Skip to Content

Mass Effect 3 Citadel DLC Now Available; Marks End Of Commander Shepard

Press Release

 

BIOWARE CELEBRATES COMMANDER SHEPARD’S HEROIC SAGA WITH AN EMOTIONAL SENDOFF IN MASS EFFECT 3: CITADEL

 
 

[[wysiwyg_imageupload:5997:]]

Embark on one last adventure with Commander Shepard and crew and rejoin the Alliance when Mass Effect™ 3: Citadel launches today. This emotionally driven piece of single player DLC expands on the events of Mass Effect 3 by inviting players to return to the capital of the Citadel Council in an effort to eliminate a startling threat. This new content will also feature Commander Shepard’s long-time friends and romance interests from the entire Mass Effecttrilogy, as Mass Effect 3: Citadel offers one more chance for fans to reconnect with their favorite characters and even rekindle past romances.

With the trilogy arc coming to an end, BioWare will be participating in a special panel at PAX East entitled “The Mass Effect Trilogy – A Retrospective.” Fans can join Executive Producer Casey Hudson, Lead Designer Preston Watamaniuk, Lead Cinematics Director Parrish Ley, Writer John Dobmrow and Level Designer Dusty Everman as they relive some of the most memorable public and private moments in the creation of the Mass Effect trilogy. The panel will be at the PAX East Main Stage on Saturday, March 23 at 2:00PM EST and will be moderated by SpikeTV’s Geoff Keighley.

In addition to new story content, Mass Effect 3: Citadel will also give players the opportunity to use squad members from the entire Mass Effect series in a brand-new training facility on the Citadel. The Armax Combat Arena offers ten scenarios and will challenge players by dropping them in the middle of battle to fight off wave-after-wave of enemy forces. When the adventure is over, players can blow off some steam by trying their luck at the Citadel’s Silver Coast Casino or discover and furnish Commander Shepard’s living quarters on the station.

Mass Effect 3: Citadel will be available to download on Xbox LIVE® and Origin™ starting today and on PlayStation® Network in North America on March 5 and in Europe on March 6 for £11.99 or 1200 Microsoft Points.

The Mass Effect franchise is one of the most highly decorated and beloved series in the history of games, having earned over 300 awards and 200 perfect scores from critics around the world. Mass Effect 3 launched in March to universal critical acclaim, receiving over 90 perfect scores and according to Metacritic.com, is currently the highest rated game of the year for the Xbox 360. For more information on Mass Effect 3 and Mass Effect 3: Citadel, please visit http://masseffect.com.

 

Read More about Mass Effect 3 Citadel DLC Now Available; Marks End Of Commander Shepard

Watch Mass Effect 3 Reckoning DLC Live Gameplay & Trailer

BioWare is presently streaming live gameplay from the upcoming Mass Effect 3 DLC “Reckoning.”

“Reckoning” is one of two new DLCs that will spell the end of Commander Shepard.

The multiplayer DLC pack, Mass Effect 3: Reckoning, offers players new firepower and character kits for the war against the Reapers.

The DLCs become available February 26th.

Updated with the trailer following the video.

Watch live video from bioware on www.twitch.tv

Read More about Watch Mass Effect 3 Reckoning DLC Live Gameplay & Trailer

Commander Shepard’s End Is Near; Two DLCs For Mass Effect 3 Announced

Press Release

BIOWARE GIVES FANS ONE FINAL SENDOFF FOR COMMANDER SHEPARD IN MASS EFFECT 3: CITADEL

 

Mass Effect 3: Citadel Single Player DLC Pack Takes Players on an Emotional Ride with their Favorite Characters March 5. BioWare also Adds new Character Kits, Maps and Weapons with Mass Effect 3: Reckoning Multiplayer DLC on February 26
[[wysiwyg_imageupload:5755:]]

GUILDFORD, UK. – Feb. 21, 2013 – The final chapter of Commander Shepard’s heroic saga draws near. BioWare, a studio of Electronic Arts announced two new downloadable content packs for Mass Effect™ 3; the single-player pack Mass Effect 3:Citadel and the multiplayer content Mass Effect 3:Reckoning. On February 26, Mass Effect 3: Reckoningwill be free* to download, giving fans of the popular multiplayer mode in Mass Effect 3 access to new characters, weapons and upgrades. On March 5, Mass Effect 3: Citadel will be the last single player DLC pack for Mass Effect 3, giving fans one final, sentimental journey with Commander Shepard and their squad.Mass Effect 3: Citadel will be available for £11.99 or 1200 MS Points.[[wysiwyg_imageupload:5756:]]

“The team has poured heart and soul into Mass Effect 3: Reckoning and Mass Effect 3: Citadel. As the launch of these chapters near, the feeling around the studio is bittersweet,” said Casey Hudson, Executive Producer of the Mass Effect series. “We have always been humbled and driven by the passion of our fans for the Mass Effect trilogy. We hope fans will enjoy spending more time with some of their favorite characters — we have certainly enjoyed spending time creating them. We’re excited to release this final sendoff for the trilogy and move forward into the future of the Mass Effect universe.”[[wysiwyg_imageupload:5757:]]

In Mass Effect 3: Citadel, players will explore and discover new locations across the vast, deep-space station while also having the opportunity to reconnect with some of their favorite characters from all three of the Mass Effect games. The multiplayer DLC pack,Mass Effect 3: Reckoning, offers players new firepower and character kits for the war against the Reapers. Fans will be able to get a sneak preview Mass Effect 3: Reckoning before it launches on BioWare’s official Twitch.TV channel at http://www.twitch.tv/bioware. Developers from BioWare Edmonton will be streaming gameplay and taking questions from fans on February 25 at 5:30PM GMT.

Mass Effect 3 thrusts players into an all-out galactic war to save mankind from an ancient alien race known only as the Reapers. Players will assume the role of Commander Shepard, a war-torn veteran who’s willing to do whatever it takes to eliminate this nearly unstoppable foe. With a team of elite soldiers at their side, each player decides how they will take Earth back, from the weapons and abilities they utilize to the relationships they forge or break. The Mass Effect franchise is one of the most highly decorated series in the history of games, earning more than 300 international awards.

For more information about Mass Effect, please visit the game’s official web site at http://masseffect.com.Mass Effect fans can also receive updates regarding the Mass Effect 3: Citadel and Mass Effect 3: Reckoningon Twitter® at http://twitter.com/masseffect, or on Facebook at http://facebook.com/masseffect. Additional assets are available at http://info.ea.com.

