but it is the journey to it’s eventual conclusion that has been quite intriguing. Steeped in suspense with an underlining of perpetual horror, this issue is another slow burn tale that gets all the players on the field to see how they play together. Andrea, Michonne, Rick, Ezekiel and Jesus prepare their troops for battle with a vast array of training techniques while miles away, Neegan has a plan all his own. 

Kirkman has a knack for creating multi-faceted characters that exude confidence, if not a sense of arrogance. None so far have even come close to the twisted narcissism of the Neegan character! He seems bi-polar, if not certifiably insane and his flippant tantrums, ranging from overtly coy to down-right brutal, make the reader hold their breath every time he enters the stage. He is fantastic because of his ever-swinging moral compass and Kirkman is brilliant for not just making him another Governor knock off.

Fast paced, this issue is over before you know it but the ending is another shocker that no one will ever forget!

Ah, Neegan, you are so witty!

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Comic Book News

Review: The Walking Dead #110

Don’t be mistaken by the cover, you won’t be able to whet your appetite for action in this issue! Although, Kirkman does rectify the situation with an intense look at the expanded world of TWD, a slow burn build up of a larger battle to ensue.

Fans may see this issue as just another actionless issue that doesn’t give you any shock and awe, but it is this type of issue that truly broadens the scope of the book past all the other “zombie” books that litter the racks. It is the building of emotional ties to the characters that gives the biggest payoff when something horrible occurs, the tether that keeps fans interested is built by the issues that rely on characterization and not always the shock!

The book is broken up into three distinct tales, focusing on small individual groups, that merge into one grand overall tale. The first aspect deals with Jesus and ramifications he must endure after having told Kal EVERYTHING about the plan against Neegan! It showcases the fear and hatred that Neegan has bestowed on everyone he meets and just how much others are willing to do to survive.

The second story arc revolves around Rick and his “hit squad” traveling to and eventually meeting with Ezekiel, the “king” of The Kingdom. It deals with the division of the crew and their ideas on the newly acquired “friendship” with Ezekiel. It is a nice piece and well thought out, especially since we get to see wonderment in Carl’s eye again.

Finally, the second arc branches into the third as we see Michonne and Ezekiel find a camaraderie out of their mistrust. Beginning with the drawing of swords and ending with a smile, this was the best part of the book. We receive both Ezekiel and, his pet tiger, Shiva’s origin tale and find this new character quite intriguing. He is a man that has taken the challenge of leadership upon himself in a similar fashion as Rick has, but choosing a higher moral compass.

This is another well written tale that will become a stepping stone for a grander finale, it may leave the “action junkie” in all of us a little depressed. But, all you have to do is look at the cover of June’s issue #111 to get that adrenaline pumping once more!

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The Walking Dead #111

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Comic Book News

Review: The Walking Dead #109

It begins with a solemn look at death in the world of The Walking Dead and ends with what could be the catalyst for ensuring the deaths of many more. What happens between these solemn tent poles is an issue full of drama and characterization that separates it form so many other books.

Rick’s lies to his community begin to catch up with him, making the call to arms against Neegan a more difficult task than originally planned. It also helps set the stage for a threat that looms within the very confines of their home, one that may eventually see Rick in dire straits amongst friends. The build up of the ensuing battle against Neegan is what drives most of this particular book, but it is the “down time” of two extremely different characters that make the book truly resonate with the reader.

Maggie’s mourning of Glenn is a pitch perfect piece that shows that no matter how difficult and jarring life has become in a walker filled world, some things still anchor them to the world before. A burial, a tombstone and the ritual of grieving will never lose it’s meaning to those who hold them dear. In fact, the mere sight of of these things can make someone who has become numb with death realize just how important they are to keep their own humanity.

Secondly, there is a conversation held between Rick and Michonne that truly puts their entire world into perspective. Tired and weary, Michonne let’s her softer side prevail as she expresses her feelings about taking up arms again. It is a brief but compelling moment that makes us believe that beneath her hardened facade beats the heart of a woman that yearns for a moment of peace.

Kirkman’s pacing is top notch on this issue, giving the reader glimpses into possible future outcomes as well as making a well deserved look at the internal workings of key characters. It may not be flooded with walkers nor be riddled with flying bullets, but it is a well built story that paves the way for both of those things to come. So, enjoy the relaxation for the moment because the cringing ending guarantees that it will not last for long!

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Comic Book News

Review: The Walking Dead #108

The fate of Carl has, at least so far, been determined and all has turned right with the world again. Or so you think!

Robert Kirkman does what he does best in issue #108 of The Walking Dead. He has slowly built a story that is multi-faceted and wholly engaging! In this issue we begin to see an array of future possibilities, not only for Rick and Carl, but the entire cast of the book. Extremely character driven, Kirkman takes his time delving into the inner most thoughts of the group and some of it’s villains’. 

There are some great moments in this issue, beginning with a few pages of Carl and Michonne building a rapport that fans of the AMC television series will surely appreciate! But, it is not just this fierce duo that takes the spotlight. A bevy of characters try to work through some emotional turmoil, creating an issue that truly immerses the reader into the inner workings of these characters. It is robust with dialogue, seasoned with all the gory action we have come to love and doused with a shocking revelation that, may or may not, bring the end to a brand new beginning.

