Robert Kirkman

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Comic Book News

“The Governor” Returns In This Week’s CBLDF Liberty Annual 2012!

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This Halloween, amidst the ghosts and ghouls, we see one of the most vile comic book villains return in an attempt to fight censorship!

Image Comics has developed their fifth anthology benefiting the Comic Book Legal Defense Fund (CBLDF) this week, and it is full to the brim with some of the best talents in comics today! From Howard Chaykin and Sina Grace to Andy Diggle and Ben Templesmith, fifteen creative teams and solo acts have emerged from every corner of the industry in order to fight censorship!

Consisting of short stories, splash pages and some of the most eclectic images in the comics world, this $4.99 anthology will donate all proceeds to to the First Amendment legal work of the CBLDF, a non-profit group dedicated to protecting the free speech of the comics community. 

Who better to stand up for free speech? Why, The Governor of course! Robert Kirkman’s most horrific creation to date, The Governor stars in his own short story in the anthology — and is sure to be a fan favorite! If you liked the ending from Season Three: Episode Three, you will be pleasantly surprised by Kirkman and Charlie Adlard’s look into the mind of The Governor in this tale. At least we get a better insight into just how and why he created his “special” room! Creepy!

So, be sure to pick up the CBLDF Liberty Annual 2012 this week and become a super hero yourself by helping fight censorship!

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ABOUT THE COMIC BOOK LEGAL DEFENSE FUND
Comic Book Legal Defense Fund is a non-profit organization dedicated to the protection of the First Amendment rights of the comics art form and its community of retailers, creators, publishers, librarians, and readers. The CBLDF provides legal referrals, representation, advice, assistance, and education in furtherance of these goals. For more information, visit www.cbldf.org

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Comic Book News TV News

Advanced Review: The Walking Dead: The Official Magazine

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What better way to keep yourself up to date with all things The Walking Dead than with — The Walking Dead: The Official Magazine!

Hitting newsstands October 23rd, this 100 page behemoth, from Titan Magazines and Skybound, is bloated with more tasty tidbits than a “Well Walker!” From the forward, by the creator of it all, Robert Kirkman, to the “Secret Diary of a Walker” article, no page is wasted to fully immerse you in every nook and cranny of Kirkman’s award winning world!

From cover to cover, every nuance is touched upon. There are in depth interviews with Robert Kirkman, Danai Gurira (Michonne), Talking Dead host Chris Hardwick, artist extraordinaire Charlie Adlard and AMC’s The Walking Dead‘s executive producer Glen Mazzara.

For me, the Danai Gurira interview was something rare, giving an inside look at an extremely strong woman that portrays one of the biggest badasses on television. After reading the interview, there is no other woman that could possibly portray such a character as Michonne than Danai Gurira!

Fans of the show do need to be wary though, story spoilers abound in this issue as the entire comic book series is laid before you in the article, “The Story So Far.” Covering all major aspects of issues 1-100, there is a potential to learn things about Michonne and the Governor that may occur in Season 3! Even though the headlines blatantly state, “Spoilers Alert,” you know you will read on anyway — you just can’t help yourself!

You will see all thirteen covers to the horrifically amazing The Walking Dead #100, a preview of Todd McFarlane Toys second series of figures, an in depth look at the zombie zaniness at Comic-Con and a bevy of on location photos and articles from the set of The Walking Dead television series. You will gaze at previews of Telltale Games The Walking Dead episodic video game and even get a cool pic of the official The Walking Dead Plug ‘N Play game! Who doesn’t love that!

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As amazing as all that sounds, it is the impressive articles that truly make the magazine shine. From the quirky, “The Secret Diary of a Walker” to “Choice Cuts,” – a look at the best and worst moments of different characters – there is no end to the range of quality to this magazine! My personal favorite is “Anatomy of a Story,” a dissection of a different story arc from the comic series. Each issue will take a deeper look into the creation of a tale and the evolution of the characters therein. It is something unique, catapulting this magazine above all others in its genre.

Everything – and I mean EVERYTHING – from everyone’s favorite zombie universe is featured in some way in this debut issue! Fans of the comic series, the television series, toys, video games and novels will be overwhelmed by the sheer magnitude of information bestowed upon you. Not an inch of this issue is wasted! It is 100 pages of pure The Walking Dead excitement from cover to cover! I am overwhelmingly impressed by both the quality and the overall execution of the entire issue!

So, if you need something to sink your teeth into until Sunday night, get to your closest magazine outlet and pick up the most outstanding premiere issue I have ever read! The Walking Dead: The Official Magazine — on stands now!

“This magazine will be your one stop destination for all the news pertaining to the comic, TV show, video game, toys, games, and whatever else exists in the ever-expanding Walking Dead universe! If it’s happening, you’ll find out all about it right here!” – Robert Kirkman.

“The Walking Dead Official Magazine” goes on sale October 23rd in the U.S., November 8th in the U.K. and December 18th in Australia and New Zealand. Digital editions will be available globally on the iPad, Nook and Kindle Fire from October 23rd.

Subscription Offer:
The magazine is currently offering fans an exclusive FREE The Walking Dead T-Shirt (not available in stores) with new print subscriptions. For more information on this subscription offer and other offers in your territory, visit the magazine website:
www.TitanMagazines.com/WalkingDead

Social Networking:
Readers can join the magazine on Twitter and Facebook to keep up to date with news and special offers:
www.Twitter.com/WalkingDeadMag
www.Facebook.com/WalkingDeadMagazine

    

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Movie News

TV Review: The Walking Dead Season 3: Episode One – ‘Seed’

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The Robert Kirkman machine continues to carve its’ way through the entertainment world, creating the high water mark for television dramas as well as the comic book industry. Never before have we seen such high numbers (14.2 million!) for a television drama, and certainly not for a “comic book show!” Why has The Walking Dead garnered such a high level of fan appreciation and followers — because it’s that damn good! 

Breaking the shackles of just another “cult classic”, TWD has worked it’s way into the hearts of more than just the fans of the original source material. Though the comic fans are ravenous about the show (especially me!), it is the drama/horror fans that have really added to the extremely high viewership. And for those fans, I give you a comparison between the comic and the premiere episode of Season 3.