*OFFER EXPIRES 2/26/2014. INTERNET CONNECTION AND ORIGIN, XBOX LIVE GOLD, OR PLAYSTATION NETWORK ACCOUNT REQUIRED. VALID ONLY AT THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT), XBOX LIVE MARKETPLACE OR PLAYSTATION STORE. VALID WHEREVER MASS EFFECT 3 IS SOLD. MASS EFFECT 3 FULL GAME, MASS EFFECT 3 ONLINE PASS AND ORIGIN ACCOUNT REQUIRED TO USE/PLAY DOWNLOAD. OFFER MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. PRODUCT SUBJECT TO AVAILABILITY. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW. LIMIT ONE OFFER PER PERSON. YOU MUST MEET THE MINIMUM AGE REQUIREMENTS, WHICH VARY BY COUNTRY, TO REGISTER FOR AN ORIGIN ACCOUNT. EA MAY RETIRE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON WWW.EA.COM/2/SERVICE-UPDATES.

 
Read More about Commander Shepard’s End Is Near; Two DLCs For Mass Effect 3 Announced

Spike TV 2012 VGA Fallout: The Good & The Bad

2012 Spike TV VGA Fallout

By: Lawrence Napoli

 

Jesus, Mary and Joseph, what did Spike TV do now? 

[[wysiwyg_imageupload:4553:]]Last year, my underlings at Cosmic Book News and I discussed several failings regarding the 2011 VGA’s and the kind of improvements that were needed to make this televised event simply better. This year, we prefaced December 7th with a 3 part podcast that raised several concerns regarding the games that were represented, the categories themselves and which games we thought should be recognized as the best.

After watching last night’s show I was left befuddled, in the middle of the arid wasteland, alone with my thoughts, completely convinced that I was living in another world in the year 2012 where I played video games that no one else apparently played and experienced things that no one else did. 

Then I had my moment of clarity and realized that once again, the Spike TV VGA award show reaffirmed its static role in the videogame industry as a dedicated marketing tool and nothing more. As such, the following truths reveal themselves to be self evident and unwavering:

1) The show is barely an awards show and merely a lengthy, cross promotional commercial.

2) The show does not provide an adequate venue for the industry professionals that make games.

3) The show is more interested in looking ahead than appreciating the present.

4) The winners determined have less to do with quality and more to do with economic power plays that fabricate trends and enhance already popular ones.

[[wysiwyg_imageupload:4557:]]The Host

Samuel L. Jackson’s return as the host of Spike TV’s VGA award show is most welcome in light of past curiosities such as Zach Levi and Doogie Howser, er . . . Neil Patrick Harris.  The man conveys equal parts confidence and eccentricity and this show needs his type of energy.  I enjoyed his frequent cursing (would have loved to actually hear it).  I enjoyed the fun a 64 year old man clearly demonstrated in being the temporary focal point for an industry he may or may not have genuine interest in.  Either way, he’s an excellent actor and an exceptional host.  Kudos, Samuel L!  The audio clips of your most iconic dialogue in films set the tone for a very entertaining evening and those in attendance were truly privileged.

The Musical Performances

There was a lot to talk about in regards to the music of the 2012 VGA’s.  It all starts with the orchestra that was featured multiple times (as well as that hot, blonde 1st violinist in the leather dress) that played a musical homage to all of the game of the year nominees.  They even had the girl who sang the vocals for the Dishonored theme, which was a neat add-on.  Then there was DJ Wolfgang Gartner who kept the tech, pop, beats pumping throughout the show which was very acceptable, but by no means exceptional.  I enjoyed Gustavo Santaolalla’s live performance presenting another introductory trailer for The Last of Us which is set to be released May 7th 2013.  I also got into Linkin Park’s performance of Castle of Glass, the theme for Medal of Honor: Warfighter.  I honestly don’t care if Linkin Park isn’t what they used to be as a band, but their performance was solid.  Finally, Tenacious D gave the show a nice bookend with their signature 80s rock sound.  I’ve never been the biggest Jack Black fan in the world, but he’s a decent showman.

[[wysiwyg_imageupload:4563:]]The Celebrities

Right off the bat we are all greeted by 3 cast members of The Walking Dead TV show: Steven Yeunn (Glenn), Norman Reedus (Daryl) and Danai Gurira (Michonne) make the presentation for the Best Shooter Category.  I didn’t care for Zach Levi and his weird haircut making some color commentary (and promoting his nerd website) with Alison Haislip.  Zach needs to stay away from this show.  Jessica Alba presenting the world premier of Dark Souls 2 was funny due to every male in attendance achieving simultaneous erections, but odd because it had no connection to her little intro story concerning her “love” of Super Mario Bros.  Marlon Wayans shows up to shamelessly promote his dumber than Scary Movie, scary movie who simply presents (Rasta) Snoop Dogg who talks about how much he loves Tekken Tag Tournament and then introduces Assassin’s Creed 3’s Tyranny of King Washington expansion.  Before Tenacious D got to playing music, they presented the first ever Game of the Decade recipient which I completely disagreed with, but we’ll get into that later.  Yet another curious celebrity cameo was Zoe Saldana (Star Trek Into Darkness) presenting Game of the Year (which I also disagreed with) who claimed it took some extra effort for her to be at the awards, but wouldn’t miss it for the world.  Overall, the celebrities seemed out of place and for the awkwardness to end, they’d be better off staying home in the future.

[[wysiwyg_imageupload:4556:]]The Good

The best thing I saw all night was the world premier of The Phantom Pain by Moby Dick Studios, a Swedish company that no one has apparently ever heard of before.  It featured a haunting trailer of a man attempting to escape a hospital that was besieged by murderous soldiers as well as some supernatural force which had many speculating as to what this game could be.  The internet has recently provided a possible explanation via conspiratorial links to Hideo Kojima and Konami in order to shroud what this game may really be: Metal Gear Solid 5

Possible link #1) Later in the show, cameras cut to Kojima’s table, making note of the 25th anniversary of the Metal Gear franchise.  Link #2) Moby Dick’s CEO is listed as Joakim Mogren“Joakim” is an anagram for “Kojima.”  Link #3) “Mogren” contains the word “ogre” as in Kojima’s secret “Project Ogre” which Kojima himself refutes having anything to do with Metal Gear Solid: Ground Zeroes, further suggesting that Project Ogre is, in fact, Metal Gear Solid 5.  Link #4) The main character bears a striking resemblance to Solid/Old Snake or Naked Snake/Big Boss.  Link #5) Several on the internet suggest the man on fire shown in the hallway is Colonel Volgin from MGS3 and Psycho Mantis from MGS1 is seen briefly towards the end of the trailer.  Whatever the rumor and speculation concerning The Phantom Pain suggests, the trailer looked amazing, mysterious, suspenseful and everything gamers want to see in new projects.