Along with the surprises, Kirkman has also introduced not only some new characters, but essentially a whole other “world” in this issue. I do not want to spoil anything regarding this intriguing place but I will say, “Hail to the King!” It is somewhat amusing at first but once you have entered this “other realm”, your penchant for laughter will abruptly stop and you will be as enthralled and intrigued as you were the first time you read an issue of TWD

It is a glorious time to be a fan of The Walking Dead and this issue goes to show that the possibilities for it’s continued growth are endless!

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Comic Book News

Review: The Walking Dead #107

Like a rolling thunderstorm, The Walking Dead #107, begins with a cavalcade of chaos that assaults the senses but then mellows out to a distant calm leaving us weary, jubilant for the coming sunshine and hopeful for a better tomorrow.

With all the hype and expectation of something “BIG” to occur in this issue, fans may be taken aback by the subtle change in the overall tone of the end to the “Something To Fear” storyline. There is no grand execution of major characters as may have been perceived by fans and critics alike, but rather a more disturbing look into the bi-polar mannerisms of the Neegan character. There is something truly disturbing about a man who projects his hate and anger into the form of an inanimate object just to believe that his “bad deeds” are not all his doing. It is all the fault of “Lucille” that certain things must be done, a barbed wire wrapped baseball bat that is Neegan’s most cherished possession that will exact punishment with blinding fury!

Tonally, The Walking Dead #107 becomes something different than all the others leading up to it. The fear of what may happen to Carl is dealt with rather quickly creating a a release for all the anxiety fans have been holding onto all these months. It is a shift that is more than welcome and sets the stage for a bigger story arc on the way, one where we may see hope rise once again into the hearts and minds of our disheveled heroes. One that will bring a bigger depth to the world Kirkman has created and give the reader a chance to breathe easier as they can focus on deeper characterization and less on shock and awe.

Some may be disappointed while others may be relieved, regardless, things change in this issue. I for one, thought that it was the weakest of the entire arc and did not have the emotional pull that the others manifested so well. Although the story stayed true to the rest of the tale, it was a decent wrap up issue, a great launch pad for the bigger world for the Walking Dead.

Buy it for the definitive fate of one of the most beloved characters, stay for an open door of possibilities!

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Comic Book News

Advanced Review: The Walking Dead #106

Now that we have seen the extent of Neegan’s insanity and his peoples unnerving loyalty in issue #105, it is high time to see the fate of Carl! Well, not quite yet!

Robert Kirkman does what he does best in this latest issue of TWD. He ropes you in, making the storyline surround you and begin to close in. Your fear for the characters and their fates becomes palpable, there is a moment when you are on the fringe, unnerved and clamoring for what comes next. And then he pulls back! He slows the tale down, giving some much needed time to the development of other characters, ones that might not pull on the heartstrings quite as much. And you can breathe again. 

This is exactly what transgresses between the pages of #106. We touch upon the fates of Carl and Rick, weaving in a little more uncertainty about the mental state of Neegan, and then we focus on others in the group and how they are dealing with the notion of Rick working with Neegan. It is a much slower pace than some of the last issues, but a much needed one as well. It gives the reader time to delve into the psyches of the second tier characters and how they are dealing with Rick’s lie. Some moments can be perceived as foreshadowing of worse things to come, but what can be worse than the fate awaiting Carl?

That’s where Kirkman truly encompasses the reader. The hints and misdirection, the foreshadowing and the let down, it’s the continual tease of what could happen next that makes this book so enticing! It is the subtle hints that all may not be well that drives you insane in his stories, but that’s the best kind of storytelling, the kind that makes you crave more!

By books end you are coaxed into a sense of comfort, you have made it through another great book with not too much blood on your hands. And then the hits come, the last page turns and the air is squeezed from your lungs. The cliffhanger rings out and you curse the next thirty days for being so long away.

Damn you Kirkman, why did you have to make these characters so good!

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Comic Book News

Advanced Review: The Walking Dead #105

The Walking Dead is virtually everywhere you turn these days! TV, video games, lunch boxes, t-shirts, posters, action figures, magazines, novels — you name it, it is emblazoned with it’s logo! But nothing, and I MEAN NOTHING, can compare to the original concept that is brought to fans monthly in The Walking Dead comic book! Case in point, The Walking Dead #105, just when you thought it was safe to assume the path Kirkman was going to venture down, everything changes in the blink of an eye.

This issue is a wild ride into the inner sanctum of Neegan and his followers. But it is not just the surroundings or even the complete and utter subjugation of the people who live there that disturbs you, it is the utterly twisted mind of Neegan himself that keeps your heart pounding after every page. By no means is it pounding out of excitement, but rather the all encompassing fear of what terrible fate may befall Carl at any given moment! Kirkman has created absolutely no filter for his Neegan character, creating an issue that flips between whimsy and absolute devastation at a moments notice. It is unnerving to say the least and by the time you are finished with the final page, it is as if you were caught in an emotional tornado and thrown violently to the ground.

There are instances in The Walking Dead #105 that will disturb you, there are things that will be shown that we have not seen before in Kirkman’s world and you will feel pity for a small boy that has been thrown into an adult world. This story will bore it’s way under your skin, making every thought uncomfortable, every turn of the page unbearable and your mind will twist in the breeze with a barrage of possibilities that are just out of reach and will never come. It is a torturous feeling of uncertainty for our beloved Carl, and I would not have it any other way. If a story makes you feel this unnerved over a two dimensional character, you know it is amazing!