(Editorial Warning: Spoilers “Dead” Ahead!)

Episode One deemed, ‘Seed’, begins after the harsh months of winter have come and gone. Our group seems to have fallen in line with Rick’s, “This is not a democracy” speech from the season two finale and they look hardened, weary and Lori is more than a little pregnant! Foraging from house to house has become the status quo, but Rick will not allow this group to degrade themselves any lower and knocks a can of dog food from Carl’s hands before he can taste it. As walkers begin to become more present around the house, the group leaves silently – more reminiscent of a military outfit than a family.

This is where we see the first separation from the comic and show. Even though the worlds and situations are the same, there isn’t that emotional detachment between the group as there is here. There is still the “family” feel to the group, even as they become used to the killing and actually excel at it, it has never become so militaristic. It is fantastic that the writers have incorporated this edgier feel to the show, and for finally making Carl the complete badass he is in the comic!

Next, Rick and his right hand man, Daryl (a character that I so wish was in the book!), stumble upon the prison while hunting for food. This originally takes place in issue 13 of the book. But, as The Walking Dead: The Official Magazine (to be released Oct.23) states,” Season three will be, at least in part, covering issues 13 through 48,” so, we are bound to see amalgams of storylines throughout the season. 

As the group hacks and slashes their way through the labyrinth of fences surrounding the prison, we can see that their prowess with weaponry has improved exponentially. Wielding pipes, hammers, hatchets as well as guns, they are conserving their bullets for the most of dire times and relying on “wetwork” instead to dispel the undead. They seem ready and relatively healthy to take on whatever may come their way. Something that is not present when first we see Andrea! 

The fan favorite, Michonne, has helped Andrea stay alive through the winter, but it seems all her work is for not. Michonne rumages through a drug store to find anything. She silently decapitates two walkers with her katanna before grabbing some packages of asprin off the floor and heads back to a small building near by. As she walks through a discheveled hallway we get a first glance at a weakened Andrea.  Andrea is extremely sick and tells Michonne to leave her here to die, she doesn’t want to be a burden any longer. The stoic Michonne tells Andrea that they will have to move on in a few days, and last we see of them, they have loaded Michonne’s zombie companions with their gear and are headed out into the world. This is a great dynamic for these two characters to be in. This meeting never happens in the book. Michonne was always a loner, besides her boyfriend and his best friend — her pet walkers! She was introduced to the group in issue 19, where she saves Otis from some walkers and follows him back to the prison. Since Otis is already dead in the show, this “Thelma and Louise” style story is a great way to build up both of these characters that are two of comicdom’s favorites.

Back to the prison! Rick’s “hit squad” enters the perimeter of the prison and slaughter walkers by the dozen. Just as they are feeling confident about clearing the section, riot gear wearing walkers emerge from around the corner! This is some of the most gruesome make-up effects I have ever seen on network television! The peeling off of the gas mask on the riot walker was so visceral, so disgusting that it only made me crave more! After feeble attempts to stab through the riot gear, Maggie plunges her machete up through the bottom of a walkers jaw to stop him. Her jubilant reaction to her handiwork was outstanding! After they clear the riot walkers, the group enters the prison.

Rick’s squad clears a cell block, finds keys to the inner areas of the prison and bring the rest of the group into their new home. Exhausted, they find cells to bunk in and settle in. Their is a great “Padme/Anakin” moment between Beth and Carl that reveals how far the Carl character has come since the last season. He is confident and deadly, making him project himself more as a protector than a child. In the book he is as lethal as any of the adults, but he also has Sofia to keep him grounded. Without Sofia on the show, maybe Beth will become his center, although the age difference is a little creepy!

Also, this is where we see the great divide between Rick and Lori. Rick is deeply removed from anything Lori has to say about the baby. He is the leader of this group, but no longer the loving husband. Does he blame Lori for the duel between himself and Shane? It is more than likely that he is afraid of losing her in childbirth and needs to distance himself from her to focus on the survival of the group. We also see a great conversation between Lori and Hershel. She confides in him that she hasn’t felt the baby move in a while and is concerned it is dead. She wallows to him about her fears of labor and the likelihood of she or the baby becoming walkers. She finally pleads with Hershel that if she or the baby turn, that he would kill them. This was an truly troubling scene and was a fantastic addition of emotion to the show.

Finally, the next morning, Rick, Maggie, Hershel, T-Dog, Glenn and Daryl all enter the bowels of the prison. During their search, walkers emerge from everywhere and the group gets separated! Maggie and Glenn hide in a room until the walkers have passed but they are lost from the rest of the group. Franticly, Herschel calls out for his daughter and is bitten in the leg by a walker that has been sitting on the floor! Panicked, the groups reconnect over the screaming Hershel and drag him down the hall as walkers emerge from everywhere. They bust a lock off a door, stumble inside and barricade the door. Rick looks at Hershel’s leg and decides that it must be removed in order to save him! Grisly effects abound as Rick hacks off the bitten area, and Hershel passes out. But, all is not over! Besides the walkers outside, there is a new issue to contend with. Daryl tells Rick to get down as he draws his crossbow upward. It seems they have entered the prison’s cafeteria and there are still prisoners here. Alive!

Outstanding first episode, that ampted the action up to eleven and the emotional duress through the roof! I was very surprised about Hershel being bit, especially since it was Dale that had his leg amputated in the book! More amalgam storylines abound and I couldn’t be happier! This show has become the pinnacle of drama television, forget the courtrooms and special crime units, life in a zombie filled world is where all the best stories can come from! 

As the season progresses and the Governor makes his presence known, the emotional aspect of the show will become heightened. There are things that happen in the book that I do not know how they will be allowed on network television. The Governor is an extremely twisted man and fans of the book are worried about how he will be used in the show. Well, from what Robert Kirkman has said, the fans need not worry. He has this to say about one of the most vicious characters in comics today,” … the threat of violence posed by the Governor, has not been diluted for TV!” With that said, hang on folks, it’s going to be one intense season!