Other show highlights involved the video skits that put Samuel L. Jackson’s likeness in various video game videos.  They were all quite funny featuring Sam’s affinity for the F-word, but my favorite was the digital composite of Sammy in The Walking Dead: The Game graphics.  I also enjoyed the overall flow and format of the show despite the fact they make precious few “award presentations.”  I also want to make note of the really cool commercial for the game Metro: Last Light which presented it in a very dramatic fashion, but almost zero game footage to prove it.

[[wysiwyg_imageupload:4558:]]The Bad

Here’s the short list:

1) Anything that continues to make South Park into a game, 2) Zach Levi’s hair, 3) the world premier of Castlevania Lords of Shadow 2 — Castlevania in the world of today? 4) Marlon Wayans, 5) too many Playstation All Stars commercials, 6) the “new” voice of Lara Croft making an appearance without much of an English accent despite her claiming to be very British, and 7) Ken Levine pushing the release of BioShock Infinite (which looks AMAZING!) further into 2013.

The Ugly

The results, ‘nuff said!  And now we roll up the sleeves:

Best Shooter: Borderlands 2?– I never agreed with this game being in this category in the first place.  If Borderlands 2 was subjected to Goldeneye’s award system, it would win the “Where’s the hit detection” award every time it is turned on.  Don’t get me wrong, I really enjoyed Borderlands 2 and it is worthy of winning Best Multiplayer, but come on!  Shooting needs more precision than that.

Character of the Year: Claptrap?– Ok so I guess this was a bit of a fan favorite and Claptrap is hysterical, but I bring this result up to make a further point regarding Borderlands 2 as a production.  What does it say about your game when none of your main characters get considered for this category and the annoying comic relief gets the victory representing all characters for the year of 2012?

Best Individual Sports Game: SSX?– Do we even need stupid categories like this?

Best PS3 and Xbox Games: Journey and Halo 4? – The biggest “no duh” moments of the evening and totally worth mentioning only in passing.

Best PC Game: XCOM: Enemy Unknown? – I’m pretty sure Guild Wars 2 is amazing and XCOM is just pretty fun.  I have no explanation for this.

Studio of the Year: TellTale Games?– No.

[[wysiwyg_imageupload:4559:]]Game of the Decade: Half-Life 2?Entertainment Weekly compiled a list of 10 games since 2002 which were deemed worthy of the title “Game of the Decade.”  Unfortunately we don’t exactly know what this means because it clearly doesn’t mean “the best.”  Such a title implies the best incorporation of all elements of a video game that creates a truly seminal work of art.  Wii Sports (2006) was on this list because it sold a hell of a lot of copies considering its simplicity both as individual software and with every Wii bundle that is currently collecting dust in your grandmother’s basement.  Legend of Zelda: The Wind Waker (2002) was considered because someone really fell in love with cell-shading Link (FYI, I didn’t).  World of Warcraft (2004) was considered because it is the biggest money making juggernaut (from a purely software perspective) of all time.  Shadow of the Colossus (2005) was on the list for its “alternative art” status.  BioShock (2007) was considered because of its twisted take on art design, its kick-ass gameplay and giving shooters more intelligence.  Batman: Arkham City (2011) was considered for being the best video game adaptation of all time.  Red Dead Redemption (2010) was here simply for being the best offering Rockstar could muster up.  Portal (2007) was here to fill out another “different type of game” slot.  Mass Effect 2 (2010) SHOULD have won because its combination of graphics, gameplay, narrative, characters and scale redefine what it means to be a videogame and is on the short-short list of best games ever. 

But, Half-Life 2 won because a lot of nerds out there sleep next to a blow up doll of Gordon Freeman.

[[wysiwyg_imageupload:4560:]]Game of the Year: The Walking Dead: The Game?– Thank you Robert Kirkman.; AMC and TellTale Games have relevance thanks to adapting your comic book. And make no mistake! 2012 is the year of TWD; good or bad, right or wrong and it is that shear fact alone that explains how this game took home the title of Game of the Year for 2012.  If you require an explanation, I refer you to my review of TWD’s final chapter and thoughts concerning the game overall right here.  Despite the insane ridicule suffered by Mass Effect 3, it is a superior game in EVERY respect.  Of course, I could say the exact same for Assassin’s Creed III and Dishonored (both of which I am enjoying very much right now).  The only Game of the Year contender I haven’t experienced is Journey, but simple games like that are lucky to have been made, let alone win for GOTY.  This was simply the wrong choice and I loved The Walking Dead: The Game.  But it is an extremely flawed game and to a large extent, doesn’t fully qualify as a game in the first place. 

So who were the losers of the 2012 VGA’s?

Assassin’s Creed III and Ubisoft got absolutely zero love from Spike TV this year. This is quite stunning considering the quality of the game and the dedication of the company, but I somehow feel this is backlash for producing annual titles for a series that I affectionately refer to as suffering “The Madden Effect.”  Madden comes out every year, they charge $60 bucks for it and how much of a “new game” are you really getting for your money? The Madden Effect has already taken a hold of Call of Duty. Apparently Assassin’s Creed needs to go into hibernation for a while to get back some respect.

[[wysiwyg_imageupload:4562:]]Who were the “winners” of the 2012 VGA’s?

The Walking Dead and TellTale Games are the obvious choices besides winning Game and Studio of the Year they also took home Best Adapted Game, Best Downloadable Game and Best Performance by a Human Female (Melissa Hutchinson as Clementine).  The real winner, however, is Robert Kirkman because his children’s children can easily afford to eat as well as he clearly does without concern for health risks because they are now (or will soon be) super rich thanks to The Walking Dead.  I’m happy for Kirkman because the success of the comic book is warranted.; however, I give one warning to heed in regards to selling his license out as shamelessly as the local hooker.  TWD: The Game is already showing a lesser polish to its product and the more hands that are stretched out, begging for a piece of TWD, the greater the chance for dilution pissing the brand away.  I realize Kirkman’s comic series is soon coming to a close, so I guess it’s cool to take whatever money he can grab now and run, but that doesn’t mean TWD will be truly dead.  If someone pays Kirkman more than enough money, you bet your ass he’d come up with more TWD stories.  The fans love TWD specifically because its tone is the polar opposite of the concept of “selling out.”  Please don’t break our hearts Robert.  It’s ok if you feel the need to kill off Carl.