I will not give spoilers for this book but I will tease you with one thought. You will see Carl do something fans have not seen him do for a very long time — shed a tear!

Now — GO GET THIS BOOK!

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Movie News Reviews

Video Game Review: The Walking Dead: No Time Left (Episode 5)

A Video Game Review of The Walking Dead: No Time Left

By: Lawrence Napoli

 

Chapter 5 of TellTale Games’ The Walking Dead is a proper, although not so very surprising, end to this adaptation of Robert Kirkman’s signature IP.  Originally, I was intrigued by the concept of an episodic game being presented over the course of time because A New Day showed so much dramatic promise, compelling characters and yet another zombie themed game I could get into.  As new chapters were released, new mechanics (like shooting) were integrated and I wondered how this game could grow on the player when the “game play” aspect was simply not consistent.  The execution of every chapter has left much to be desired and not just because the “timed release” aspect of this project seemed more like “whenever TellTale wanted.”  Lee Everett moves like a tank, even when he’s running.  Action is sparse.  Scene transitions frequently freeze up or glitch out.  Voices blink out of sync.  Oh, and lest I forget the whole “illusion of choice” phantom mechanic at work which merely presents the player with multiple ways to reach the SAME exact plot twists.  Say what you will about the Mass Effect series and its morality mechanic; at least it delivers variance in the journey and at the end of the game (we will pay no attention to the end of ME3 for the time being).

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It doesn’t matter how many you shoot in the head!

So here we are: you, me and a copy of this episodic game which may or may not be installed on your hard drive at this very instant.  But before you wipe your HDD in disgust or purchase it hastily let me tell you my feelings regarding the value TWD: The Game.  DO NOT pay more than $20 if you are thinking of making a purchase.  Season passes on Xbox Live and PSN had every episode in your hands for $19.99 while Steam featured sales for much less than even that.  When I heard that TellTale was releasing physical copies the game this upcoming December 11th and charging $29.99 for them, I was flabbergasted.  No one will ever convince me that TellTale’s offering equates to a 50% value of the average AAA game when they (as formulaic as they have become) deliver so much more than TWD such as multiplayer, larger environments, smoother mechanics, polished single player campaigns (for the most part), better graphics, better sound AND equivalent VO performances & enthralling stories.  All of these standard AAA elements may not be interesting to the player by themselves, but their collective presence provides entertainment options of which TWD has only one in comparison: drama.

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To be avoided at the $29.99 (or more) price point.

Drama is TellTale’s saving grace amidst what might seem like a scathing review thus far.  This software produces one of the best narrative stories I have ever experienced in the presentation of a video game.  Writers Sean Vanaman, Mark Darin and Mark Whitta outdid themselves in carving out a perfect niche of Krikman’s zombie apocalypse by maintaining perfect tonal synergy with the fiction fans of the comics and TV show are familiar with.  If the player enjoys audio/visual entertainment and does not have a heart of stone, this story will make you feel sympathy and suspense; hurt and happy.  The common man character type, which TWD as a franchise has made its very own, carries over in full effect for the game.  No one is spectacular which means everyone is relatable.  The fact that zombies are littered all over the place is merely a zesty garnish to give the plot some edge.  Every chapter of TWD brings A-game drama to the plate and as much as this is its biggest strength, it could also be its fatal flaw.  The determining factor will forever be if the player accepts the presentation of this drama as entertainment enough.  If the concept of “a really good drama without much action” turns the player off, then this game never gets turned on.

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Not exactly a high wire, but certainly high tension.

This brings me to Chapter 5: No Time Left in particular as confirming the determination (or stubbornness) of TellTale’s same-old/same-old approach to every chapter.  The one thing that jumped out as different for me was the implementation of dynamic camera angles as the player’s avatar navigated certain scenes.  Otherwise, No Time Left had the exact same quick time controls and wretched environmental navigation as always.  Combining these elements with one of the most obvious endings in the history of fiction leaves a bitter taste in the player’s mouth by the end.  It was during the final credit scroll that I realized that I barely needed to be present while playing this game as the choices I made throughout ultimately impacted nothing.  Characters that were meant to die were dispatched and those meant to live would do so.  I didn’t care so much about using a tazer or a sickle to take out a cannibal from a previous chapter.  I didn’t care about exploring one room over another, taking one tool instead of another, chastising one member of the group over another.  Why should choice matter when it doesn’t change the character, the journey or the outcome?

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Hopefully you don’t feel like doing this after playing.

TWD by TellTale Games is a lazy interactive drama that requires the most pedestrian of hand-eye coordination to complete.  To a very large extent I question TellTale’s need to present this story in the form of a game in the first place.  An animated feature would have been a much more satisfying experience because it would have deleted EVERY negative aspect of this production: the game play.  TellTale would be good to remember the effort made by the good folks at Quantic Dream who invented the term “interactive drama” with one of the most unique and successful games of all time: Heavy Rain.  The game play mechanics at work in both games are similar, but not the same.  The main reason it worked for Heavy Rain (without getting too much into it) was because the quick time controls were more organic to better reflect the action on the screen (of which there was plenty).   

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Drama yes; action no.