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Comic Book News

Advanced Review: The Walking Dead #103

With all the hype AMC is getting with the fantastic television version of The Walking Dead, let’s not forget that this phenomenon began as “the little comic that could!” The heart and soul that exudes from the characters, started in twenty-two pages of black and white perfection! Issue #103 continues to prove that this “zombie” book is one of the best comics ever created!

Rick has a plan, a plan that he cannot let anyone know. A plan that will alienate him from the people he calls friends, and more importantly, from Carl. But he must not let that hinder his decision. If he wants his people to survive, they must truly fear what is to come!

Outstanding is a word that is all too often used to describe Robert Kirkman’s finest book. But, it is the exact word that falls from your lips as you read this issue. The pacing drives you forward into one of the most distressing issues to date. It is completely unnerving as Negan walks the hallowed halls of Rick’s community, with swagger and a venomous grin he changes the entire outlook of the series. Kirkman creates an atmosphere thick with agitation, so much so, that you dare not turn the page in lieu of tempting the fates! 

This series does one thing better than any book out there — makes you fearful for the characters! Not enough praise can be bestowed upon Kirkman for his creation of an emotional tether between reader and character. It truly is astounding!

So, does Negan and his trusty bat,”Lucille,” get to taste blood again? I won’t spoil it for you, but I will say this — Negan’s not the only one who gets to hold good ol’ “Lucille!”

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Comic Book News

NYCC 2012: Walking Dead Exclusive Merchandise!

Just announced on Skybound.com, the website revolving around everything Robert Kirkman, we get to see the FINAL approved NYCC 2012 Walking Dead Exclusives! These will be in extremely high demand and will only be available at the Skybound Booth #1229! So get there early!

Below is the official press release from Skybound.com:

 

Michonne and Pets PVC Figure Set and The Remains t-shirt
 
Robert Kirkman, creator and writer of The Walking Dead and Executive Producer/Writer of the hit AMC TV show based upon his bestselling comic book series and graphic novels, saved the best New York Comic-Con Exclusive Merchandise for last. Kirkman and Skybound, his imprint at Image Comics, bring you a limited edition PVC figure of The Walking Dead fan favorite badass, Michonne. That’s right, everyone’s favorite katana-wielding survivor and her “pets” are immortalized as limited edition PVC figures to be devoured by the hordes at New York Comic-Con. Also, a limited-edition black 100% cotton t-shirt, The Walking Dead The Remains shirt, pays homage to the last of the original survivors.
 
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The Walking Dead Michonne and Pets PVC Figure Set is a limited edition set available in three colors:
·         Grey, like the post-apocalyptic world the survivors are living in, is limited to 1000 sets, $15 each
·         Purple, like the stylish and unique Michonne herself, is limited to 250 sets, $20 each
·         Glow in the Dark, well, that’s just cool, is limited to 250 sets, $20 each
 
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The Walking Dead “The Remains” t-shirt is limited to 250 shirts for $20 and if you’ve read the record-breaking 100th issue of The Walking Dead [Spoiler Alert], you know that means Rick and Carl, Michonne and Andrea. Show off your insider cred by sporting this tee and impress all the other aficionados of The Walking Dead comics and graphic novels.

 

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Speaking of graphic novels — While you are waiting in line to meet the incredible Robert Kirkman, you may need something for him to autograph. Well, what could be better than the NYCC Exclusive The Walking Dead Hardcover Compendium (Red Foil Edition)? This beautiful crafted book is limited to only 1500 copies and will set you back $100! But it’s well worth it! 

 Don’t know when your comic gods can sign all your newly acquired goods? I got ya covered! Below is a full list of times and appearances for you so you can factor in all your other events!

So empty your bank account and get out there for the coolest swag from your favorite book! And please, somebody send me a “Remains” t-shirt! I’m beggin’ ya!

 

Skybound Signings:

 

Thursday, October 11th:

5:00PM-6:00PM         Robert Kirkman signing, creator/writer of The Walking Dead,                                               InvincibleSuper Dinosaur and Thief of Thieves

 

Friday, October 12th:

1:00PM-2:00PM         Thief of Thieves signing with artist Shawn Martinbrough, writer                                            James Asmus and colorist Felix Serrano

 4:00PM-5:30PM         Robert Kirkman signing, creator/writer of The Walking Dead,                                               InvincibleSuper Dinosaur and Thief of Thieves

 

TBD                             Robert Kirkman and Jay Bonansinga sign advance copies of their                 upcoming novel, The Road to Woodbury. For further details, keep checking www.Skybound.com

 

Saturday, October 13th:

1:00PM-2:00PM         Witch Doctor signing with creator/writer Brandon Seifert and                                               creator/artist Lukas Ketner

5:00PM-6:00PM         Thief of Thieves signing with artist Shawn Martinbrough, writer                                            James Asmus and colorist Felix Serrano

 

Sunday, October 14th:

11:00AM-12:00 PM    Jason Howard signing, artist for Super Dinosaur

3:30PM-5:00PM         Robert Kirkman signing, creator/writer of The Walking Dead,                                               InvincibleSuper Dinosaur and Thief of Thieves

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Comic Book News

Review: The Walking Dead: Michonne Special #1

We are just days away from the third season of one of the most anticipated television shows in the past decade, and what better way to introduce all those fans to the resident katana wielding bad-ass, than too give her her own special!

Reprinting The Walking Dead #19 — the first appearance of Michonne — in conjunction with the Playboy “origin” story, we finally get a more solid look at what created such a fan favorite character. From using her boyfriend and his best friend as moving camouflage, to the first time Rick and Michonne meet, this was a nice overview of the character that has endured so much at the hands of Robert Kirkman.

Though regular collectors of the series, and the Playboy story, will see nothing new in this book; it is still nice to have both stories together in one place. A singularly hand held origin piece that can be accessed anytime for your perusing pleasure! No digging through back issues needed!