Read More about Spike TV 2012 VGA Fallout: The Good & The Bad

Mass Effect 3 Wii U Trailer

BioWare released a special edition trailer for Mass Effect 3 to mark its debut on the new Wii U.

Info:

Mass Effect 3 Special Edition plunges you into an all-out galactic war to take Earth back from a nearly unstoppable foe — and how you fight that war is entirely up to you. Groundbreaking interactive storytelling drives the heart-pounding action in which each decision you make could have dire and deadly consequences. You are Commander Shepard, the only one who can save Earth from annihilation.

BioWare makes its debut on the Nintendo console with the gripping blockbuster game of the year: Mass Effect 3 – coming to the Wii U™ console with brand new features and content that fully take advantage of the Wii U hardware. Command the battlefield like never before by using the Wii U™ GamePad to issue commands and unleash devastating attacks. Bonus content includes an additional mission and squad member, an exclusive new weapon, the Extended Cut ending, and an interactive backstory experience detailing previous events in the Mass Effect universe.

This holiday, the war for Earth comes to the Wii U™ console/system.

Read More about Mass Effect 3 Wii U Trailer

“Mass Effect 4” and More DLCs On The Way

[[wysiwyg_imageupload:3191:]]

On top of the recent news that BioWare founders, Ray Muzyka and Greg Zeschuck, are retiring from the gaming company comes word from BioWare Edmonton and Montreal general manager Aaryn Flynn that “Mass Effect 4” and additional downloadable content are on the way.

In a blog post at BioWare.com (via IGN), Flynn writes, “Executive Producer Casey Hudson and his team are coming off an amazing eight-year run with the Mass Effect trilogy. But they’re not done yet. We are releasing more multiplayer content and we have more single-player stories coming throughout the next six months, including Omega which is coming in the Fall.”

Flynn continues with mention of another Mass Effect full game, and that fan input would be welcome.

“But the Mass Effect universe is vast, and Casey and our teams have plans for another full game. ‘Where to go next?’ with such a project has been a question a lot of us have been asking, and we’d all love to hear your ideas,” Flynn said.

Flynn goes on to say that the new Mass Effect will, indeed, be all-new game, “from the ground up.”

“Both Dragon Age and Mass Effect games started as single purpose and grew into vast universes. We aren’t stopping there. While continuing to oversee the development of our new Mass Effect project, Casey and his team are putting together their vision for a new game set in a fictional universe, built from the bottom-up with all new gaming technology.”

Reportedly, it’s been said that a “Mass Effect 4” would not feature Commander Shepard, and with the news from above, it seems likely.

Read More about “Mass Effect 4” and More DLCs On The Way

Mass Effect 3: Resurgence Pack Available Next Week – Free: Trailer & Screen Shots

Bioware announced a new DLC for Mass Effect 3, featuring new characters, maps, weapons and more — for free!

Check out the trailer and see below for full details.

 

Press Release

BIOWARE EXPANDS ON THE GALACTIC WAR WITH MASS EFFECT 3: RESURGENCE PACK

 

[[wysiwyg_imageupload:1265:]]

Join the fight to save the galaxy with the first multiplayer downloadable content pack for Mass Effectâ„¢ 3! Available to download for owners of Mass Effect 3 for no additional charge*, the Mass Effect 3: Resurgence Pack adds two new maps to the game’s critically acclaimed cooperative multiplayer experience, along with a variety of new playable characters, new weapons and new items that can be unlocked by acquiring reinforcement packs in the game’s multiplayer store. The Mass Effect 3: Resurgence Pack will be available for download on April 10 on Xbox®LIVE and the Originâ„¢ client software and on PlayStation® Network in North America on April 10 and in Europe on April 11.

The Mass Effect 3: Resurgence Pack includes the following content:

  • Two New Action-Packed Maps – Take the battle to Firebase Condora warzone outpost located on one of Palaven’s moons and Firebase Hydra, an old abandoned quarian colony which has since been converted into a critical power facility. Each map represents a crucial asset in the overall fight against the Reapers.

  • Six Powerful New Unlockable Characters – Assume the role of new characters for each class, including the Asari Justicar AdeptKrogan Battlemaster Vanguard and characters from new playable races with theBatarian SoldierBatarian SentinelGeth Engineer and Geth Infiltrator.
  • Lethal New Weapons – Obliterate wave after wave of enemies by unlocking the Striker Assault RifleKishock Harpoon Gun and Geth Plasma SMG.
  • New Consumables – Cash in your credits to purchase reinforcement packs that could include the following new consumables:
    • Strength Enhancer â€“ Applies a melee damage boost for one mission
    • Targeting VI â€“ Applies a headshot damage bonus for one mission
    • Stabilization Module â€“ Stabilizes weapons while firing and moving for one mission
    • Shield Power Cells â€“ Shortens the length of time shields take to begin recharging for one mission

 [[wysiwyg_imageupload:1266:]]
As part of the Mass Effect 3 Galaxy at War** system, success in  the cooperative  multiplayer experience in Mass Effect 3 links back to the player’s single-player campaign, helping Commander Shepard rally the forces of the galaxy to eliminate the Reaper threat once and for all.  Multiplayer puts players in the role of a team of elite Special Forces soldiers sent to protect resources and assets that can help the greater war effort.

Mass Effect 3 has received over 75 perfect scores and won over 50 awards from critics around the world. For more information on Mass Effect 3, please visit 
http://masseffect.com, follow the game on Twitter athttp://twitter.com/masseffect or “like” the game on Facebook athttp://facebook.com/masseffect. Press assets for Mass Effect 3 can be found at www.gamespress.ea.com.

  • OFFER EXPIRES APRIL 12, 2014.  INTERNET CONNECTION AND ORIGIN (EA), XBOX LIVE GOLD, OR PLAYSTATION NETWORK ACCOUNT REQUIRED. VALID ONLY AT THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT), XBOX LIVE MARKETPLACE OR PLAYSTATION STORE. VALID WHEREVER MASS EFFECT 3 IS SOLD. MASS EFFECT 3 FULL GAME, MASS EFFECT 3 ONLINE PASS AND ORIGIN ACCOUNT (EA) REQUIRED TO USE/PLAY DOWNLOAD. OFFER MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. PRODUCT SUBJECT TO AVAILABILITY. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW. LIMIT ONE OFFER PER PERSON. YOU MUST MEET THE MINIMUM AGE REQUIREMENTS, WHICH VARY BY COUNTRY, TO REGISTER FOR AN ORIGIN ACCOUNT (EA). EA MAY RETIRE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON WWW.EA.COM/2/SERVICE-UPDATES.