I can only recommend TWD by TellTale to the rabid followers of all things TWD.  The average gamer more interested in shooting digital people will get very little out of this entire series.   TellTale will release a second season to continue the story with the characters that survive.  It is only a matter of time.  However, if TellTale thinks it can pull the exact same gags on THIS gamer/reviewer then it has another thing coming.  It needs to improve on every programming element to this game short of graphics.  The action needs to pick up, transitions need to be polished and either mature the choice tree options or be done with them all together.  TellTale gets 1 chapter of season 2 to change my mind, otherwise it will get the worst press imaginable: no press.

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Comic Book News

Will The Walking Dead #107 See The Death Of Carl?

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Update: For the recent Carl TV scene, head on over here.

 

(Editor’s Note: For more: The Doc also presents 10 facts why Lori is not dead on “The Walking Dead” TV show!)

The Rise And Fall(?) Of Carl Grimes

By:Chris “DOC” Bushley

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Although AMC’s The Walking Dead has just recently evolved the character of Carl Grimes past the sniveling, under foot brat that is consistently never “in the house,” the comic book character of the same name has been a fan favorite since the beginning. A touch of exuberant youth that kept the group reminded of just how precious their lives truly were, Carl was also the reader’s segue into the ever devolving vestiges of innocence in that world. This is a snapshot of Carl’s life, from “birth” to badass and even his possible death!

(Warning: Spoilers Ahoy!)

 

[[wysiwyg_imageupload:4166:]]From the moment of his introduction, Carl Grimes has been one of my favorite comic characters. The unbridled innocence that exudes from the character in the earlier books kept you believing that no matter how horrible things are in Robert Kirkman’s world of zombies and human depravity, there would always be a spark of something good. The first meeting of Carl and his father Rick, after believing he was dead, is still one of my favorite moments from The Walking Dead comic book series. It is symbolically touching and the first step in Carl’s long walk into darkness. 

In The Walking Dead #5 five Carl receives his first gun, it is also revealed that he is SEVEN years old! Imagine yourself at seven years old with an actual gun, yeah I don’t think I would be here either — at least with all working parts! But, it is that father son bonding moment that will solidify Carl’s turn from innocent child of the group into one of the most fearless killers in their ranks. For we all know what happens to those bullies that pick on Carl’s daddy! Sorry, Shane!

[[wysiwyg_imageupload:4171:]]From that moment, the sweet and naive Carl begins his transformation into a key character of the group. He sees himself as an equal to the adults, a “protector” and provider, someone that can steel himself against the horrors of their world and press on no matter what may occur. His fear and, most importantly, his need to be protected by others is alleviated in his eyes. He can do what his father can do, and eventually, even things Rick cannot!

But, to take a man’s life is no easy feat, Carl breaks down in front of Rick and tells him that it wasn’t like killing the dead ones, it wasn’t easy. Rick responds, “It should never be easy.” 

[[wysiwyg_imageupload:4173:]]Then, in issue nine, Carl has his first touch with his own mortality. While being overrun with a mass of Roamers (called Walkers on the show!), Carl is unexpectedly shot from behind by Otis! Rick and Tyrese run to him while Otis emerges looking bewildered at what has just transpired. When Carl eventually awakens from his wounds he is a far different character than the smiling boy we met in issue one. He has felt what it means to be on the brink of death and he will never let it happen to anyone he loves ever again. He has become hardened to the world, his moral compass has begun to swing out of control and after The Walking Dead 48, which sees the death of his mother Lori and newborn sister Judith, Carl is a shell of the boy he once was!

Cut off from the rest of the group, Carl must now take care of his physically and emotionally damaged father, and we begin to see the disdain that he now harbors for Rick. He feels that Rick has become weak, letting their family die at the hands of outsiders. The boy who once killed his father’s best friend is now pondering if he needs to “deal’ with his own father. As others join the group, Carl descends into the background again until The Walking Dead issue #57. While on the road, Abraham, Rick and Carl are attacked by bandits. Abraham is held at gun point and Rick is beaten and restrained. Rick tries to fight back and is told that for is defiance, Carl will be raped in front of him! As a bandit pins down Carl, Rick snaps and tears out his captor’s throat with his teeth. Shocked at what has happened, the bandit holding Abraham at bay freezes long enough for Abraham to shoot him while Rick continually stabs the third. These horrific events change the dynamic of Rick and Carl’s relationship again. Father and son begin to talk about all that has transpired between them, and Carl tells Rick that if he knew the thoughts he had in his head, Rick wouldn’t love him anymore. They hug, the innocence may be lost, but their love for each other will always be strong.

Issue #61 is where we see how emotionally devoid Carl truly is and just how far he is willing to go to protect the group. In The Walking Dead #60, Ben, a boy around eight years old, kills his twin brother Billy. Ben is so mentally disturbed by the world they live in that he thinks it is all okay since his brother will just “return” to life anyway. As the group locks Ben in a van and ponders what to do with the youthful serial killer to be, Carl has his own ideas. In issue #61, Carl pretends to be sleeping while Rick lays down next to him. Carl then sneaks out to the van and carefully opens the door. He is greeted by Ben who says, “Aren’t you afraid of me?” Carl responds “No” and shoots Ben in the head! 