My only qualm with the book is the definitive difference in the quality of the grey tones and line art. The Playboy story is much darker in hue than the original series and Adlard’s pencils used to be much thinner, a crisper style with much more detail. I know Charlie Adlard had to quicken his art style a few years back to keep the pace of a monthly book on track, but there is a clear division between the two tales now. Silly, I know, but the rest is still perfect!

So before you head out to your TWD parties this weekend, I’ve been invited to attend a few, be sure to hone up your knowledge about that mysterious girl from Season Two! Michonne will be the word on everyone’s lips at the water cooler — don’t be left out!

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Comic Book News

Advanced Review: The Walking Dead #102

After the deaths of Glenn and Abraham, there has been a lull in action, but a real focus on how the characters develop from here. Kirkman has dialed the brutality back to a minimum, giving ample time to see exactly how Rick and crew choose to deal with their new world dynamic. A world that is now more dangerous than ever before, a world that must deal with — Neegan!

Though we all love the insane twists and turns that Kirkman does so well, it is the “quieter” times when his writing skills really shine. The introspective stories of these hardened individuals, are truly what makes this book stand out more than anything else on the stands today. And with issue #102, we get more of the same.

Touching upon every major character, Kirkman reveals Rick’s new strategy for survival and the reactions to it. This is the book where everything truly changes! The group’s function, their outlook and eventually, a shift in their core dynamic; sets the stage for something we have never seen before. Loyalties change, relationships become strained, secrets are sworn and Rick puts himself in the cross hairs for the good of the group. But does the group need him to be there to begin with?

Well executed and thoughtfully expressed, Kirkman is the best at deepening the emotional bond between characters and the readers! He makes it so easy to get lost in their world and even easier to care about them. Fans of The Walking Dead television show, will undoubtedly recognize some of the same plot threads from Season Two in this book. And even though you may feel a slight sense of deja vu, it is comforting to see some aspects of the different genres meld into great stories for both avenues. Plus, it will make it easier to become a fan of the comic if you haven’t already! But, who am I kidding? Who isn’t a fan already!

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Comic Book News

Advanced Review: The Walking Dead #101

After the shockingly horrific events taking place in issue #100, Robert Kirkman gives us a somewhat cathartic issue this week to let us recover. 

Although the characters, and we the readers, are still reeling from what happened to Glenn, there is no rest for the wicked. The pace is one of adrenaline fueled panic, which is exactly what the characters are feeling, but it rushes directly into a mediocre story. There is no time to flush out what these characters are going through, no contemplation regarding what to do and forgiveness given too freely to each other. The fleshing out of characters and their emotional distress is what The Walking Dead is known for, but these aspects seemed to be glazed over in this issue in order to make room for the next big surprise waiting around the corner. 

Don’t get me wrong, the issue has merit and some well done scenes, but the pace is just way too fast. The connections between characters and the “little” moments seemed to loose their pull on the heartstrings the way they usually do — and it was sorely missed. The “Something To Fear” storyline has been one of the best overall arcs to this tremendous book, issue #101 is just the weakest link. 

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Movie News

Advanced Review: The Walking Dead #100

100 issues! 100 issues of one of the most unnerving and highly acclaimed books that grace the shelves of your LCS each month! When I started reading Robert Kirkman’s opus to survival horror back in issue six, Charlie Adlard’s first issue, issue one hundred seemed so far away. But here it is, and believe me, you DO NOT want to miss this one! This is the issue where everything changes, and with ten different covers — you literally CAN’T miss it!

We all know by now, that Mr. Kirkman loves to build up a story before ending it with a crashing crescendo of mayhem! Well, he does not disappoint with this historic issue! 

I actually found this issue very hard to read. Not because of any pacing or plot issues, but rather, do to the horrific events that transpire within. We have all grown to see these characters as much more than two dimensional drawings over the years. The characterization has always been the factor that has kept this book expanding, and it is that same extreme detail to characterization — that makes us become unnerved when terrible things happen to them. This issue, in particular, will make you cringe!

Robert Kirkman has always been able to manipulate a bevy of emotions from a reader. From joy to utter revulsion, he can twist a plot so that it is not an unforeseen conclusion to a story, but an unrelenting one! You are forced, head first, into horrific situations that will bewilder you with the sheer depths of human cruelty. And just when you think you can take no more, he astonishes you with something even worse!

I will not give any spoilers to this issue! You need to read this unrelenting force of brutality for yourselves! It will shock you at how depraved humans can be when all the shackles of civilization have been shook off. You not only owe it to yourselves to get this book, but we ALL owe it to Kirkman for giving us such an introspective look at the human condition all these years. Who would have thought a “little zombie” book could become all this spectacle?!

Congratulations for 100 issues of amazing stories TWD crew! Can’t wait to see issue 1,000! And to all you fans that thought no one could be more evil than the Governor — there’s a new kid in town! Now get reading!

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Reviews TV News Video Game News

The Walking Dead Episode 2 Starved for Help: Video Game Review

When the Dead Walk, It’s the Living You Should Fear

A Video Game Review for The Walking Dead Game: Episode 2 ‘Starved for Help’

By: Lawrence Napoli 

 

As much as I enjoyed episode 1 of this digital game series, there is no question that the second installment dials up the creepy, grotesque and confrontation elements of people surviving the zombie apocalypse by a factor of 10.  “Amazing,” is the one word I’d use to describe Starved for Help, but I am beginning to notice some unfortunate commonalities this game shares with others that claim “your choice really matters.”  More like, “the illusion of your choice might matter” which is proven by the player’s inability to alter the outcome of major plot points as a result of choosing a different path. 

[[wysiwyg_imageupload:2086:]]Before I get into the goodies of episode 2, I must share with you all more complaints over the unprofessional manner in which TellTale Games is distributing this current project of theirs.  For those not in the know, the first episode of this game was released back on April 24th with the promise of new episodes to be released monthly.  When it took just over two months for episode 2’s premier (it was released yesterday) the internet was set ablaze via gamer anger and resentment over a basic expectation that saw zero follow through from the developer.  Fast forwarding to yesterday, after much anticipation and frustration, episode 2 was finally available to be downloaded off the Playstation Network.  I downloaded the file, installed it and loaded up one of my saves to continue my adventure with Lee Everett.  But then the game stopped the loading process and exited out to the PS3’s main menu as if I had quite the game, ALL BY ITSELF.  I’ve owned the PS3 since day 1 of its release and this is behavior I’ve never witnessed out of the machine despite having suffered through the infamous PSN (hack-induced) outage in addition to the YLOD (Yellow Light Of Death) on my original ‘fatty’ 60 gig system.  