** The Mass Effect 3: Galaxy at War feature can be activated via the Online Pass code found in every new copy of Mass Effect 3. 

 

[[wysiwyg_imageupload:1267:]]

[[wysiwyg_imageupload:1268:]]

[[wysiwyg_imageupload:1269:]]

Read More about Mass Effect 3: Resurgence Pack Available Next Week – Free: Trailer & Screen Shots

Bioware Caves: Mass Effect 3 Extended Cut DLC Offers Additional Ending

[[wysiwyg_imageupload:1252:]]With all the hooplah surrounding the ending to Mass Effect 3, Bioware has caved to fans’ demands and will offer an Extended Cut DLC.

Fans have been going bonkers over the ending to one of the year’s most successful and highly anticipated video games.

The DLC will feature additional cinematic sequences and epilogue scenes which will expand upon the events seen at the end of the game.

It will be available for free this Summer for the PS3, XBox 360 and PC.

“Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding,” Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label said in a press release. “With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”

Casey Hudson, Executive Producer also added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”

Read More about Bioware Caves: Mass Effect 3 Extended Cut DLC Offers Additional Ending

Mass Effect 3: Bioware To Change Ending

[[wysiwyg_imageupload:992:]]Mass Effect 3 fans — the end may not be all she wrote!

For those out of the loop, fans of the insanely popular Mass Effect franchise were more than a little upset as to the third game’s ending.

Fans have been gathering and hammering Bioware across various social networks and forums, with one fan even complaining to the FTC!

Last week, Bioware released as statement in an attempt to calm the masses.

Well, apparently that hasn’t worked as now we receive word from Bioware that the game ending will be changed, or at least additional material will be made available.

Dr. Ray Muzyka, co-founder of Bioware, released a lengthy statement at the Bioware blog.

Muzyka says that while the game has sold exceptionally well, and has been critically acclaimed, they still listen to their loyal fans. Their team has been combing over the likes of Facebook and Twitter.

To that end, since the game launched, the team has been poring over everything they can find about reactions to the game – industry press, forums, Facebook, and Twitter, just to name a few. The Mass Effect team, like other teams across the BioWare Label within EA, consists of passionate people who work hard for the love of creating experiences that excite and delight our fans.  I’m honored to work with them because they have the courage and strength to respond to constructive feedback.

With that, Muzyka continues with mention that there is more to come for Mass Effect 3. While he does not specifically state “we are changing the end of the game,” he offers that fans’ questions will be answered.

Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April.  We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

And iIf you happen to be a fan that is unhappy, Muzyka says they will listen, but only to constructive criticism. Personal attacks on the team need not apply!

Some of the criticism that has been delivered in the heat of passion by our most ardent fans, even if founded on valid principles, such as seeking more clarity to questions or looking for more closure, for example – has unfortunately become destructive rather than constructive. We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary.

Read More about Mass Effect 3: Bioware To Change Ending

Mass Effect 3: Executive Producer Responds to Ending Complaints

[[wysiwyg_imageupload:955:]]Mass Effect 3 went on sale a couple weeks ago to huge sales, with some proclaiming it the game of the year.

However, when gamers got to the end — all hell broke loose!

No spoilers here, but suffice to say when fans start a funded campaign to the tune of tens of thousands of dollars to get the game ending changed — something is amiss!

Mass Effect 3 Executive Producer Casey Hudson offered up the following response on the Bioware forum:

 

There’s been a lot of discussion and debate about the conclusion of Mass Effect 3, so I thought I’d share my  perspective with you here. I’ll avoid outright spoilers, but I’d still recommend finishing the game and experiencing it for yourself before reading this.  
 
For the last eight years, Mass Effect  has been a labor of love for our team; love for the characters we’ve created, for the medium of video games, and for the fans that have supported us.  For us and for you, Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions.  You then carry the knowledge of these consequences with you as you complete the final moments of your journey.
 
We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way.  Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection.
 
We’ve had some incredibly positive reactions to Mass Effect 3, from the New York Times declaring it “a gripping, coherent triumph”, to Penny Arcade calling it “an amazing accomplishment”, to emails and tweets from players who have given us the most profound words of appreciation we’ve ever received.   
 
But we also recognize that some of our most passionate fans needed more closure, more answers, and more time to say goodbye to their stories—and these comments are equally valid. Player feedback such as this has always been an essential ingredient in the development of the series.
 
I am extremely proud of what this team has accomplished, from the first art concepts for the Mass Effect universe to the final moments of Mass Effect 3.  But we didn’t do it on our own.  Over the course of the series, Mass Effect has been a shared experience between the development team and our fans—not just a shared experience in playing the games, but in designing and developing them.  An outpouring of love for Garrus and Tali led to their inclusion as love interests in Mass Effect 2.  A request for deeper RPG systems led to key design changes in Mass Effect 3.  Your feedback has always mattered.  Mass Effect is a collaboration between developers and players, and we continue to listen. 
 
So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new  content.  And we’ll keep listening, because your insights and constructive feedback will help determine what that content should be. This is not the last you’ll hear of Commander Shepard.  
 
We look forward to your continued support and involvement as we work together to shape the remaining experiences in the story of the Mass Effect trilogy.
 
Thanks for taking this journey with us.
 
Casey Hudson
Read More about Mass Effect 3: Executive Producer Responds to Ending Complaints

Mass Effect 3: Multiplayer Strategy Videos: Enemies & Classes

Bioware put up a couple vidoes with Senior Combat Designer Corey Gaspur and Gameplay Designer Eric Fagnan about Mass Effect 3’s Multiplayer mode.

Check it out:

Senior Combat Designer Corey Gaspur and Gameplay Designer Eric Fagnan walk you through some of the various enemies you’ll be facing in Mass Effect 3 multiplayer with strategies FOR overcoming the odds and reaching full extraction.

 

Sr. Combat Designer Corey Gaspur and Gameplay Designer Eric Fagnan explain the different abilities and benefits for each of the various classes and species you’ll be able to play as in Mass Effect 3 multiplayer.