[[wysiwyg_imageupload:4195:]]But the wheels of fate are always turning, as we see Carl and his “family” grow bigger and move on, we also see the threats heighten as well. Just as issue #83 shows us, when you think all is well — fate comes knocking! The Walking Dead #83 is one of the few comics that I actually had to stop and catch my breath after reading, it is so jarring that it couldn’t be helped! Although many characters die in this issue, it is Carl being accidentally shot in the head that, literally, took my breath away! No – almost – character death has ever moved me like that single moment. That young boy turned badass, Carl, becomes so frail in that moment — that it is actually hard to read. It is one of Robert Kirkman’s best skills to make readers care so much for these characters and at that moment, he truly moved us all!

As Carl recovered over the next twenty issues, the group dynamic swelled and changed. Another era of peace and prosperity began to develop, and with it a sense of safety. But we all know how Kirkman love to lure us into a sense of comfort before dropping a hammer into our skulls. This time the hammer is named Neegan, and the storyline was called “Something To Fear.”

The Walking Dead #100, one of the most brutal books I have ever read, introduces Neegan to Rick, Carl, Glenn, Maggie, Sofia, Michonne and Heath. As this new tyrant plays “eenie, meenie, miinie mo” with the group, Neegan takes a look at Carl and the boy’s world will never be the same again! As Neegan chooses Glenn and repeatedly bashes in his skull with his baseball bat “Lucille,” everyone looks on in horror. After Neegan and his men declare their deal with Rick’s group, they depart, leaving Rick crying over his fallen friend, while Carl steadies himself for what must come next!

[[wysiwyg_imageupload:4178:]]After Rick tells the community that they will have to comply with Neegan’s demands, Carl decides to confront Neegan himself. When Neegan’s group comes to collect half of all the community’s supplies, Carl greets them in a not so hospitable manner. Neegan asks Carl if he just threatened him, because he wants to be really sure when someone does! This is the point that may decide Carl’s fate in the next few issues! A line has been drawn between these two characters and Carl decides to pole vault it in issue #104!

[[wysiwyg_imageupload:4180:]]Seeing his father as making the wrong decision about how to handle Neegan, Carl stows away in the back of one of Neegan’s trucks as they head back to their camp. When they eventually stop, Carl takes the group by surprise, laying waste to a bevy of Saviors before vacating the truck with his machine gun! As he slowly steps out of the truck, Carl announces that Neegan killed his friend and he only wants to kill him if the others back away. Neegan tells Carl that he is genuinely scared of him and comments about the gun he chose to bring with him. Carl fires again but the sheer weight and kick back of the gun knocks him to the ground and he loses his grip of the gun. Dwight (a Savior that was held captive by Andrea) quickly begins to beat Carl before Neegan asks him if he would kill a defenseless boy. Neegan then announces that they should welcome their new arrival as the issue ends!

Now, we may not know the fate of Carl just yet, but the next few covers suggest our little “badass” is in for some harrowing times! The Walking Dead #106 is Charlie Adlard’s 100th issue on the book as artist, and he has promised something “big” is going to happen. Let it be known that the issue is also called “Revenge” which doesn’t bode well for the lifespan of our hero.

And we also see the big reveal of the cover for The Walking Dead #107!

Check them out below and let your own thoughts “roam!”

“The Walking Dead” #107 goes on sale in February!

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The Walking Dead #107:

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As gut wrenching as the cover of issue #107 may be, I may just have an inside scoop about Carl’s fate!

I met Robert Kirkman at last year’s NYCC 2011 and chatted about Carl a little bit. After we spoke, he wrote this in my copy of The Walking Dead: The Rise of the Governor (right)! Then he slowly looked up and said, “You know I’m lying, right?” 

So, I cannot say for sure whether Carl will make it to see issue #108 or not, but I can safely say that Robert Kirkman has suddenly filled my head with one word regarding Carl — Fear!

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TV News

10 Facts Why Lori Is Still Alive In The Walking Dead TV Show (AMC)

One Bloated Zombie, Does Not A Body Make!

By: Chris “DOC” Bushley

 

Three graves have been dug on the outskirts of the prison walls, but only one contains an actual corpse. The others remain bare, filled more with the grieving tears of the survivors than with the decomposing flesh of the dead. The crosses above them are etched with the names of those that cannot be found, but is it premature to give such finality to just the mere thought of death? Some think so!

In one of the most controversial seasons yet, Season 3 of Robert Kirkman’s opus to the undead, shows the band of survivors split into groups while being pursued by Walkers. Things happen, horrible things that leave at least on of the group dead, one in labor and one missing. The most memorable, yet tragic, scenes plays out as Carl has to seemingly shoot his mother after she gives birth to his sister so she will not become a Walker. It is unnerving to watch but also completely captivating and shocking! That is, until Episode 5 begins to shine new light to that particular scene! As much as we will all miss T-Dog, it is the legitimacy of Lori and Carol’s deaths that are in question!

As I spoke with my intern, DRox, quite feverishly about Episodes 4 and 5, we began to think that maybe – just maybe – everyone’s favorite candidate for mother of the year did NOT die after giving birth to little baby “Ass Kicker!”

Here are some facts and speculations for you to ponder:

FACT: T-Dog saves Carol by tackling two attacking zombies and pays the ultimate price for his heroism.

FACT: Rick and the “Hit-Squad” find T-Dog’s corpse in a hallway along with Carol’s head wrap. They NEVER find another trace of Carol, nor look to find her, just assume she is dead!

FACT: Lori goes into labor and Maggie must perform an emergency C-section on her in order to save the baby. Carl stays behind as Maggie takes the newborn to find the others. As she approaches the group in the courtyard, a single gunshot rings out. Carl emerges from the prison and Rick breaks down.