Perplexed, I figured to reattempt the download and reinstall the software because that’s everyone’s go-to trouble shooting technique for all technology.  No luck.  After my third attempt I would easily describe my negatively charged energy as (to quote Vincent Vega) “a racecar in the red!”  So I jumped on the phone (who uses those anymore?) to contact customer service for PSN [1-800-345-SONY] and I sought to track down some answers.  I don’t know if I was just extremely lucky, or if Sony simply knows how to properly employ their customer service phone lines, but 2 out of the 2 times I had to speak with a human representative, I got American sounding people for which communication was seamless.  Their first suggestion was to go under the system settings option in the PS3 menu to disable the connection to the media servers which may have corrupted the file during download.  That didn’t work.  They then suggested deleting the entire game from the hard drive and re-downloading all relevant game files (that would be the demo, episode 1 and episode 2).  Bingo!  So for any of you out there still struggling with this game, the answer is purging and don’t worry, your save files will not be affected. 

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I don’t remember the Bates Motel having this many technical difficulties.

The point of this lengthy intro is to communicate how TellTale has mismanaged this game thus far, despite having produced a gem of a game.  The problem was definitely on their end because when I purged and restored, the network prompted me to download an update patch which did not happen for the episode 2 file by itself.  Perhaps it is a problem for everyone having purchased the season pass for $19.99, but if I have to repeat this procedure for every future episode, I will be extremely disappointed.  I’m thinking that this is the first IP developed by TellTale that consumers have been completely ravenous over so perhaps they are not used to this level of demand.  This leads to management acting more like nervous fools pressuring programmers for faster results yielding a less than ideal product.  This speculation has not been proven beyond a shadow of a doubt, but simply getting this game into the hands of gamers has been shaky at best. 

Story

As for the game, it certainly does not waste any time throwing the player back into “the sh*t.”  After a brief cut scene reviewing the player’s key decisions from episode 1, Lee Everett’s gotta get his hands dirty immediately and often for the duration of Starved for Help.  Although the first episode eluded to the perceived danger of other survivors, this is the prevalent issue for the entirety of episode 2.  Finally, the player is getting knee deep into the unique harshness of Robert Kirkman’s zombie apocalypse and the new rules are as follows: 1) zombies are a constant threat, but never the immediate one, 2) bites don’t turn people and 3) developing trust requires more than just trading favors.  Knowing this, I was very hesitant about all of the new characters I was introduced to despite their well mannered demeanors and helpful attitudes.  My Lee Everett already has plenty of issues with people he already knows that are somewhat gunning for him within the group.  Additional wildcards will only complicate things.  Some of these concerns were justified while others were misplaced.  Trust is in short supply at this point in the story, but desperation (particularly the need for edible food) tends to force people’s hands.  

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This doesn’t look threatening in any way, shape or form.

Characters inside the player’s initial group have a little more exposition as well as bonding or conflicting moments with Lee which does much to raise the stakes for any danger the player runs into, of which there will be plenty.  I like that there’s a lot more action involved in this episode whether its combat or running from trouble, but the overall pace of this episode remains as methodical as the first, so don’t expect a drastic change.  The one change that seemed undeniable was the darker tone combined with the proximity of the children in Lee’s group to the increased level of horror.  

Gameplay and Functionality

There are no new challenges to the required coordination for gameplay in episode 2, but there are certainly new difficulties navigating this chapter that wasn’t nearly as much of an issue for episode 1.  Starved for Help is very glitchy or laggy which has Lee getting stuck on corners, taking indirect paths to speak with people and investigate environments as well as having several awkward delays between transition scenes.  As a result, this gives the episode a very choppy feel which does the player no favors considering snap reflexes are much more important to survive this time around.  Again, what the player is called to do (whether it’s button-mashing, targeting or movement) is not difficult in and of itself.  However, if the game lags, the player has lost precious tenths of a second that will determine the difference between victory and defeat.  This is an issue that may lead to some impromptu deaths, but is less of a deal-breaker and more of a growing concern for less than precise programming.  

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The real danger is that my feet are actually glued to these stairs.

I find it very interesting how this game continues to feature an inventory indication on the screen with no player ability to interact with that inventory as he or she sees fit.  Yes, some items are necessary to trigger the next scene, but not everything Lee’s possession accomplishes this.  What would make for more dynamic gameplay is for the player to be allowed to use different items in the inventory for situations that may not seem like it would be useful so as to present more options for reaching the goal.  For instance: [and this example doesn’t happen in the game, so no spoiler alert necessary] if Lee is held at gunpoint in a small, enclosed room and he only has a piece of rope and a pencil in his inventory, using one or the other combined with a convenient environmental distraction could set him free, or get him killed.  This game seems to be too reliant on whatever props are immediately available in the current scene to win, which dilutes any perceived importance the player may place on investigating every corner and examining every item leading up to designated “moments of truth.” 

Conclusion

Episode 2 Starved for Help is an excellent follow up to A New Day.  Unfortunately, with all the problematic logistics behind the production and distribution of this game, I am forced to debate whether the wait was actually worth it.  Don’t get me wrong.  The story is engrossing, the characters have depth and the ability to choose (illusion or otherwise) is still a compelling gameplay mechanic, but there’s an awful lot of time in between the release dates of these episodes.  I feel the impact of the story is being lessened by its fragmented presentation.  This interactive drama is just too good to be consumed piecemeal that I am now recommending interested gamers to save their money until every episode is available to play. 