Read More about Mass Effect 3: Multiplayer Strategy Videos: Enemies & Classes

Bioware and Dark Horse Announce Mass Effect 3 In-Game Items

Press Release

 

BIOWARE AND DARK HORSE ANNOUNCE MASS EFFECT 3 ­­IN-GAME ITEMS ON PC AND XBOX 360 FOR FANS WHO PURCHASE MASS EFFECT ART BOOK  

 

[[wysiwyg_imageupload:899:]]March 14, MILWAUKIE, OR—BioWare, a label of Electronic Arts, Inc., and Dark Horse Comics revealed today that fans who purchase the digital version of The Art of the Mass Effect Universe through Digital.DarkHorse.com will receive a limited code to unlock a Reinforcement Pack containing in-game items to be used on PC or the Xbox 360 video game and entertainment system in the co-op campaign in 2012’s most anticipated game, Mass Effect 3. Showcasing the unique and iconic art featured in the Mass Effect series, The Art of the Mass Effect Universe was released in print and digitally on February 8. Additionally, Mass Effect fans who purchase the digital version of the four-issue comic miniseries Mass Effect: Invasion at the Dark Horse Digital store will also receive a limited code to unlock a Reinforcement Pack.*

Fans who gain access to the Reinforcement Packs will receive in-game items that can be used in the four-player cooperative multiplayer campaign in Mass Effect 3 on PC or Xbox 360. These packs will include powerful character boosters and the devastatingly lethal Collector Assault Rifle. With deadly efficiency, this special weapon uses the same principles as a human assault rifle, but its organic components set it apart. To learn more about how to obtain and redeem the special item code, visit DarkHorse.com

Recently named by over 100 outlets around the world as one of the most anticipated games of 2012, including the fan-voted Most Anticipated Game of 2012 award at the Spike TV VGAs, Mass Effect 3 thrusts players into an all-out war to save the galaxy from an ancient alien race known as the Reapers. Players will assume the role of Commander Shepard, a war-torn veteran who’s willing to do whatever it takes to eliminate this nearly unstoppable foe. With a team of elite, battle-hardened soldiers at their side, each player decides how they will take Earth back, from the weapons and abilities they utilize to the relationships they forge or break.

Mass Effect 3 was released on the Xbox 360 video game and entertainment system, PlayStation 3 computer entertainment system, and PC in North America on March 6, 2012, and in Europe on March 9, 2012. For more information on Mass Effect 3, please visit MassEffect.com, follow the game on Twitter at twitter.com/masseffect, or “like” the game on Facebook at facebook.com/masseffect.

*Code expires March 31, 2013. Additional restrictions and conditions apply. See MassEffect.com for details.

Read More about Bioware and Dark Horse Announce Mass Effect 3 In-Game Items

Mass Effect 3: Spaced Edition Recap Trailer

Early copies of Mass Effect 3 were launched into space in celebration of the release of one of this year’s most highly anticipated games.

Check out the video below recapping the event, which saw fans follow along via GPS as Mass Effect 3 landed in various cities throughout the world!

Were you one of the lucky few to grab a copy?!

Mass Effect 3 is in stores now, with sales booming!

Read More about Mass Effect 3: Spaced Edition Recap Trailer

Mass Effect 3 Sales: Over 3.5 Million Shipped; Critical Success

[[wysiwyg_imageupload:852:]]We just heard that in its first day of release in North Amerca, Mass Effect 3 sold 890,000 copies.

Now, Bioware has released an official press release touting the critical and commercial success of just what could be the game of the year.

Read on!

 

Press Release

 

INTENSE EMOTION AND THRILLING ACTION FUEL MASS EFFECT 3 TO CRITICAL AND COMMERCIAL SUCCESS
Critics Hail Mass Effect 3 as the First Must Have Game of 2012 as EA and BioWare Ship Over 3.5 Million Units to Retailers Worldwide
 
GUILDFORD, UK. â€“ March 9, 2012 â€“ USA Today proclaims it is “the first true blockbuster game of the year.” Game Informer says BioWare delivers “one of the most intricately crafted stories in the history of the medium.” Already having earned over 30 perfect scores and an average review score of 95*, enthusiasm for Mass Effectâ„¢ 3, the latest title from BioWare, a Label of Electronic Arts, is at an all-time high. Over 3.5 million units of the award-winning game have already shipped worldwide in its first week of release, making Mass Effect 3 the first pop culture event and the biggest entertainment launch of 2012.

“We have been truly humbled by the amazing response from fans and critics for Mass Effect 3,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “The game is a gripping, engaging experience where the decisions and choices you make will truly stay with you for the months and years ahead. We are all incredibly proud of Casey Hudson and the teams in Edmonton and Montreal for delivering the best game BioWare has ever made.”

Mass Effect 3 was released earlier this week to incredible hype amidst high expectations. Critics around the world have heaped praise on the game, awarding it with over 30 perfect scores from a wide variety of outlets including MSNBC, USA TodayGame Informer, G4TV, the New York Daily News, Eurogamer (UK), The GuardianPlayStation: The Official Magazine (UK), Official Xbox Magazine(UK) and more. The game has been lauded for delivering both the satisfying experience longtime fans have been yearning for while also being the best entry point to the series for players new to the franchise. GameSpot, who awarded Mass Effect 3 with one of the many Editors’ Choice awards the game has received, declared “whether you possess a storied history with the series or come in with a clean slate, Mass Effect 3 expertly entangles you in its universe and inspires you to care about its future.”

Mass Effect 3 thrusts players into an all-out galactic war to save mankind from an ancient alien race known only as the Reapers. Players will assume the role of Commander Shepard, a war-torn veteran who’s willing to do whatever it takes to eliminate this nearly unstoppable foe. With a team of elite soldiers at their side, each player decides how they will take Earth back, from the weapons and abilities they utilize to the relationships they forge or break.Mass Effect 3 also features the Galaxy at War** system, where players will have the option to fight the galactic war on multiple fronts. The system includes the franchise debut of co-operative multiplayer, as well as the latest iOS exclusive app, the cover-based, third-person shooter, Mass Effect Infiltrator. Progress made in each of these components will directly link back to the player’s main campaign, helping Commander Shepard rally the forces of the galaxy to eliminate the Reaper threat once and for all.

The Mass Effect series is one of the most highly decorated series in the history of games, having earned over 200 international awards to date. Mass Effect 3is available now on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC. The Mass Effect Infiltrator App is available for £4.99 from the App Store on iPad, iPhone and iPod touch or at  www.itunes.com/appstore. For more information on Mass Effect 3, please visit http://masseffect.com, follow the game on Twitter athttp://twitter.com/masseffect or “like” the game on Facebook athttp://facebook.com/masseffect.