FACT: Rick goes all “Here’s Johnny” with an axe and destroys any Walker that stands between him and his discovery of Lori’s body.

FACT: Rick finds a bloated Walker with, what Greg Nicotero told The Talking Dead, “were strands of Lori’s hair by his mouth,” shoots it and proceeds to stab its belly numerous times. NO BODY PARTS ARE PULLED OUT OF ITS STOMACH!

FACT: In Episode 2, Carol kills a female Walker in order to perform a practice C-section on it because Hershell may not be able to deliver Lori’s baby!

FACT: When Rick discovers the room where Lori went into labor, he also discovers a bullet fragment on the floor. There is NO BLOOD surrounding the area where the bullet was pulled from!

FACT: There are no bones, nor anything else, from Lori found where she went into labor! T-Dog was attacked by TWO Walkers and his body was still found! Yes, he was larger than Lori, but her entire body – bones and all – fit into a Walker’s belly?!

FACT: We know that Carol’s knife is found By Daryl in the upcoming Episode 6!

FACT: We know there is a well stocked Infirmary and it is close to cell block C from Carl’s comments in Episode 2!

This is what we believe MAY have occurred:  Carl, as bad-ass as he has become in Season 3, still does not have the heart to shoot his own mother in the face. He shoots wide and leaves Lori, who has passed out due to the pain and blood loss, to “rest in peace.” Carol, who is still running through the prison, stumbles upon Lori just as a Walker is approaching her. She fends off the Walker, stabbing it between the shoulder blades and knocking it into the wall. She then grabs a semi-conscious Lori and escapes the room. With Lori as “dead” weight, Carol cannot keep up the pace for long. Panicked, she scours the hallways for a room she had seen before – the Infirmary! Though not “professionally’ trained, Carol does her best to patch-up Lori to the best of her abilities as she hears a gunshot ring out from the room she saved Lori from. Help could be on the way.

Though these ideas are pure speculation, given the facts above, nothing adds up to either Carol or Lori definitively being dead. There is enough wiggle room there to imagine numerous possibilities rather than the one given to us. But, if I’m right, and Lori is not “dead,” there are even more ideas that can be brought into this amazing season! Who knows, maybe the next time we see Lori she could look like this (below)!

The Walking Dead airs Sundays at 9pm ET on AMC.

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Comic Book News

Advanced Review: The Walking Dead #104

Wow! That’s truly all I can say.

Robert Kirkman and Charlie Adlard are continually making their fanbase into emotional wrecks and it’s the compelling stories found in issues like The Walking Dead #104 that are doing it to them!

I don’t know what I can say without spoiling the feeling of utter dread you receive when reading this issue. It is an emotional rollercoaster and you will find yourself screaming, “STOP,” at the top of your lungs because you are at the precipice of something completely horrific! 

Normally, when Kirkman delivers a devastating blow to the audience, i.e.. the death of Glenn, there is a lull in the story afterward. A “grieving” time if you will, a few issues where the reader can collect themselves, refocus on the storyline and brace themselves for whatever may come next. This time however, Kirkman is pulling no punches and has been berating us with emotional haymakers with every issue! There is no chance to breathe, let alone ready yourself for new horrors — the hits just keep coming! And I wouldn’t want it any other way!

The Walking Dead #104 is a tale with a lightening pace, page after page of action, drama and suspense that culminates in an ending that will make you hate the next thirty days until issue #105! There is no time for more build up or characterization, that time has passed, and it is now a “fight or die” scenario that our characters are in. The tides of change are upon us and there is no turning back!

I can’t give you spoilers without ruining the entire book, but I will give you a taste! Rick gets mad, Jesus fights and Carl carries one big @$$ gun! Hopefully that will satiate your curiosity until tomorrow!

Hold on tight, kids! This is one scary ride we are about to go on!

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Comic Book News

“The Governor” Returns In This Week’s CBLDF Liberty Annual 2012!

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This Halloween, amidst the ghosts and ghouls, we see one of the most vile comic book villains return in an attempt to fight censorship!

Image Comics has developed their fifth anthology benefiting the Comic Book Legal Defense Fund (CBLDF) this week, and it is full to the brim with some of the best talents in comics today! From Howard Chaykin and Sina Grace to Andy Diggle and Ben Templesmith, fifteen creative teams and solo acts have emerged from every corner of the industry in order to fight censorship!

Consisting of short stories, splash pages and some of the most eclectic images in the comics world, this $4.99 anthology will donate all proceeds to to the First Amendment legal work of the CBLDF, a non-profit group dedicated to protecting the free speech of the comics community. 

Who better to stand up for free speech? Why, The Governor of course! Robert Kirkman’s most horrific creation to date, The Governor stars in his own short story in the anthology — and is sure to be a fan favorite! If you liked the ending from Season Three: Episode Three, you will be pleasantly surprised by Kirkman and Charlie Adlard’s look into the mind of The Governor in this tale. At least we get a better insight into just how and why he created his “special” room! Creepy!

So, be sure to pick up the CBLDF Liberty Annual 2012 this week and become a super hero yourself by helping fight censorship!