And I do highly recommend everyone to (eventually) give this game a play through as these very unique, Kirkman-esque social commentaries really make me think.  Upon digesting everything I witnessed at the end of Starved for Help, it made me consider the concept of desperation in general.  Is it something human beings simply cop-out to so as to act on raw emotion or is it a natural and justifiable survival instinct?  The evolution of mankind suggests taking steps away from “the animal” to find new, innovative and previously unconsidered methods of problem solving; independent of the situation while pragmatic necessity rarely leaves people the time to weigh their options and consider alternatives.  

This is the allure of well written zombie fiction as it is not as immediate or decisive as war or natural disasters, but as an equally dangerous peril that needs to be circumvented in order to survive.  The manner in which an individual circumvents reveals a strength (or lack of) character which remains to be seen if such a thing matters when civilization ends.  This is what makes Robert Kirkman’s pristine exploration of humanity in The Walking Dead a journey into the proverbial heart of darkness not because evil, death and depravity are at the center, but because we are fearful for not being certain that we won’t succumb to them when put to the test.  Lee Everett certainly gets put to the test in Starved for Help.  What will you make him do?

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Comic Book News

The “DOC’s” Top Of The Pile for May 30th, 2012

The “DOC’s” Top Of The Pile

 

By: Chris “DOC” Bushley

(A weekly quick pick of the five titles that should reside at the top of your pull list. In no particular order!)

 

I do the research, you reap the reward! Before you head out to your favorite shop today, be sure to add these books to your list of goodies! Forget that “apple a day nonsense”, this “DOC’s” prescription to good health starts with these top five titles of the week!

 

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1. The Walking Dead #98  : If I told you once, I’ve told you a thousand times, when Kirkman uses red covers â€” bad things happen! This is a biggie, folks! Do not miss this issue or YOU will have “Something To Fear”! Check out my review here!

2.  Supercrooks #3  : Mark Millar’s homage to Ocean’s Eleven — with a twist, continues here! Just as the team gets back together, they find out who their “mark” is. This ones going to be waaaay tougher than they thought! Great book!

3.  Batman Annual #1  : You think Scott Snyder has created an amazing version of Batman, wait till you get a load of his Mr. Freeze! Completely twisted with a shocking ending, Snyder throws out all you thought you knew and carves a new niche for himself in the Batman mythos! Amazing! Check out my full review here!

4.  Animal Man Annual #1  :  This is a great “down time” issue, that lets us see the first battle that teamed a Swamp Thing and an Avatar of the Red together! Creepy and engrossing, this one paves the way for the war with the Rot!

5.  X-Men Legacy #267  :   An Avengers Vs. X-Men tale that actually has a complete battle set up in a single issue â€” without roping you into buying more books! This is a great Rogue-centric tale that is all about control and when to lose it! One phrase can sum up this book â€” Rogue Smash Puny Avengers! Fantastic stuff! Don’t believe me, check out my review here!

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Comic Book News

Review: The Walking Dead #98

(Editor’s Note: Extreme Spoilers Dead Ahead!)

 

The signs were on the wall. The ominous 100th issue looming in the distance, the happiness that has befallen numerous characters lately, but it is the covers that have given it all away! I told you all last time — when Robert Kirkman and crew decide to churn out the infamous “RED” covers, bad things happen to our favorite band of survivors! And I’ve never lied to you, have I? Well, only that one time, but we made it out of that Mexican prison pretty much unscathed — so it was worth it! 

Here’s a gentlemanly tip: If you do not want to know any spoilers — stop now! If you are itching to see what Kirkman has done to all the characters we hold so dear, read on. But I warn you, once you know you can never go back!

Issue #98 begins with Abraham and Eugene walking to find supplies in order to manufacture bullets. But all is not what it seems, danger awaits them in the darkness, and it will change the status quo of The Walking Dead forever! Meanwhile back home, Rick and Andrea are working on their new relationship as machine gun fire rings out in the distance! It’s all hands on deck as our band of survivors rush to the gates to see what is happening. Negan has sent a retaliation squad to their very doorstep and everything changes in the blink of an eye! One character does all he can in order to survive, but survival is not in the cards for everyone — as a major character dies! 

Now, I will not tell you exactly who dies — where’s the fun in that? But, if you read carefully, I have given you all the clues you need to piece it together! I for one, was completely shocked at how Robert Kirkman completely makes a reader feel numb as they watch these characters die. You cannot even catch your breath as you are thrown through a whirlwind of chaos, let alone have time to fully process what has just happened! And the most gut wrenching part, is that you know things are just going to get worse from here. There is no stopping it, the juggernaut of fear will roll over everyone until there is nothing left! In the end, as our survivors try to deal with what just happened, there is an overwhelming sense of bewilderment. Their confidence is gone, their bravado is gone, their ammo is almost gone and the worst part is — their attackers are gone! Nothing will ever be the same, and I thank Robert Kirkman for giving us these characters to get so emotionally attached to. Comics are suppose to make you feel something, this one certainly will. Issue 100 is coming — I just hope there is anyone left for issue 101!

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Comic Book News

The “DOC’s” Top Of The Pile for May 16, 2012

The “DOC’s” Top Of The Pile

By: Chris “DOC” Bushley

(A weekly quick pick of the five titles that should reside at the top of your pull list. In no particular order!)

 

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I do the research, you reap the reward! Before you head out to your favorite shop today, be sure to add these books to your list of goodies! Forget that apple a day nonsense, this “DOC’s” prescription for good health starts with these top five titles of the week!

 

1.  Hardcore #1:  Kirkman brings his A game with this action/sci-fi/thriller about an assassin that can manipulate another person’s body! Part Quantum Leap, part The Bourne Identity — 100% amazing! This is the “Next Big Thing”! Check out my full review here!

2.  Danger Club #2:  Great story by Landry Q. Walker and even better art by Eric Jones — this tale of a world that has lost all it’s adult heroes will enthrall you! The future for Kid Vigilante looks bleak as he must do the unthinkable in order to save the entire world! Walker and Jones have hooked me on this sleeper hit, so get it if you can!