* According to Metacritic.com on Xbox 360.
** The Mass Effect 3: Galaxy at War feature can be activated via the Online Pass code found in every new copy of Mass Effect 3. The Mass Effect 3: Galaxy at War feature can be activated via the Online Pass on Xbox 360 and PlayStation 3, or via the PC product code found in every new copy of Mass Effect 3.

Read More about Mass Effect 3 Sales: Over 3.5 Million Shipped; Critical Success

Mass Effect 3 Sales Top 890,000 In First 24 Hours In North America

[[wysiwyg_imageupload:841:]]Mass Effect 3, which went on sale Tuesday March 6th, saw an estimated 890,000 sales in its first 24 hours — in North America alone!

Electronic Arts’ CEO John Riccitello announced the numbers at the Wedbush Technology, Media and Telecommunications Conference in New York City.

Likewise, the added downloadable content ratio to sales for the game came in at a high number, around 40% for Gamestop, which is the highest in their history.

The numbers don’t include International sales as the game just became available in Europe and other parts of the world.

This is certainly good news for the gaming industry which struggled with the months of January and February.

Mass Effect 3 is a huge game, with our very own video game reviewer, Lawrence Napoli, taking the week off from work to play. No foolin‘!

The game is heavy science fiction and cosmic based with Commander Shepard leading the pack to retake the Earth after an Alien armada has targeted us for extermination!

Mass Effect 3 also sports a first-person multiplayer option, which is a first for the franchise I believe.

I’ve played the Demo, it’s quite fun!

(Numbers via Venture Beat)

Read More about Mass Effect 3 Sales Top 890,000 In First 24 Hours In North America

Mass Effect 3 Now Available In Europe

Press Release

 

MASS EFFECT 3 BEGINS AN ALL-OUT INVASION ON RETAILERS ACROSS THE GALAXY
The Fight to Take Earth Back Begins Today as BioWare Launches One of the Most Anticipated Games of All Time.
Attack the All-Out Galactic War from Multiple Fronts with the 
Four Player Co-Op Campaign and iOS-Exclusive App, Mass Effect Infiltrator 
[[wysiwyg_imageupload:837:]]

GUILDFORD, UK. â€“ March 9, 2012 â€“ The first blockbuster game of 2012 has arrived! Mass Effectâ„¢ 3 from BioWare, a Label of Electronic Arts Inc., is now available at retail stores in North America and will be launching in Europe on March 9. The highly anticipated game has been praised by critics for delivering, deep, interactive storytelling and adrenaline-pumping action on a huge scale. Mass Effect 3 has already received perfect scores from a wide variety of outlets around the world, including MSNBC, Game InformerUSA Today, G4 TV, Eurogamer (UK), The Guardian (UK), Official Xbox Magazine (UK),PlayStation Official Magazine (UK), Eurogamer (IT), Game Reactor (Sweden), Atomic Gamer (AUS) and more. Entertainment Weekly declared that “Mass Effect 3 isn’t just one of the videogame events of the year. It’s one of the pop-culture events of the year.”

“Mass Effect 3 is the beginning, middle and end of an entire war to save the galaxy – and the team has held nothing back,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “The action is more intense and bolder than ever. The level of customization is richer and deeper. The story is incredibly powerful and features the biggest decisions and consequences in the series. Whether you’re a veteran of the series or a new recruit, there’s never been a better time to jump in.”

Casey Hudson, Executive Producer of the Mass Effect series added, “I’m very proud of what the team has been able to deliver with Mass Effect 3. This is our best work yet, and we cannot wait for fans to finally get their hands on the game and experience Commander Shepard’s journey for themselves.”

Mass Effect 3 thrusts players into an all-out galactic war to save mankind from an ancient alien race known only as the Reapers. Players will assume the role of Commander Shepard, a war-torn veteran who’s willing to do whatever it takes to eliminate this nearly unstoppable foe. With a team of elite soldiers at their side, each player decides how they will take Earth back, from the weapons and abilities they utilize to the relationships they forge or break.Mass Effect 3 also features the Galaxy at War* system, where players will have the option to fight the galactic war on multiple fronts. The system includes the franchise debut of co-operative multiplayer, as well as two iOS-exclusive apps, the cover-based, third-person shooter, Mass Effect Infiltrator, and the Mass Effect 3 Datapad. Progress made in each of these components will directly link back to the player’s main campaign, helping Commander Shepard rally the forces of the galaxy to eliminate the Reaper threat once and for all.

Also today, BioWare released Mass Effect 3: From Ashes. This downloadable content pack is included in the Mass Effect 3 N7 Collector’s Edition and Mass Effect 3 Digital Deluxe Edition, and BioWare is now offering this gripping new adventure to all gamers who could not secure a copy of either special edition.

In Mass Effect 3: From Ashes, Commander Shepard will discover an ancient Prothean artifact that could turn the tide in the war to take Earth back. Players will take on a dangerous mission during Earth’s final hours to retrieve this critical piece of lost technology, and travel to a remote human colony to secure the artifact before the shadowy, pro-human organization, Cerberus, captures it for their own plans of domination. This optional content is included in the Mass Effect 3 N7 Collector’s Edition or Mass Effect 3 Digital Deluxe Editionor can be purchased on Xbox LIVE®, PlayStation® Network and PC for $9.99 or 800 Microsoft® Points starting today.

The Mass Effect series is one of the most highly decorated series in the history of games, having earned over 200 international awards to date. Mass Effect 3is available now on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC in Europe.  For more information on Mass Effect 3, please visit http://masseffect.com, follow the game on Twitter at http://twitter.com/masseffect or “like” the game on Facebook at http://facebook.com/masseffect. Press assets for Mass Effect 3are available at www.gamespress.ea.com.  

The Mass Effect Infiltrator App is available for £4.99 from the App Store on iPad, iPhone and iPod touch or at  www.itunes.com/appstore. The  Mass Effect 3 Datapad App will available as a free download following the launch of Mass Effect 3.

* The Mass Effect 3: Galaxy at War feature can be activated via the Online Pass code found in every new copy of Mass Effect 3. The Mass Effect 3: Galaxy at War feature can be activated via the Online Pass on Xbox 360 and PlayStation 3, or via the PC product code found in every new copy of Mass Effect 3.