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ABOUT THE COMIC BOOK LEGAL DEFENSE FUND
Comic Book Legal Defense Fund is a non-profit organization dedicated to the protection of the First Amendment rights of the comics art form and its community of retailers, creators, publishers, librarians, and readers. The CBLDF provides legal referrals, representation, advice, assistance, and education in furtherance of these goals. For more information, visit www.cbldf.org

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Comic Book News TV News

Advanced Review: The Walking Dead: The Official Magazine

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What better way to keep yourself up to date with all things The Walking Dead than with — The Walking Dead: The Official Magazine!

Hitting newsstands October 23rd, this 100 page behemoth, from Titan Magazines and Skybound, is bloated with more tasty tidbits than a “Well Walker!” From the forward, by the creator of it all, Robert Kirkman, to the “Secret Diary of a Walker” article, no page is wasted to fully immerse you in every nook and cranny of Kirkman’s award winning world!

From cover to cover, every nuance is touched upon. There are in depth interviews with Robert Kirkman, Danai Gurira (Michonne), Talking Dead host Chris Hardwick, artist extraordinaire Charlie Adlard and AMC’s The Walking Dead‘s executive producer Glen Mazzara.

For me, the Danai Gurira interview was something rare, giving an inside look at an extremely strong woman that portrays one of the biggest badasses on television. After reading the interview, there is no other woman that could possibly portray such a character as Michonne than Danai Gurira!

Fans of the show do need to be wary though, story spoilers abound in this issue as the entire comic book series is laid before you in the article, “The Story So Far.” Covering all major aspects of issues 1-100, there is a potential to learn things about Michonne and the Governor that may occur in Season 3! Even though the headlines blatantly state, “Spoilers Alert,” you know you will read on anyway — you just can’t help yourself!

You will see all thirteen covers to the horrifically amazing The Walking Dead #100, a preview of Todd McFarlane Toys second series of figures, an in depth look at the zombie zaniness at Comic-Con and a bevy of on location photos and articles from the set of The Walking Dead television series. You will gaze at previews of Telltale Games The Walking Dead episodic video game and even get a cool pic of the official The Walking Dead Plug ‘N Play game! Who doesn’t love that!

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As amazing as all that sounds, it is the impressive articles that truly make the magazine shine. From the quirky, “The Secret Diary of a Walker” to “Choice Cuts,” – a look at the best and worst moments of different characters – there is no end to the range of quality to this magazine! My personal favorite is “Anatomy of a Story,” a dissection of a different story arc from the comic series. Each issue will take a deeper look into the creation of a tale and the evolution of the characters therein. It is something unique, catapulting this magazine above all others in its genre.

Everything – and I mean EVERYTHING – from everyone’s favorite zombie universe is featured in some way in this debut issue! Fans of the comic series, the television series, toys, video games and novels will be overwhelmed by the sheer magnitude of information bestowed upon you. Not an inch of this issue is wasted! It is 100 pages of pure The Walking Dead excitement from cover to cover! I am overwhelmingly impressed by both the quality and the overall execution of the entire issue!

So, if you need something to sink your teeth into until Sunday night, get to your closest magazine outlet and pick up the most outstanding premiere issue I have ever read! The Walking Dead: The Official Magazine — on stands now!

“This magazine will be your one stop destination for all the news pertaining to the comic, TV show, video game, toys, games, and whatever else exists in the ever-expanding Walking Dead universe! If it’s happening, you’ll find out all about it right here!” – Robert Kirkman.

“The Walking Dead Official Magazine” goes on sale October 23rd in the U.S., November 8th in the U.K. and December 18th in Australia and New Zealand. Digital editions will be available globally on the iPad, Nook and Kindle Fire from October 23rd.

Subscription Offer:
The magazine is currently offering fans an exclusive FREE The Walking Dead T-Shirt (not available in stores) with new print subscriptions. For more information on this subscription offer and other offers in your territory, visit the magazine website:
www.TitanMagazines.com/WalkingDead

Social Networking:
Readers can join the magazine on Twitter and Facebook to keep up to date with news and special offers:
www.Twitter.com/WalkingDeadMag
www.Facebook.com/WalkingDeadMagazine

    

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Movie News

TV Review: The Walking Dead Season 3: Episode One – ‘Seed’

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The Robert Kirkman machine continues to carve its’ way through the entertainment world, creating the high water mark for television dramas as well as the comic book industry. Never before have we seen such high numbers (14.2 million!) for a television drama, and certainly not for a “comic book show!” Why has The Walking Dead garnered such a high level of fan appreciation and followers — because it’s that damn good! 

Breaking the shackles of just another “cult classic”, TWD has worked it’s way into the hearts of more than just the fans of the original source material. Though the comic fans are ravenous about the show (especially me!), it is the drama/horror fans that have really added to the extremely high viewership. And for those fans, I give you a comparison between the comic and the premiere episode of Season 3.

(Editorial Warning: Spoilers “Dead” Ahead!)

Episode One deemed, ‘Seed’, begins after the harsh months of winter have come and gone. Our group seems to have fallen in line with Rick’s, “This is not a democracy” speech from the season two finale and they look hardened, weary and Lori is more than a little pregnant! Foraging from house to house has become the status quo, but Rick will not allow this group to degrade themselves any lower and knocks a can of dog food from Carl’s hands before he can taste it. As walkers begin to become more present around the house, the group leaves silently – more reminiscent of a military outfit than a family.