3.  The Secret Service #2:  The combined comic might of Mark Millar and Dave Gibbons unite on a tale of family and country! Gary’s Uncle Jack is trying to help him escape from his hell of a life. But is it better to deal with the hell you know or the one you don’t know? Another hit from the Millarverse that will have you begging for more!

4.  B.P.R.D.- Hell On Earth: The Devil’s Engine #1:  Johann Kraus has changed, Abe Sapien has been removed from action, Liz Sherman is in hiding and Hellboy is dead! Everything the B.P.R.D. has built up over the years, begins to fall all around them! And if they fall — the entire world does as well! Mike Mignola continues to break his world one piece at a time! Get on board while you can!

5.  Red Hood and the Outlaws #9:  The “Night of the Owls” storyline continues here, but it’s the first appearance of a certain Bat villain in the DCnU that makes this book so “cool!” That’s right, folks — Mr. Freeze enters the fray and all the corny “Arnie” lines can now flow freely around in your head again! Great story about the prodigal Bat-son and his team of reluctant heroes! Scott Lobdell and Kenneth Rocafort continue to make “chilling” stories month after month! So,”Chill Out!” and get this book!

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Comic Book News

Advanced Review: Hardcore #1

Our good friends at Image Comics have yet again graced us with an advanced copy of another sure fire hit! But this isn’t just any ol‘ book, this one is — Hardcore! Created by fan favorite – and CBN’s “Creator Of The Year 2011” – Robert Kirkman!

An amalgam of Quantum Leap and The Bourne Identity, Hardcore is an espionage/sci-fi thriller that exudes excitement on every page! You thought Kirkman just did zombies and aliens? Well, think again kids — this one will blow you away!

Following Agent Drake, a stylized government assassin, we enter the world of shadow agencies and their ability to eliminate threats. But this isn’t just the same old covert ops that we have all seen before, this is technology at its finest and most brutal! Using a sniper and a “hardcore” bullet, a brain command bypass system that is shot into the neck of its intended target, Agent Drake can mentally “take over” the physical abilities of the victim. While the victim is placed in a dream-like state, Agent Drake can manipulate their body in order to use them to get close to the true target! An old friend, a business partner, a lover or family member, Agent Drake can become any of them — and put a bullet in your brain! A 72 hour window is all he has to eliminate the threat and pull himself out of his victim; if he doesn’t, he could suffer massive brain damage as the “hardcore” dissolves away! Easy, right? But what happens when you can’t pull back out and the minutes start ticking away?!

Action/Thriller, Sci-Fi/Drama, call it what you want! This book is intriguing, exciting and full of enough action to make Joss Whedon smile! Seriously, I was not expecting this type of story from the creator of Invincible, Thief of Thieves, and The Walking Dead! But that’s exactly what Robert Kirkman does — breaks the shackles of conformity to bring you amazing stories! This tale of high stakes espionage will astound you and make you yearn for more! Highly recommended, this will be a true “sleeper” hit that no one should miss!

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Comic Book News

Advanced Review: The Walking Dead #97

As issue 100 slowly crawls towards us, Robert Kirkman sets his pieces in motion again for a terrible fate to befall them! 

In this issue, Rick and group, return from the Hilltop to let everyone know about the deal Rick struck with its citizens. But there might be a few bumps in the road, as some of Negan’s men follow them! Meanwhile, back home, Eugene begins to test his boundaries with Abraham regarding Rosita and their “relationship.” And finally, when our heroes arrive back home, four of their lives will be changed forever as the impending darkness begins to envelop around them! Kirkman doesn’t call this arc “Something To Fear” for no reason, folks!

After a long run building up to this arc, Kirkman has begun turning the screws, ever so slowly again, to make us uncomfortable. He is a master of suspense, giving subtle hints as to what might happen to our favorite characters and leaving us no option but to watch in unbridled horror! We try to scream to them, “Look out!” but it falls upon deaf ears! Even the most hardened of the group can only take so much before they crack, and with so much joy entering into their lives again — the emotional turmoil beset upon the reader will be escalated to the Nth degree!

This series is untouchable when it comes to characterization and the emotional connection the reader has with Kirkman’s characters. I have never had so many “Oh, no!” moments in my twenty plus years of reading comics as I have reading this series! Kirkman has a way of making you believe in these characters and their plight to survive so much, that you feel emotionally drained when something horrible befalls them.

So, steel yourself for this new arc, it looks as though the winds of change have begun blowing again! Plus the cover tells it all! Fans of the comic series know all to well what happens when Adlard and Rathburn churn out the “Red” covers! Nothing good my friends, nothing good.

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Movie News

The “DOC’s” Top Of The Pile for February 29th, 2012

The “DOC’s” Top Of The Pile

By: Chris “DOC” Bushley

(A weekly quick pick of the five titles that should reside at the top of your pull list. In no particular order!)

 

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I do the research, you reap the reward! Before you head out to your favorite shop today, be sure to add these five books to your list of goodies. Forget that apple a day nonsense, this “DOC’s” prescription to good health begins with these top five books of the week!

1.  Moon Knight #10:  Echo is dead, Moon Knight is in a hospital under police custody and Madame Masque has set her sights on retrieving the stolen Ultron armor! This book may be going out, but Bendis is definitely having it go out with a — BANG!

2.  Invincible #89:  Invincible goes Ultimate Spidey style with this one and the status quo will never be the same again! Kirkman brings the cosmic back to the forefront — at least one company does! Check out the full review.

3.  The Walking Dead #94:  Kirkman does it again and sets us all up for a world of hurt! Is Jesus truly a peace bringer or a “piece” bringer? Only time will tell but it all starts here! Check ou my full review for more speculation! Full review!

4.  Tiny Titans #49:  The penultimate book of the Eisner award winning series by Art Baltazar and Franco! The all “Squishy” issue is the perfect read for parents and children that incorporates current storylines into their banter. Like how Beast Boy and Robin discuss how Superman no longer wears “red undies” on his costume! Aw Yeah Titans!

5.  Justice League #6:  This is the best of the best and the type of story that reminds us how good comics can be! Plus, a back up story featuring Pandora and The Phantom Stranger! Does Pandora look a little familiar to anyone else or is it just me? Maybe I’m just over Zealous! Check out my review here!