Read More about Mass Effect 3 Now Available In Europe

Mass Effect 3 – In Stores Now!

Press Release

 

MASS EFFECT 3 BEGINS AN ALL-OUT INVASION ON RETAILERS ACROSS THE GALAXY
The Fight to Take Earth Back Begins Today as BioWare Launches 
One of the Most Anticipated Games of All Time

Attack the All-Out Galactic War from Multiple Fronts with the 
Four Player Co-Op Campaign and iOS-Exclusive App, Mass Effect Infiltrator 

[[wysiwyg_imageupload:817:]]

REDWOOD CITY, Calif. â€“ March 6, 2012 â€“ The first blockbuster game of 2012 has arrived! Mass EffectTM 3 from BioWare, a Label of Electronic Arts Inc. (NASDAQ:EA), is now available at retail stores in North America and will be launching in Europe on March 9. The highly anticipated game has been praised by critics for delivering deep, interactive storytelling and adrenaline-pumping action on a huge scale. Mass Effect 3 has already received perfect scores from a wide variety of outlets around the world, including MSNBC,Game InformerUSA Today, G4 TV, Eurogamer (UK), The Guardian (UK), Official Xbox Magazine (UK), PlayStation Official Magazine (UK), Eurogamer (IT), Game Reactor (Sweden), Atomic Gamer (AUS) and more. Entertainment Weeklydeclared that “Mass Effect 3 isn’t just one of the videogame events of the year. It’s one of the pop-culture events of the year.”

“Mass Effect 3 is the beginning, middle and end of an entire war to save the galaxy – and the team has held nothing back,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “The action is more intense and bolder than ever. The level of customization is richer and deeper. The story is incredibly powerful and features the biggest decisions and consequences in the series. Whether you’re a veteran of the series or a new recruit, there’s never been a better time to jump in.”

Casey Hudson, Executive Producer of the Mass Effect series added, “I’m very proud of what the team has been able to deliver with Mass Effect 3. This is our best work yet, and we cannot wait for fans to finally get their hands on the game and experience Commander Shepard’s journey for themselves.”

Mass Effect 3 thrusts players into an all-out galactic war to save mankind from an ancient alien race known only as the Reapers. Players will assume the role of Commander Shepard, a war-torn veteran who’s willing to do whatever it takes to eliminate this nearly unstoppable foe. With a team of elite soldiers at their side, each player decides how they will take Earth back, from the weapons and abilities they utilize to the relationships they forge or break.Mass Effect 3 also features the Galaxy at War* system, where players will have the option to fight the galactic war on multiple fronts. The system includes the franchise debut of co-operative multiplayer, as well as two iOS-exclusive apps, the cover-based, third-person shooter, Mass Effect Infiltrator, and the Mass Effect 3 Datapad. Progress made in each of these components will directly link back to the player’s main campaign, helping Commander Shepard rally the forces of the galaxy to eliminate the Reaper threat once and for all.

Also today, BioWare released Mass Effect 3: From Ashes. This downloadable content pack is included in the Mass Effect 3 N7 Collector’s Edition and Mass Effect 3 Digital Deluxe Edition, and BioWare is now offering this gripping new adventure to all gamers who could not secure a copy of either special edition.

In Mass Effect 3: From Ashes, Commander Shepard will discover an ancient Prothean artifact that could turn the tide in the war to take Earth back. Players will take on a dangerous mission during Earth’s final hours to retrieve this critical piece of lost technology, and travel to a remote human colony to secure the artifact before the shadowy, pro-human organization, Cerberus, captures it for their own plans of domination. This optional content is included in the Mass Effect 3 N7 Collector’s Edition or Mass Effect 3 Digital Deluxe Editionor can be purchased on Xbox LIVE®, PlayStation® Network and PC for $9.99 or 800 Microsoft® Points starting today.

The Mass Effect series is one of the most highly decorated series in the history of games, having earned over 200 international awards to date. Mass Effect 3is available now on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC in North America and in Europe on March 9, 2012.

Read More about Mass Effect 3 – In Stores Now!

Mass Effect Infiltrator (iOS): Launch Trailer

Here is the launch trailer for Mass Effect Infiltrator, currently available for the iPhone and iPad!

 

Kick More Mass!

Mass Effect Infiltrator is a fully featured interpretation of Bioware’s premier science fiction universe. Players take on the role of our protagonist, Randall Ezno, a Cerberus agent who becomes disillusioned with the organization he works for, eventually turning into one of their fiercest enemies as he uncovers the depths that Cerberus will plumb to achieve their despicable goals. Along the way the player gathers important Intel that will be shared with the Alliance to help sway the final confrontation in Mass Effect 3 through the Galaxy @ War system.

ENTER A NEW DIMENSION IN iOS GAMING

Move freely through massive exteriors and a fully realized Cerberus base. Featuring groundbreaking graphics and intensified audio, enjoy a console-like experience that marks the next leap in mobile gameplay.

ENGAGE ENEMIES WITH SWIPE & TAP COMBAT

Use intuitive tap controls for fast-paced fighting. Fluidly dive and roll for cover with a simple swipe. Engage in epic boss battles against Cerberus Mechs and twisted experiment victims.

IT’S YOU AGAINST AN ARMY!

Harness the fury of high-tech armor and weapons. Unleash biotic powers, stealth cloak abilities and devastating melee attacks. Upgrade your gear and performance with credits – the quicker and more stylish your kills, the more credits you’ll earn.

IMPACT YOUR MASS EFFECT 3 EXPERIENCE

Gather valuable intel and upload it to Galaxy at War to boost your Galactic Readiness Rating in Mass Effect 3. Complete the game to increase your War Assets. Improve your chances in the final Mass Effect 3 battle – on the go! 

Read More about Mass Effect Infiltrator (iOS): Launch Trailer

Mass Effect 3 Goes On Sale Tonight; 10 New XBox 360 Screenshots

So how many people requested off or are going to call in tomorrow?!

Mass Effect 3 goes on sale tonight at midnight!

There will be a number of launch parties throughout the U.S. as Bioware will be making appearances at various cities as well as streaming the events live.

We here at Cosmic Book News might put something together as well, and have our very own Lawrence Napoli live from our local Gamestop.

To whet your whistle until tonight, here are nine Xbox 360 screen shots of Mass Effect 3!

And to get further pumped, check out the launch day trailer below as well!

Click to enlarge and launch viewer:

Read More about Mass Effect 3 Goes On Sale Tonight; 10 New XBox 360 Screenshots