This is where we see the first separation from the comic and show. Even though the worlds and situations are the same, there isn’t that emotional detachment between the group as there is here. There is still the “family” feel to the group, even as they become used to the killing and actually excel at it, it has never become so militaristic. It is fantastic that the writers have incorporated this edgier feel to the show, and for finally making Carl the complete badass he is in the comic!

Next, Rick and his right hand man, Daryl (a character that I so wish was in the book!), stumble upon the prison while hunting for food. This originally takes place in issue 13 of the book. But, as The Walking Dead: The Official Magazine (to be released Oct.23) states,” Season three will be, at least in part, covering issues 13 through 48,” so, we are bound to see amalgams of storylines throughout the season. 

As the group hacks and slashes their way through the labyrinth of fences surrounding the prison, we can see that their prowess with weaponry has improved exponentially. Wielding pipes, hammers, hatchets as well as guns, they are conserving their bullets for the most of dire times and relying on “wetwork” instead to dispel the undead. They seem ready and relatively healthy to take on whatever may come their way. Something that is not present when first we see Andrea! 

The fan favorite, Michonne, has helped Andrea stay alive through the winter, but it seems all her work is for not. Michonne rumages through a drug store to find anything. She silently decapitates two walkers with her katanna before grabbing some packages of asprin off the floor and heads back to a small building near by. As she walks through a discheveled hallway we get a first glance at a weakened Andrea.  Andrea is extremely sick and tells Michonne to leave her here to die, she doesn’t want to be a burden any longer. The stoic Michonne tells Andrea that they will have to move on in a few days, and last we see of them, they have loaded Michonne’s zombie companions with their gear and are headed out into the world. This is a great dynamic for these two characters to be in. This meeting never happens in the book. Michonne was always a loner, besides her boyfriend and his best friend — her pet walkers! She was introduced to the group in issue 19, where she saves Otis from some walkers and follows him back to the prison. Since Otis is already dead in the show, this “Thelma and Louise” style story is a great way to build up both of these characters that are two of comicdom’s favorites.

Back to the prison! Rick’s “hit squad” enters the perimeter of the prison and slaughter walkers by the dozen. Just as they are feeling confident about clearing the section, riot gear wearing walkers emerge from around the corner! This is some of the most gruesome make-up effects I have ever seen on network television! The peeling off of the gas mask on the riot walker was so visceral, so disgusting that it only made me crave more! After feeble attempts to stab through the riot gear, Maggie plunges her machete up through the bottom of a walkers jaw to stop him. Her jubilant reaction to her handiwork was outstanding! After they clear the riot walkers, the group enters the prison.

Rick’s squad clears a cell block, finds keys to the inner areas of the prison and bring the rest of the group into their new home. Exhausted, they find cells to bunk in and settle in. Their is a great “Padme/Anakin” moment between Beth and Carl that reveals how far the Carl character has come since the last season. He is confident and deadly, making him project himself more as a protector than a child. In the book he is as lethal as any of the adults, but he also has Sofia to keep him grounded. Without Sofia on the show, maybe Beth will become his center, although the age difference is a little creepy!

Also, this is where we see the great divide between Rick and Lori. Rick is deeply removed from anything Lori has to say about the baby. He is the leader of this group, but no longer the loving husband. Does he blame Lori for the duel between himself and Shane? It is more than likely that he is afraid of losing her in childbirth and needs to distance himself from her to focus on the survival of the group. We also see a great conversation between Lori and Hershel. She confides in him that she hasn’t felt the baby move in a while and is concerned it is dead. She wallows to him about her fears of labor and the likelihood of she or the baby becoming walkers. She finally pleads with Hershel that if she or the baby turn, that he would kill them. This was an truly troubling scene and was a fantastic addition of emotion to the show.

Finally, the next morning, Rick, Maggie, Hershel, T-Dog, Glenn and Daryl all enter the bowels of the prison. During their search, walkers emerge from everywhere and the group gets separated! Maggie and Glenn hide in a room until the walkers have passed but they are lost from the rest of the group. Franticly, Herschel calls out for his daughter and is bitten in the leg by a walker that has been sitting on the floor! Panicked, the groups reconnect over the screaming Hershel and drag him down the hall as walkers emerge from everywhere. They bust a lock off a door, stumble inside and barricade the door. Rick looks at Hershel’s leg and decides that it must be removed in order to save him! Grisly effects abound as Rick hacks off the bitten area, and Hershel passes out. But, all is not over! Besides the walkers outside, there is a new issue to contend with. Daryl tells Rick to get down as he draws his crossbow upward. It seems they have entered the prison’s cafeteria and there are still prisoners here. Alive!

Outstanding first episode, that ampted the action up to eleven and the emotional duress through the roof! I was very surprised about Hershel being bit, especially since it was Dale that had his leg amputated in the book! More amalgam storylines abound and I couldn’t be happier! This show has become the pinnacle of drama television, forget the courtrooms and special crime units, life in a zombie filled world is where all the best stories can come from! 

As the season progresses and the Governor makes his presence known, the emotional aspect of the show will become heightened. There are things that happen in the book that I do not know how they will be allowed on network television. The Governor is an extremely twisted man and fans of the book are worried about how he will be used in the show. Well, from what Robert Kirkman has said, the fans need not worry. He has this to say about one of the most vicious characters in comics today,” … the threat of violence posed by the Governor, has not been diluted for TV!” With that said, hang on folks, it’s going to be one intense season!

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