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Movie News

Advanced Review: The Walking Dead #94

Our good friends at Image have once again graced us with an advanced look at one of the best books on the shelves each and every month — The Walking Dead

Issue 94 brings us part two of the” A Larger World” storyline, in which a man named Jesus has offered to extend a hand of peace and trade to Rick and his community. But can Rick really trust someone who trounced two of his best fighters all in the name of peace? Maybe, maybe not, but this one man will surely change the outcome of the lives they have been leading thus far.

Kirkman has been on a slow burn lately, setting the pieces of his creation in exact placement for something big to happen. And the character of Jesus will be the catalyst for either misery or happiness! Andrea has quite the ominous speech in this issue about who has survived, so ominous in fact that you cringe as she is speaking — wishing she had never opened her mouth. Moments such as this is exactly why this book has been so good for so long. Kirkman can dredge up emotions in readers so effortlessly that you forget you are reading a comic book. Carl’s complete emotional numbness for human life is so jarring that it almost seems he is no longer human himself. One can only ponder the amount of emotional damage this young boy is riddled with, and fear what he could do to “protect” the ones around him. Fear, contempt — and especially with this issue — trust all come into play making you ponder, as Rick does, the ability to have faith in another persons motives. In a world that has done away with rules and most courtesies, can you openly trust someone you don’t know, or for that matter, someone you thought you knew? 

With Rick, Andrea, Michonne, Glen (and a surprise guest) escorting Jesus to the “Hilltop,” there is no one left at the community to stop Abraham from executing his own plans – plans that will remove Rick from a seat of power and leave Abraham as the new “leader.” With issue 100 looming off in the distance, one can only ponder the possibilities Kirkman has up his sleeve. Will Abraham take this opportunity to overthrow his “friend” or will Jesus do it for him? Will the community actually befriend another town and create a barter system that will benefit everyone? Whatever it is, Kirkman will surely leave us agape with shock as he always does! And with only four original characters left from issue one, I fear the worst!

As Sean Connery once said, “Jesus was a carpenter!” but he never knew this Jesus — and he is badass!
 

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Movie News

The “DOC’s” Top Of The Comic Book Pile For January 25th, 2012

The “DOC’s” Top Of The Pile

By: Chris “DOC” Bushley

(A weekly quick pick of the five books that should reside at the top of your pull list! In no particular order!)

 

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I do the research, you reap the rewards! Before you head out to your favorite shop today, make sure you add these titles to your list of goodies. Forget the apple a day nonsense, this “DOC’s” prescription to good health starts with these top five books! 

1.  Justice League #5 : Johns and Lee are on fire with this book, creating some awesome moments and hokey catch phrases to boot! One word sells this book — Darkseid!!! For more, read my review.

2.  Secret Avengers #21.1 : Uncanny X-Force scribe and CBN favorite, Rick Remender, breaks his way into the Bendis Fort Knox world of the Avengers! It’s a Hawkeye run team but all we care about is Venom!

3.  Teen Titans #5 : Scott Lobdell pits his teenage team against Superboy with disastrous results. His re-imaginings of these characters are outstanding and so is Brett Booth’s pencils! Now check out my review!

4.  American Vampire #23 : DC’s golden child, Scott Snyder, has made vampires cool again! But they’re not as cool as the kid hunting them down! Take a trip back to the fifties and hold on as the book careens out of control! Here’s my review for that.

5.  The Walking Dead #93 : “Jesus” has come to save Rick and his crew, but do they really want saving from the guy who just kicked their ass? Kirkman’s next big arc starts here and Rick is more pissed than ever!

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Comic Book News

Review: Invincible #85

  Since the end of The Viltrumite War arc, Mark has been biding his time on Earth doing quite a bit of soul searching.  The pace of the storyline had slowed a bit – and some fans were beginning to wonder where Kirkman was heading.  With #85 hitting the stands, now we know right where

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Comic Book News

Review: Invincible #84

As Invincible closes in on the final stretch to issue #100 it looks like many interesting changes for the character are in store.  Issue #84 finds Mark soul searching in earnest about all the decisions he has made and how these decisions have ultimately affected humankind for better or worse.  He makes a touch decision

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TV News

NYCC 2011: The Walking Dead: Robert Kirkman Won’t Kill Carl

By now we have all seen the season two premiere of The Walking Dead, and for those who didn’t — SHAME ON YOU! For all of those who haven’t seen it, I won’t spoil any of it, but for those of you who have — I have on the highest authority a little inside information.

Mr. Robert Kirkman gave me a promise on the inside of my copy of The Walking Dead: Rise of The Governor. And here it is:

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Comic Book News

NYCC 2011: In Kirkman We Trust!

Robert Kirkman not only showed CBN’s EIC Matt McGloin and the “DOC” some fun zombie lovin’ but he was a real man of the people. Arriving late due to some car trouble, Kirkman not only told the fans that the seven o’clock cut off would no longer be in effect for tonight, but he also signed everything fans brought. And I mean everything! Fans had stacks and stacks of books that Kirkman joyously signed with his patented silly grin. And he stayed after the lights began to dim on the convention in order to make every fans dream come true.

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Comic Book News

Review: Invincible #81

Everybody does a little soul searching in this issue except for Mark – who does a lot of soul searching this issue.  In fact, he almost does too much soul searching as it looks like the dark places he's going in his soul searching are going to lead him down the wrong path. It's rumored

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Comic Book News

Review: Invincible #80

Invincible has reached the 80 issue mark and it’s still going strong as it closes in on #100.  Kirkman has promised some major changes and surprises in the new arcs leading up to #100, and I have a feeling that some of the seeds are being planted in the current issue. This issue marks the

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Comic Book News

Review: Invincible #79

This issue is heavy on drama and character development – but light on action.  In short, long-term Invincible fans will appreciate it – but any new reader will be confused and disappointed.  This is not the issue to begin reading Invincible if you've not been reading it up to now. I must say that I'm not